War Golem
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Khaos Effects Table (Minor)
Here's the list of Khaos effects from my campaign, "Return of Khaos." This is the lower level list; the party is now about 11-12th level, and I need to create the more powerful effects chart.
This table is evenly spilt between beneficial and harmful effects.
Khaos Effects Table (Minor)
1 All body hair turns blue
2 All body hair turns green
3 All body hair turns purple
4 All body hair turns red
5 Base Move decreased 10 feet
6 Base Move decreased 5 feet
7 Base Move increased 10 feet
8 Base Move increased 5 feet
9 Cast 1 cantrip 1/day
10 Cast 1 Level 1 spell 1/day
11 Cast 1 Level 2 spell 1/day
12 Cast 1 orison 1/day
13 Cast 2 cantrips 1/day
14 Cast 2 orisons 1/day
15 Eyes glow blue
16 Eyes glow green
17 Eyes glow purple
18 Eyes glow red
19 Gain 1 Charisma
20 Gain 1 Constitution
21 Gain 1 Dexterity
22 Gain 1 Intelligence
23 Gain 1 Language
24 Gain 1 on Fortitude Saves
25 Gain 1 on Initiative rolls
26 Gain 1 on Natural AC
27 Gain 1 on Reflex Saves
28 Gain 1 on Will Saves
29 Gain 1 Skill Rank
30 Gain 1 Strength
31 Gain 1 Wisdom
32 Gain 10% hit points
33 Gain 1000 XP
34 Gain 2 Charisma
35 Gain 2 Constitution
36 Gain 2 Dexterity
37 Gain 2 Intelligence
38 Gain 2 Languages
39 Gain 2 on Fortitude Saves
40 Gain 2 on Initiative rolls
41 Gain 2 on Natural AC
42 Gain 2 on Reflex Saves
43 Gain 2 on Will Saves
44 Gain 2 Skill Ranks
45 Gain 2 Skill Ranks in 2 Skills
46 Gain 2 Strength
47 Gain 2 Wisdom
48 Gain 20% hit points
49 Gain 3 on Initiative rolls
50 Gain 3 Skill Ranks
51 Gain darkvision
52 Gain low-light vision
53 Grow 10%
54 Grow 20%
55 Grow claws (Kzinti; or +1 dmg die)
56 Grow horns
57 Grow scales (Natural AC +2)
58 Lose 1 Charisma
59 Lose 1 Constitution
60 Lose 1 Dexterity
61 Lose 1 Intelligence
62 Lose 1 Language
63 Lose 1 on Fortitude Saves
64 Lose 1 on Initiative rolls
65 Lose 1 on Natural AC
66 Lose 1 on Reflex Saves
67 Lose 1 on Will Saves
68 Lose 1 Skill Rank
69 Lose 1 Strength
70 Lose 1 Wisdom
71 Lose 10% hit points
72 Lose 1000 XP
73 Lose 2 Charisma
74 Lose 2 Constitution
75 Lose 2 Dexterity
76 Lose 2 Intelligence
77 Lose 2 Languages
78 Lose 2 on Fortitude Saves
79 Lose 2 on Initiative rolls
80 Lose 2 on Natural AC
81 Lose 2 on Reflex Saves
82 Lose 2 on Will Saves
83 Lose 2 Skill Ranks
84 Lose 2 Skill Ranks from 2 Skills
85 Lose 2 Strength
86 Lose 2 Wisdom
87 Lose 20% hit points
88 Lose 3 on Initiative rolls
89 Lose 3 Skill Ranks
90 Lose all body hair
91 Lose darkvision
92 Lose low-light vision
93 Magic weapon decreases -1
94 Magic weapon increases +1
95 One magic item disenchants
96 One potion become permanent 1/day
97 Skin color changes
98 Shrink 10%
99 Shrink 20%
100 Roll twice
Cheers,
-War Golem
Here's the list of Khaos effects from my campaign, "Return of Khaos." This is the lower level list; the party is now about 11-12th level, and I need to create the more powerful effects chart.
This table is evenly spilt between beneficial and harmful effects.
Khaos Effects Table (Minor)
1 All body hair turns blue
2 All body hair turns green
3 All body hair turns purple
4 All body hair turns red
5 Base Move decreased 10 feet
6 Base Move decreased 5 feet
7 Base Move increased 10 feet
8 Base Move increased 5 feet
9 Cast 1 cantrip 1/day
10 Cast 1 Level 1 spell 1/day
11 Cast 1 Level 2 spell 1/day
12 Cast 1 orison 1/day
13 Cast 2 cantrips 1/day
14 Cast 2 orisons 1/day
15 Eyes glow blue
16 Eyes glow green
17 Eyes glow purple
18 Eyes glow red
19 Gain 1 Charisma
20 Gain 1 Constitution
21 Gain 1 Dexterity
22 Gain 1 Intelligence
23 Gain 1 Language
24 Gain 1 on Fortitude Saves
25 Gain 1 on Initiative rolls
26 Gain 1 on Natural AC
27 Gain 1 on Reflex Saves
28 Gain 1 on Will Saves
29 Gain 1 Skill Rank
30 Gain 1 Strength
31 Gain 1 Wisdom
32 Gain 10% hit points
33 Gain 1000 XP
34 Gain 2 Charisma
35 Gain 2 Constitution
36 Gain 2 Dexterity
37 Gain 2 Intelligence
38 Gain 2 Languages
39 Gain 2 on Fortitude Saves
40 Gain 2 on Initiative rolls
41 Gain 2 on Natural AC
42 Gain 2 on Reflex Saves
43 Gain 2 on Will Saves
44 Gain 2 Skill Ranks
45 Gain 2 Skill Ranks in 2 Skills
46 Gain 2 Strength
47 Gain 2 Wisdom
48 Gain 20% hit points
49 Gain 3 on Initiative rolls
50 Gain 3 Skill Ranks
51 Gain darkvision
52 Gain low-light vision
53 Grow 10%
54 Grow 20%
55 Grow claws (Kzinti; or +1 dmg die)
56 Grow horns
57 Grow scales (Natural AC +2)
58 Lose 1 Charisma
59 Lose 1 Constitution
60 Lose 1 Dexterity
61 Lose 1 Intelligence
62 Lose 1 Language
63 Lose 1 on Fortitude Saves
64 Lose 1 on Initiative rolls
65 Lose 1 on Natural AC
66 Lose 1 on Reflex Saves
67 Lose 1 on Will Saves
68 Lose 1 Skill Rank
69 Lose 1 Strength
70 Lose 1 Wisdom
71 Lose 10% hit points
72 Lose 1000 XP
73 Lose 2 Charisma
74 Lose 2 Constitution
75 Lose 2 Dexterity
76 Lose 2 Intelligence
77 Lose 2 Languages
78 Lose 2 on Fortitude Saves
79 Lose 2 on Initiative rolls
80 Lose 2 on Natural AC
81 Lose 2 on Reflex Saves
82 Lose 2 on Will Saves
83 Lose 2 Skill Ranks
84 Lose 2 Skill Ranks from 2 Skills
85 Lose 2 Strength
86 Lose 2 Wisdom
87 Lose 20% hit points
88 Lose 3 on Initiative rolls
89 Lose 3 Skill Ranks
90 Lose all body hair
91 Lose darkvision
92 Lose low-light vision
93 Magic weapon decreases -1
94 Magic weapon increases +1
95 One magic item disenchants
96 One potion become permanent 1/day
97 Skin color changes
98 Shrink 10%
99 Shrink 20%
100 Roll twice
Cheers,
-War Golem