Death of the Dragons IC


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WarlockLord

First Post
The drow blocks the hit with the edge of Soultaker. It is close, but the drow is angry now, and delivers a crushing strike with the greatsword.

Attack: 1d20+6=13
Damage: 2d6+5=12

OOC: These orcs wouldn't happen to be backed by any spellcasters, would they?
 

Mista Collins

First Post
Stepping to the side a bit, in order to bring him closer to the other attacks, Vimo swings his flail once more trying to bring the orc to the ground.

[sblock=ooc]5 ft step, and then a trip attempt.

If he successfully trips the Orc, he will then make the immediate attack he is allowed due to Improved Trip. If he does not trip the Orc and the Orc succesfully counter-trips, Vimo will let go of his flail.

Attack Vs Orc Touch AC: 1d20+8=21
Opposed Roll vs Orc's Str or Dex: 1d20+8=22
Attack Vs Prone Orc: 1d20+12=20
Damage vs Prone Orc: 1d8+6=13

Counter-Trip Roll to keep flail: 1d20+8=26
Bonus to Attack of Opportunity if Orc stands up: +12

This seems like a lot, but this is going to be his usual mode of attacking.[/sblock]
 



hellrazor111

First Post
[Navar-Eth]
You arrow hits the orc, wounding it, one orc manage to break free of the vines, attacking the were tiger.

[Emi]
In haste to attack, your spell hits the ground, not an orc, though the orc is intercepted by a villager armed with a sythe.

[Mekaz'zan]
The orc blocks you blade and once again attacks, the momentum from its missed attack causes it to slip in the mud. (nat 1)

[Vimo]
The orc falls to the ground you hit the orc with your flail, and as it stands up, another swing kills it.

[Gorgonoth]
Your attack downs the orc. Looking out, you can see that the orcs are thinning out.


but as it starts to look like the battle has been won, the ground starts to vibrate, two ogres approach the gate.

[Were-tiger]
Attacks the orcs again killing another before being sliced with a flailing sword(5 dmg)
 
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WarlockLord

First Post
Mekaz'zan looks out, past the orcs, and sees the ogres approaching.
"D***!". As Soultaker misses the moronic orc, the drow invokes his dark power and curses one of the ogres.

Attack: 1d20+6=9

[sblock=Hexblade's Curse DC 15 (Su)] Once per day, as a free action, a hexblade can unleash a curse upon a foe. The target must be visible to the hexblade and within 60 feet. The target of a hexblade's curse takes a -2 penalty on attacks, saves, ability checks, skill checks, and weapon damage rolls for 1 hour thereafter. A successful Will save (DC 15) negates the effect.

If the ogre's out of range, Mekaz'zan won't waste his power.
[/sblock]
 
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Shayuri

First Post
Emi snarls at the little fizzing puddle of acid on the ground, cursing her clumsiness.

The little puddle...ripples. Strange.

Then again.

The rhythm was familiar...regular...like footsteps. Big ones.

A slow feeling of dread slithers down Emi's neck as she looks up from the ground. Behind the scattering orcs loom two massive hills. Only, the hills are swaying slightly, and moving towards the village.

This time she heard it, and felt it.

thoom

Rumbling in the ground, in the air...the vibrations of the footsteps of two enormous ogres as they stomped inexorably towards the suddenly frail-seeming wooden ramparts of the village.

Desperately Emi raised her fingers again and send another glob of acid at the oncoming menaces. It seems pitifully small as it races out to strike one...

(Acid Splash on nearest ogre! 9 to hit http://invisiblecastle.com/find.py?id=1338904 which might work on Large, not-too-dextrous critters, 9 damage http://invisiblecastle.com/find.py?id=1338915 )
 

WarShrike

First Post
"It's time Bronk, that one, off to the side" says Navar-Eth, pointing to an Orc i bit off to the side, outside the area into which he is shooting. Bronk lets out a whoop, and charges the Orc. Letting the Ape go by first, Navar fits annother arrow to his bow and fires at the now wounded Orc again.

Bronk ends his charge 10' from the Orc, within his range but out of the Orc's. +2 to hit for charging, -2 AC until next turn (AC 12 now).

1d20+7+2=11, 1d6+5=11

Navar scowls as his shaft strikes a thin branch and veers off course1d20+7=10, 1d8+3=10
 

Mista Collins

First Post
Rinse and repeat.

[sblock=ooc]5 ft step, and then a trip attempt.

If he successfully trips the Orc, he will then make the immediate attack he is allowed due to Improved Trip. If he does not trip the Orc and the Orc succesfully counter-trips, Vimo will let go of his flail.

Attack Vs Orc Touch AC: 1d20+8=24
Opposed Roll vs Orc's Str or Dex: 1d20+8=9
Attack Vs Prone Orc: 1d20+12=23
Damage vs Prone Orc: 1d8+6=14

Counter-Trip Roll to keep flail: 1d20+8=17
Bonus to Attack of Opportunity if Orc stands up: +12

This seems like a lot, but this is going to be his usual mode of attacking.[/sblock]
 

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