Unconverted D&D creatures - Page 6
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  1. #51
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    Quote Originally Posted by Echohawk
    The total number of unconverted 4E creatures is currently 8780.
    Eliminating the non-WotC IP creatures more precisely, I now get a total of 6399 D&D creatures that will need updating to 4E.

  2. #52
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    Quote Originally Posted by Echohawk
    It is definitely true that the majority of the most interesting creatures have already been tackled, but I'm not so sure about the breakdown in categories. I'll start going through the unconverted lists and assigning my 'best guest' type to each one to check.
    Okay, so I'm done with this exercise, and the unconverted critters break down like this, based on my best guesses of their types:

    Animal: 249
    Magical Beast: 190
    Undead: 162
    Outsider: 107
    Vermin: 99
    Aberration: 94
    Humanoid: 83
    Construct: 82
    Monstrous Humanoid: 70
    Plant: 57
    Dragon: 48
    Fey: 38
    Elemental: 35
    Giant: 21
    Hazard: 16
    Ooze: 16
    Template: 11
    Other: 5

  3. #53
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    I'm actually surprised that more of them aren't animals and vermin!

  4. #54
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    It is quite possible that some of the things I classified as Magical Beasts would fit better as Animals or Vermin. (I'm not that good at telling those apart!)

    But having categorised all the unconverted creatures, I can now also do some analysis of the overall breakdown of D&D creatures by type. These figures exclude unique creatures, templates and anything that isn't WotC's IP.

    Magical Beast: 826 (13%)
    Outsider: 816 (13%)
    Animal: 710 (11%)
    Construct: 579 (9%)
    Aberration: 542 (9%)
    Undead: 541 (9%)
    Elemental: 351 (6%)
    Vermin: 350 (6%)
    Monstrous Humanoid: 334 (5%)
    Humanoid: 298 (5%)
    Dragon: 287 (5%)
    Plant: 240 (4%)
    Fey: 215 (3%)
    Ooze: 119 (2%)
    Giant: 111 (2%)
    Deathless: 13 (0%)
    Unknown: 3 (0%)

    Total: 6335 (100%)
    Attached Files Attached Files  

  5. #55
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    Very interesting. I figured that more undead existed than constructs and aberrations.

    And this just goes to support my long-held belief that there are far too many humanoids! Where would nearly 300 different races live?

  6. #56
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    Quote Originally Posted by Shade
    Very interesting. I figured that more undead existed than constructs and aberrations.

    And this just goes to support my long-held belief that there are far too many humanoids! Where would nearly 300 different races live?
    I would have thought that about undead, too. Seems like everywhere you turn, there they are!

    But only about 10% of monsters are humanoid + monstrous humanoid! That's surely not so many!

    What this really goes to show is that we need more deathless!

  7. #57
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    Quote Originally Posted by freyar
    I would have thought that about undead, too. Seems like everywhere you turn, there they are!
    Surely you mean "everywhere you turn, there they aren't"?

  8. #58
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    And the count drops to 1371!

  9. #59
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    And we're down to 1354.

    (I've also removed the non-WotC IP entries from the first post to keep it simpler.)

  10. #60
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    Updated to remove the latest CC entries. Down to 1342.

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