crossfirecreek
First Post
I am wondering if there will be some kind of hate or aggro mechanic in 4e.
We have heard devs talk about classes like the Fighter filling a party defender role, kind of the Tank role from MMO’s. Rodney Thompson talked about a game play example when his rogue had to take over the party defensive role once the main-fighter went down. He stated that his rogue became the number one target for the monsters while the rest of the party wore the monsters down. He made it sound like the monsters were ignoring the rest of the party and just going for his rogue.
It sounds to me like there maybe some in game mechanic that will steer opponents towards the party Defender.
We have heard devs talk about classes like the Fighter filling a party defender role, kind of the Tank role from MMO’s. Rodney Thompson talked about a game play example when his rogue had to take over the party defensive role once the main-fighter went down. He stated that his rogue became the number one target for the monsters while the rest of the party wore the monsters down. He made it sound like the monsters were ignoring the rest of the party and just going for his rogue.
It sounds to me like there maybe some in game mechanic that will steer opponents towards the party Defender.