Aundair raiders - Rogue Gallery


log in or register to remove this ad

Drerek

First Post
Aaranth--Khorvaire Elf Sor 1/Ftr 4

Code:
[B]Name:[/B] Aaranth Shaez
[B]Class:[/B] Sorcerer 1/Fighter 4
[B]Race:[/B] Khorvaire Elf
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral Good
[B]Deity:[/B] Dol Arrah

[B]Str:[/B] 13 +1 ( 5p.)     [B]Level:[/B] 1/4      [B]XP:[/B] 
[B]Dex:[/B] 22 +6 (13p.)     [B]BAB:[/B] +4         [B]HP:[/B] 37
[B]Con:[/B] 14 +2 ( 6p.)     [B]Grapple:[/B] +5     [B]Dmg Red:[/B] None
[B]Int:[/B] 10 +0 ( 2p.)     [B]Speed:[/B] 30'      [B]Spell Res:[/B] None
[B]Wis:[/B] 10 +0 ( 2p.)     [B]Init:[/B] +6        [B]Spell Save:[/B] 11 + spell level
[B]Cha:[/B] 14 +2 ( 4p.)     [B]ACP:[/B] -0         [B]Spell Fail:[/B] 0%

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +0    +0    +6    +0    +0    +1    17
[B]Touch:[/B] 17              [B]Flatfooted:[/B] 11

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      4    +2          +6
[B]Ref:[/B]                       1    +6          +7
[B]Will:[/B]                      3    +0          +3

[B]Weapon                     Attack   Damage     Critical[/B]
+1 Composite Longbow         +12    1d8+4     20/x3  110' range  
Rapid Shot                   +10/+10
Masterwork Longspear         +6     1d8+1     20/x3  10' reach
Masterwork Spear             +6     1d6+1     20/x2  20' range
Dagger                       +5     1d4+1     19-20/x2

[B]Languages:[/B] Common, Elf

[B]Abilities:[/B] Spellcasting

[b]Racial Traits:[/b]  
Low-Light Vision
Immune to sleep
+2 save vs Enchantments
+2 Listen, Search, Spot
Notice secret doors

[B]Feats:[/B] 
Point Blank Shot (1)
Precise Shot (F1)
Rapid Shot (3)
Weapon Focus (longbow) (F2)
Weapon Specialization (longbow) (F4) 

[B]Skill Points:[/B] 16       [B]Max Ranks:[/B] 8/4
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Bluff                      4    +1          +5
Craft (fletching)          6    +0          +6
Intimidate                 4    +1          +5
Knowledge (arcana)         1    +0          +1
Spellcraft                 1    +0          +1

[b]Spellcasting:[/b]  
Spells per day--5, 4.
Spells Known:
0--Read Magic, Mage Hand, Message, Prestidigitation
1--Feather Fall, True Strike


[B]Equipment:                 Weight[/B]
Composite Longbow            6lb
60 Arrows                    9lb (0lb when in quiver)
Longspear                    9lb (0lb when in quiver)
Shortspear                   6lb (0lb when in quiver)
Dagger                       2lb
Gloves of Dexterity +2       0lb
Ring of Protection +1        0lb
Efficient Quiver             2lb
EW of Mage Armor             1lb
2 Pot's of CLW               0lb
Everburning Torch            1lb
Explorer's Outfit            8lb
Backpack                     2lb
[B]Total Weight:[/B]22lb      [B]Money:[/B] 53gp 0sp 0cp

                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]                50   100   150   300   750

[B]Age:[/B] 150
[B]Height:[/B] 5'2"
[B]Weight:[/B] 100lb
[B]Eyes:[/B] Green
[B]Hair:[/B] Blonde
[B]Skin:[/B] Light Tan

[sblock=Starting Stuff]12,000 gp to spend. 53 remaining.
+1 Composite Longbow (+1 Str Bonus) 2,500
60 Arrows 6
Gloves of Dexterity +2 4,000
Eternal Wand of Mage Armor 820
Efficient Quiver 1,800
Ring of Protection +1 2,000
Masterwork Longspear 305
Masterwork Spear 302
Explorer's Outfit 0
2 Potions of Cure LIght Wounds 100
Backpack 2
Everburning Torch 110
Dagger 2[/sblock]
 
Last edited:

Blackrat

He Who Lurks Beyond The Veil
Code:
Name: Jael Shaez
Class: Monk 4/Sorcerer 1
Race: Khorvaire Elf
Size: Medium
Gender: Male
Alignment: Lawful Good

Str: 12 (+1) 4p   
Dex: 16 (+3) 6p (+2/elf)  
Con: 12 (+1) 6p (-2/elf)  
Int: 14 (+2) 6p   
Wis: 15 (+2) 6p (+1/level4)  
Cha: 12 (+1) 4p   

Level: 4/1      XP: XXXX
BAB: 3          HP: 31 (4d8+1d4+5)
Grapple: 4      Dmg Red: None
Speed: 40       Spell Res: None
Init: 3         Spell Save: 11 + spell level
ACP: XX         Spell Fail: 0%


                   Base  Armor Shld   Dex  Size   Nat  Misc  Wis  Total
Armor:              10     0     0     3     0     0     5    2    20
Touch: 15              Flatfooted: 17

                         Base   Mod  Misc  Total
Fort:                      4     1           5
Ref:                       4     3           7
Will:                      6     2           8

Weapon                  Attack   Damage     Critical
Unarmed                   +6      1d8+2       20x2
Flurry                  +5/+5     1d8+2       20x2

Languages: Common, Elf, Gnome, Goblin.

Abilities:
Flurry of Blows, Unarmed Strike (1d8), Evasion, Still Mind,
Ki Strike (Magic), Slow Fall (20'), Spellcasting,

Exalted abilities: Aura of Goodnes, AC +5, Endure Elements, Exalted Strike +1,
Sustenance, 1 bonus exalted feat.

Feats: 
Improved Unarmed Strike(M)
Sacred Vow (1)
Stunning fist (M1)
Monastic training (M2)
Vow of Poverty (3)
Intuitive Attack (Exalted 4)

Max Ranks: 8/4
Skills                 Ranks  Mod  Racial  Misc  Total
Climb                   4      1     0      0      5
Diplomacy               5      1     0      2      8
Jump                    5      1     0      6      12
Knowledge History       4      2     0      0      6
Listen                  3      2     2      0      7
Perform Dance           4      1     0      0      5
Search                  0      2     2      0      4
Sence Motive            3      2     0      0      5
Spot                    3      2     2      0      7
Swim                    4      1     0      0      5
Tumble                  7      3     0      2      12

Spellcasting:  
Spells per day--5, 4.
Spells Known:
0--Dancing Lights, Mending, Message, Prestidigitation.
1--Feather Fall, Obscuring Mist.

Equipment:                                 Weight
-Quarterstaff                                4lb
-Dagger                                      1lb
-Few pebbles in a pouch                      1lb    
-String of copper wire rolled
 around the handle of dagger                     
-Pants and a pouch, Military Tabard          2lb
Total Weight: 8lb      

                           Lt     Med       Hvy       Lift    Push
Max Weight:               43lb  44-86lb   87-130lb   130lb   650lb

Age: 165
Height: 4'7"
Weight: 90lb
Eyes: Green
Hair: Bald
Skin: Fair

[sblock=Jael Shaez]

The Per-Medja of Dragonhawk was situated just outside Thaliost. It had been there for three centuries, founded by elven monks. There was three schools in the monastery: The Mages, the Arcane Archers and the Dance of Dragonhawk (A fighting style that seems like dancing). During the first occupation of Thaliost the monastery stayed neutral but during the second occupation they began secretly teaching farmers the art of the Dance. And when Thaliost was freed they swore an oath to protect the city if it ever came under siege again. It did, and the forces of the monastery proved their worth in fight but eventually they were defeated. Only few survided and even them only because they were too injured to fight anymore and were carried away by the withdrawing militia. Among them were Jael Shaez and his brother Aaranth. After they recovered Jael and the few other monks who still knew the Dance began teaching a new spec-ops team. But when the call came to take back Thalios Jael instantly volunteered. After the failed missions he was assigned with Aaranth to the 51st Airborne Infantry Platoon, later to be known as the Dead Men. There Jael befriended his brothers-in-arms. At this point Jael was a lieutenant but year later, when their captain Malachi Orlen was killed by a sniper-mage, Jael was promoted to captain of 51st.

After the war he bacame a hermit. Resigning to live in solitude and practise the meditation techniques of Grand Master Elendur. He was the last living student of the Grand Master and became determined to keep his lifework alive. But by the time he was invited back to the Dead Men, now a special ops team of Royal Eyes, he had realized that as long as the fall of Thaliost burned his mind he could never find inner peace. And so he rejoined his friends.

Mother of Jael and Aaranth died during the fight of Thaliost but their father Killarin Shaez had left the monastery a few decades earlier to join the Borderknights of Aundair. He is still alive, guarding the wilderness of borderlands and occasionally checking how his sons fare.

Jael is quiet elf of about 170 years of age. From time to time he can be quite cryptic when talkin (think of zen-monks), but he isn't a master so he isn't yet ready to start teaching the way of Grand Master Elendur. That means that mostly he will try to be understandable :D .[/sblock]
 
Last edited:

Autumn

First Post
[sblock=Ghaunder Endarlan]Ghaunder Endarlan
Male Human
Chaotic Good
Deity: Sovereign Host
Archivist 4/ Fighter 1

14 Strength (+2) (6 pts)
10 Dexterity (+0) (2 pts)
14 Constitution (+2) (6 pts)
16 Intelligence (+3) (8 pts, +1 Level)
16 Wisdom (+3) (10 pts)
8 Charisma (-1) (0 pts)

Action Points: 7
BAB: +3
Grapple: +5
HP: 34 (4d6+1d10+15)
Initiative: +0
Speed: 20 ft
ACP: -6
AC: 23 (+9 Armor, +3 Shield, +1 Natural), touch 10, flat-footed 21

Attack:

+6 Melee (1d8+3, 19-20/x2; +1 Longsword)

Fort Saves: +8 (+6 Base, +2 Con)
Ref Saves: +1 (+1 Base)
Will Saves: +7 (+4 Base, +3 Wis)

Notes:
+2 bonus on saves vs. enchantment spells and effects

Feats:
Spontaneous Healer
Research
Scribe Scroll (Archivist Bonus)
Combat Casting
Improved Toughness (Fighter Bonus)

Abilities:
Dark Knowledge 4/day
-Tactics
Lore Mastery (History)
Still Mind

Skills: (59; max ranks 8/4)
+10/14 Concentration (8 Ranks, +2 Con, +4 [Combat Casting] when Casting Defensively)
+9 Decipher Script (4 Ranks, +3 Int, +2 Lore Mastery)
+13 Heal (8 Ranks, +3 Wis, +2 Circumstance [Healer's Kit])
+9 Knowledge (Arcana) (6 Ranks, +3 Int)
+13 Knowledge (History) (8 Ranks, +3 Int, +2 Lore Mastery)
+8 Knowledge (Geography) (5 Ranks, +3 Int)
+6 Knowledge (Nobility and Royalty) (3 Ranks, +3 Int)
+9 Knowledge (Religion) (6 Ranks, +3 Int)
+6 Knowledge (The Planes) (3 Ranks, +3 Int)
+13 Spellcraft (8 Ranks, +3 Int, +2 Synergy [Knowledge (Arcana)])

Prayer Book:

Level 0: All Cleric Spells

Level 1: Alarm (200 gp) Blade of Blood, Bless, Cure Light Wounds, Divine Favor, Endure Elements, Remove Fear, Sanctuary, Shield of Faith

Level 2: Animalistic Power, Cure Moderate Wounds, Delay Poison, Lesser Restoration, Remove Paralysis (350 gp), Shield Other (350 gp), Silence (350 gp), Status (350 gp)

Spells:

Level 0: (4/day, DC 13)
Detect Magic
Guidance
Read Magic
Resistance

Level 1: (5/day, DC 14)
Blade of Blood
Bless
Divine Favor
Sanctuary
Shield of Faith

Level 2: (4/day, DC 15)
3x Animalistic Power
<empty slot>

Equipment: 11758.4 12000
Wooden Holy Symbol (1 gp)
+1 Longsword (4 lbs, 2,315 gp)
+1 Full Plate (50 lbs, 2,650 gp)
+1 Heavy Steel Shield (15 lbs, 1,170 gp)
+1 Amulet of Natural Armor (2000 gp)
Wand of Cure Light Wounds (750 gp)
Backpack (2 lbs, 2gp)
Healer's Kit (1 lb, 50 gp)
Bedroll (5 lbs, 1 sp)
Flint and Steel (1 gp)
Prayer Book (3 lbs)
Notebook (3 lbs, 15 gp)
Inkpen (1 sp)
2 vials Ink (16 gp)
Hooded Lantern (2 lbs, 7 gp)
2 pints Oil (2 lbs, 2 sp)
Waterskin (4 lbs, 1 gp)
4x Trail Rations (2 gp, 4 lbs)
Standard Identification Papers (2 gp)
2x Platinum Ring (100gp; foci for Shield Other)
Quaal's Feather Token, Bird (300 gp)
Scroll Case (0.5 lbs, 1 gp)
Scroll of Alarm (100 gp)
2x Scroll of Lesser Restoration (150 gp)
Scroll of Delay Poison (150 gp)
241.6 gp[/sblock]

[sblock=Description] Ghaunder is not a terribly prepossessing figure. Average height, stocky build, dull gray eyes and a weatherbeaten complexion further marred by an unpleasant scar running down the right side of his face from the temple to the corner of his mouth. His black hair is tousled and a little greasy, complimented by a thick and unkempt beard. In his battle gear he looks like any beaten-down grunt, and in civilian clothes he looks somewhat awkward and out of place. [/sblock]
 
Last edited:

ethandrew

First Post
Retief Mantayne
Code:
Retief Mantayne

Male Human Marshall 6
Alignment: 

Abilities: (32)
STR - 8 (0 Points)
DEX - 16 (10 Points)
CON - 13 (5 Points)
INT - 12 (4 Points)
WIS - 8 (0 Points)
CHA - 18 (13 Points + 1 LA)

HP: 6d8+6 = 38
Speed: 30ft
Initiative: +3

AC: 17 (+4 Chain Shirt +3 Dex)

Saves:
Fort: 6
Reflex: 5
Will: 4

BAB/Ranged/Grapple: +3/+7/+3

Weapons:
+1 Human Bane Longbow +8 1d8 x3 100ft
Versus Humans w/in 30ft: +11 1d8+2d6+3 x3 30ft
Rapid Shot versus Humans w/in 30ft: +9/+9 1d8+2d6+3 x3 30ft

Class Abilities:
Skill Focus (Diplomacy)
Auras

Racial Abilities:
+4 Skills at 1st Level
+1 Skill at each level
Extra Feat at 1st Level
Favored Class: Any

Skills:
-Bluff – 13 (9 Ranks + 4 Cha)
-Diplomacy – 22 (9 Ranks + 4 Cha + 2 Negotiator + 3 Skill Focus + 6 Synergy)
-Gather Information – 6 (4 Cha + 2 Synergy)
-Intimidate – 6 (4 Cha + 2 Synergy)
-Knowledge Local – 6 (5 Ranks + 1 Int)
-Knowledge Nobility and Royalty – 6 (5 Ranks + 1 Int)
-Listen – 5 (6 Ranks – 1 Wis)
-Sense Motive – 10 (9 Ranks – 1 Wis + 2 Negotiator)
-Spot – 5 (6 Ranks – 1 Wis)
-Speak Language: Halfling, Draconic, Gnome, Dwarven, Orc

Feats:
-Point Blank Shot
-Precise Shot
-Rapid Shot
-Negotiator

Auras: Minor +4 Major +1
-Minor- Motivate Charisma: +4 bonus on Cha checks and Cha-based skill checks
-Minor- Motivate Dexterity: +4 bonus on Dex checks and Dex-based skill checks, and Initiative checks
-Minor- Master of Tactics: +4 bonus on damage rolls when flanking
-Major- Motivate Attack: +1 bonus on melee attack rolls
-Major- Steady Hand: +1 bonus on ranged attack rolls

Languages:
-Common
-Elven
-Halfling
-Draconic
-Gnome
-Dwarven
-Orc

Equipment: 
MW Chain Shirt 250gp
+1 Bane Longbow 8400gp
Ring of Sustenance 2500gp
Trident 15gp

Total Money: 835gp

Physical Appearance:
Age: 24
Height: 6’1”
Weight: 165
Eyes: Blue-Grey
Hair: Brown
Skin: Fair

Retief is a tall, lean man. His pale blue-grey eyes are quite remarkable, 
and he keeps his hair trimmed short enough that no man can grip it in 
his hands. He wears a shirt of chain under his tunic, but over that an 
Aundairian military cloak, woven in blue, hangs, ragged and well-worn.
He slings an immaculate bow over his shoulder with a quiver hanging 
off each hip. But perhaps the most peculiar thing about Retief is his 
gorget. It covers from his collarbone up to his chin and ear to ear, and 
if one looked closely, they could see the start of a scar beginning at 
the end of his left jaw and moving down toward his neck.
 

ShaggySpellsword

First Post
Sir Sarelo d'Lyrandar
Code:
Sir Sarelo d'Lyrandar

Half-Elf Conjurer 1/Half-Elf Paragon 1/Human Paragon 3/Knight 1
Alignment: LG

Abilities: (32)
STR - 14 (6 Points)
DEX - 12 (4 Points)
CON - 14 (6 Points)
INT - 18 (8 Points + 1 LA +2 Human Paragon)
WIS - 10 (2 Points)
CHA - 14 (6 Points)

HP: [url=http://invisiblecastle.com/find.py?id=1271159]1d4+4d8+1d12+12=32[/url]
Speed: 20ft/Run x2
Initiative: +1

AC: 23 (+9 armor, +2 shield, +1 Dex, +1 deflection)

Saves:
Fort: +4
Reflex: +5
Will: +8

BAB/Melee/Ranged/Grapple: +3/+5/+4/+5

Weapons:
+1 longsword +6 1d8+3 19-20

Class Abilities:
Immediate Magic: Abrupt Jaunt 4/day (CL 1, Spell Level 1)
Scribe Scroll
School Specialization: Conjuration (No Illusion/Necromancy)
Bonus Feat (2)
Divided Ancestry 
Elven Vision
Adaptive Learning (Balance)
Ability Boost +2 (Int)
Knight's Challenge (2/day)
Fighting Challenge +1
Knight's Code

Racial Abilities:
Immune to [i]sleep spells[/i]
+2 racial bonus against Enchantment spells
Low-light vision
+1 racial bonus on Listen checks; +2 racial bonus on Spot and Search checks
+2 on Diplomacy and Gather Information checks
Elven Blood
Favored Class: Any

Skills:
-Balance +1 (3 Ranks + 1 Dex +2 Dragonmark -5 armor)
-Concentration  +10/+14 (8 Ranks + 2 Con/+4 Combat Casting)
-Diplomacy +8 (4 ranks + 2 Cha + 2 racial)
-Gather Information +7 (3 ranks + 2 Cha + 2 racial)
-Knowledge (Geography)  +7 (5 ranks + 4 Int)
-Listen +4 (3 Ranks + 0 Wis + 1 racial)
-Ride +9/+4 (8 Ranks + 1 Dex/-5 ACP when quick mounting)
-Search +9 (3 Ranks + 4 Int + 2 racial)
-Spellcraft +8 (4 ranks + 4 Int)
-Spot +5 (3 ranks + 0 Wis + 2 racial)
-Survival +5/+7 (5 Ranks + 0 Wis/+2 avoid getting lost)
-Speak Language: Common, Elven, Khorivar, Halfling, Dwarven, Gnomish, Draconic

Feats:
-Combat Casting
-Scribe Scroll
-Stormrider
-Least Dragonmark (Storm-Gust of Wind)
-Still Spell
-Lesser Dragonmark (Storm-Wind's Favor)

Spells: 

Level 0: (4/day, DC 14)
(s)[i]Acid Splash (40% failure)
Light x2
Flare
Mending (40% failure)[/i]

Level 1: (4/day, DC 15)
(s)[i]Benign Transposition
True Strike
Featherfall
Blades of Fire[/i]

Level 2: (3/day, DC 16)
(s) [i]Baleful Transposition
Baleful Transposition
Knock[/i]

Equipment: 
[i]+1 full plate[/i]
[i]+1 small steel shield[/i]
[i]ring of protection +1[/i]
[i]+1 longsword[/i]
Adventurer's kit (backpack, belt pouch, bedroll, flint and steel, hemp rope, 2 
sunrods, 10 days rations, waterskin)
Spell component pouch
Spellbook (0-[i] resistance, acid splash, detect poison, detect magic, read 
magic, daze, dancing lights, flare, light, ray of frost, mage hand, mending, 
message, open/close, arcane mark, prestidigitation[/i]; 1- [i]benign 
transposition, blades of fire, true strike, slide, feather fall, expeditous 
retreat (swift), deep breath[/i]; 2- [i]baleful transposition, knock[/i]
[i]heward's handy haversack[/i]
[i]Cloak of resistance +1[/i]
[i]wand of magic missiles (CL 1) 25/50 charges[/i]
[i]Safewing Emblem[/i]
[i]2 potions of cure light wounds[/i]
6 gp

Sarelo is a handsome Half-elf of about 40 years old with dark black hair he keeps long enough to flow through the breeze, but short enough to fit in his helmet.  He has a good build and wear very fancy plate-armor with etching along the right arm plates, resembling a dragonmark--a gift from his father.  Those of his troop who have seen him without his armor on know that his right arm is covers with a dragonmark, starting at his wrist and traveling all the way up to his shoulder.  His eyes are peircing blue and he wears a thin goutee that he keeps neatly trimmed.  He rarely wears the helmet that goes with his armor, preferring the wind through his hair when he is flying the company's airship.  His shield is shaped like a dragonhawk flying through the air and his longsword has a matching dragonhawk hilt--these were both gifts from when the unit saved the life of a cousin of the Queen.  Using one of his spells, Sarelo swapped the queen's cousin's position, surrounded by Thranite assassins, with his own, getting her to safety, but putting himself (briefly) in harm's way.
 
Last edited:

Eryndur

Explorer
KONNEL KRESSID
Code:
KONNEL KRESSID

LG Human Male Paladin 5/Gray Guard 2 of Dol Dorn
Age: 31
Ht: 6'0"
Wt: 210 lbs.
Hair: Black
Eyes: Black
Level of Badassery: Evident to those with a survival instinct


ABILITIES (32)
S 16 (10p) +3
D 10 (2p) +0
C 14 (6p) +2
I 10 (2p) +0
W 12 (4p) +1
Ch 16 (8p, +1 lvl4) +3

SAVES
Fort 7 (+12)
Ref 1 (+4)
Will 4 (+8)

BAB: +7/+2
Grapple: +10
Speed: 20'
Initiative: +0
HP: 63
AC: 20 (Half-Plate +2, Ring of Protection +1), Touch: 11, FF: 20

COMBAT
Dire Pick +1, Human Bane
+12/+7; 1d8+5; x4

Warhammer, MW
+11/+6; 1d8+3; x3

Dagger
+10/+5; 1d4+3; 19-20/x2

SKILLS
Bluff 5 (+8)
Intimidate 9 (+14)
Knowledge: Religion 8 (+8)
Profession: Soldier 3 (+4)
Sense Motive 4 (+5)

FEATS
Weapon Focus: Dire Pick (1st level)
Power Attack (Human bonus)
Extra Smiting (3rd level, from Comp Warrior p. 98)
Improved Smiting (4th level bonus, from Comp Divine p. 82)
Awesome Smite (6th level, from Comp Champion p. 55)

CLASS FEATURES
Aura of Good
Detect Evil
Smite Evil 4/day
Divine Grace
Lay on Hands 21 hp/day
Aura of Courage
Divine Health
Debilitating Touch (Gray Guard, Comp Scoundrel p. 41)
Charging Smite (PHB II, p. 53)
Turn Undead 6 times/day

RACIAL FEATURES
One extra skill point per level

EQUIPMENT
Half-Plate +2
+1 Human Bane Dire Pick
Masterwork Warhammer
Dagger
Ring of Protection +1
Backpack
Flint and Steel
Belt Pouch x2
Rations, 1 week
Rope, Silk 50'
Waterskin
Everburning Torch
Holy Symbol, Silver
Explorer's Outfit

MONEY
442 gp

LANGUAGES
Common

[sblock=Appearance and Personality]Konnel most resembles a tall slab of granite, muscular and immovable. His black eyes flash with killing intent, and his clean-shaven face displays a lined map of his many tribulations. His suit of well-worn armor has the symbol of the Sovereign Host emblazoned on the breastplate, and his massive pick perches on his shoulder like a reaper's scythe. Sense of humor? It's there, but it better be one funny joke. Level of tolerance for childish activities: zero. Loyalty to the throne of Aundair? Total. Any Silver Flame adherent he might be willing to share a beer with? Now that's a funny joke.[/sblock]

[sblock=Background]Konnel Kressid, avenging fist of Dol Dorn, was never particularly schooled in the dogma of the Sovereign Host as a child. He was son of a poor cooper in the town of Ghalt during the Last War. The small town was the primary reinforcement and triage center for the Valiant and Vigilant front, and Konnel witnessed the constant ebb and flow of the injured arriving, the weary but stolid reserves departing.

His parents couldn't dissuade him from enlisting at the first opportunity. Through sheer force of will and personality, Konnel survived the harrowing gauntlet of the Crying Fields time and time again. Every time he leaned on his pick, arms red with gore, alive for a few hours more, he would swear his allegiance and life to the God of Battle, Dol Dorn. He began manifesting the tell-tale holy might of his patron, and he was soon promoted to the rank of sergeant and attached to the 51st Airborne Platoon.

Life in the 51st was tenuous at the best of times, but the friendships forged were rock strong. Working as a highly trained, mobilized strike force, the 51st were thrown into the worst scenarios: thwarting the Queen's assassination, the confrontation with the Starpeak dragon, the forced conversion slaughter, the Vigilant Last Ditch.

Their reputation amongst both Aundairian and Thranish forces as the "Dead Men" spread far and wide. A rallying cry for Aundair, a fell omen of imminent death for Thrane. Konnel soon discovered that the Crusading Armies of Thrane could not be negotiated with, could not see reason. Other methods -- hard methods -- became necessary. His mighty pick, forged for him by Arcanix mastersmiths, saw much use in those last days of the war.

Now, in this fragile era of peace, the 51st has collected decorations and honors, but Konnel craves nothing more than the razing of Flamekeep to the ground. He joined his stalwart comrades of the 51st again when they were chosen by the Royal Eyes to lead the charge on a new, more "subtle" front. Silver blood is silver blood, Konnel thinks. The Dead Men will walk the night again.[/sblock]
 

Jemal

Adventurer
Gillian Thunderscale
Dragonborn (Halfling) Warlock 5/Enlightened Spirit 1
AL: CG HT: 3'0" WT: 35 Scales: Bronze Eyes: Blue Age : 32

STR: 10 (+0) [4 points - 2 race]
DEX: 18 (+4) [10 points + 2 Enhancement]
CON: 14 (+2) [4 points + 2 race]
INT: 14 (+2) [6 points]
WIS: 10 (+0) [2 points]
CHA: 14 (+2) [6 points]

HP: 37 (6d6+12) AC: 23 (10 base + 4 dex + 5 Armour + 3 Shield + 1 size)
Saves: FORT: + 3 (1 base + 2 con) REF: + 5 (1 base + 4 dex) WILL: + 6 (6 base + 0 wis)
Init: +4
Movement: 30', Fly 50'.

Bab: 3
Attacks:
Eldritch Blast +8(Touch), 3d6 damage, range 250'
Mace: +4, 1d6 damage

Skills(Total/Ranks):[36 Points] *-1 Armour Check Penalty*
Bluff(+10/5), Diplomacy(+18/9), Knowledge: Planes(+10/8), Sense Motive(+5/5), Use Magic Device(+10/5), 4 skill points?

Feats: [3] Improved Speed(+10 speed/+20 flight speed), Fly-by Attack, Empower Spell Like Ability (E.Blast 3/day)

Racial Features:
Halfling (previous life) : Small Size, +2 dex, -2 str. *All others lost*
Dragonborn : +2 Con, -2 Dex, Dragonblood Subtype, +2 dodge vs Dragon type, Immunity to Frightful Presence, Wings.

Class Features:
Warlock: 3 Least Invocations, Detect Magic, Eldritch Blast 3d6, Damage Reduction 1/Cold Iron, Deceive Item (take 10 on Use Magic Device).
Enlightened Spirit : Aura of Courage, Aura of Menace, Spirit Blast(+1/die damage to undead)

Invocations:
Eldritch Spear(Blast shape); Blast range increases to 250'.
All-Seeing Eyes; +6 Spot/Search, Comprehend Written Languages.
See the Unseen; See invisibility, Darkvision.

Languages: Common, Halfling, Draconic, Giant

Equipment: (12,000 GP)
Gloves of Dexterity +2 (4,000 GP)
Circlet of Persuassion (4,500 GP)
+1 Chain shirt (1,250 GP)
+1 Heavy Darkwood Shield (1,207)
MW Heavy Mace

731 GP

Background:
Gillian was a Halfling Warlock (A fearsome sight, indeed!) when she joined the 51st Airborne. During their years together, she gained much Eldritch power, though her focus on how she applied it changed frequently.. She even spent a full year channeling her eldritch might through her fists, hammering foes into oblivion.
Then came their fateful fight against the mighty dragon Thrallaxzor, in which several members of the company, long-time friends and companions, lost their lives. Eventually the Company was able to drive Thrallaxzor away, but the damage had been done, so many dead...
Swearing that she would never let such a thing happen again, Gillian underwent a secret ritual she had learned of, transforming herself into a devout servant of good.
 
Last edited:

Voda Vosa

First Post
Code:
 Name: Forge
Class: Artificer 6	
Race: Warforged
Region of Origin: Breland
Size: Medium
Gender: N/A
Alignment: True Neutral 
Action Points: 6


Str: 12 +1 ()	Level: 6	     XP: 
Dex: 10 +0 ()	BAB: +4		     HP: 39
Con: 18 +4 ()	Grapple: +5	     Craft Reserve: 150
Int: 20 +5 ()	Speed: 20'	     Stat Increases: Int+1
Wis: 06 -2 ()	Init: -1             Spell Save: 
Cha: 12 +1 ()	ACP: -2, Special     Spell Fail: 35% (50% with shield)

	Base	Armor	Shld	Dex	Size	Nat	Misc	Total
Armor:	10	+8	 +3	 +0	+0	+0	+0	21
Touch:	10	Flatfooted: 21

SR: None
Damage Reduction: 2/Adamantine

	Total	Base	Mod	Misc
Fort:	+6	+2	+4	--
Ref:	+2	+2	+0	--
Will:	+3	+5	-2	--
Notes:

Weapon			Attack	Damage	Critical	Range
Cold Iron Morning Star	+6	1d8+1	20/x2		------
Natural Slam Attack	+5	1d4+1	20/x2		------

Notes:

Languages: Common [Warforged do not get bonus languages from Int]

Abilities: Immune to Poison, Sleep, Paralysis, disease, nausea, 
fatigue, exhaustion, sickened condition, energy drain Light fortification 
(25% chance that a critical hit or sneak attack does no extra damage)
Artificer knowledge, Artisan bonus, disable trap, retain essence, metamagic trigger 

Level Feats:  Adamantine Body (Level 1), Extraordinary Artisan (Reduced GP cost, Level 3)
Class Feats:  Scribe Scroll (Artificer 1), Brew Potion (Artificer 2), Craft Wonderous Item (Artificer 3) craft homunculus(Artificer 4), craft magic arms and armors (Artificer 5)

Infusions Known: All, Spontaneous
Infusions Per Day: Level 1: 5, Level 2: 4 Level 3: 3

Skill Points: 74	Max Ranks: 6/3
Skills	        Total   	Ranks	Mod 	Misc

Concentration	     +13	 9	+4	
Craft(alchemy)       +10         5      +5
Craft(metalwork)     +10         5      +5
Craft(armorsmith)    +10         5      +5
Craft (B.Smith)	      +9	 4	+5	
Disable Device	     +14	 9	+5	
Knowledge(engenieer)  +9         4      +5
Open locks            +9         9      +0
Search		     +11	 6	+5	
Spellcraft	     +14	 9	+5	
Use Magic Dev.	     +10	 9	+1	




Equipment:		         Cost	Weight
Heavy steel shield +1          1170gp   15lb
MW Morning Star             	308gp	06lb
Warforged Repair Kit    	 50gp	01lb [+2 bonus on checks]
Explorer's Outfit       	 00gp	00lb
Backpack	        	 02gp	02lb
Cloack of Intelligence +2       4000gp  
Ring of intelligence +1         2000gp
MW Artisan tools
(metalworking)                    55gp  
MW Artisan tools
(Armorsmithing)                   55gp
Homunculus(Iron defender) 
materials                         75gp
Alchemist's lab                  500gp   40lb  
Magic Missile wand               350gp
ring of protection +1           2000gp
25 gp worth of magic ink (Mat. for 2 level 1 Scrolls)      25gp	01lb?
MW Thieves tools      	 	100gp	02lb


Total Weight:68lb	Money: 1335. gp

		Lgt	Med	Hvy	Lift	Push
Max Weight:	43	86	130	260	650

Age: 15 
Height: 5'8" 
Weight: 280 lbs 
Eyes: copper 
Hair:None 
Skin:Copper, Oak, and Adamantine plates

Forge is a massive construct, made of copper and oakwood primary. Additionally he is plated with adamantine. His eyes are made of copper, and remind simple metalic spheres. He uses a pair of grey pants, no shoes, a brown shirt and a cloak that is hooded most of the time. Under the cloak, lies a metal shield, and from his wrist hangs a morning star. He carries a huge backpack, filled with gadgets and all sort of things.


Background.
This warforged was build as all the others, but was the first of a kind. "Forge" as the
51st Airborne named him, was the first warforged artificer ever built.
He was purchased along with a battalion of standar warforgeds, and delivered to the renown 51st Airborne platoon.
His name was given to Forge, because he build and craft many of the platoon weapons and armors, along with the repairs of the ship and of his warforged comrades.
The war was fine for him, until they fight against the mighty dragon Thrallaxzor. All his warforged friends, his only family were slain during the long a dreadful battle. Only Forge was left, disable, and broken, among his fallen peers.
The others collected his pieces and repair him as best as they could.
Since that events, Forge understood a great deal of what was to be a living creature. He saw the suffering in the faces of his organic comrades, and started to feel what sorrow was.
After the end of the war, Forge left to wonder through the land, in search of knowledge and understanding.
Surprisingly, the gnome they onces helped, found him. He received a letter, and a new journey began.
 
Last edited:

Mista Collins

First Post
[sblock=DEVON]
Devon
Male Human
Neutral
Deity: Sovereign Host
Psion (telepath) 5

8 Strength (-1) (0 pts)
14 Dexterity (+2) (6 pts)
10 Constitution (+0) (2 pts)
16 Intelligence (+3) (10 pts)
14 Wisdom (+2) (6 pts)
16 Charisma (+3) (8 pts, +1 level)

Action Points: 7
BAB: +2
Grapple: +1
HP: 24 (5d4+10)
Initiative: +2
Speed: 30 ft (40 ft if Psionically focused)
AC: 18 (+5 Armor, +1 deflection, +2 Dex), touch 13, flat-footed 16

Attack:

+1 Melee (1d6-1, x2; Short Spear)
+5 ranged (1d8, 19-20/x2, 80ft range, MW Light Crossbow)

Fort Saves: +1 (+1 Base, +0 Con)
Ref Saves: +3 (+1 Base, +2 Dex)
Will Saves: +7 (+4 Base, +3 Wis)

Feats:
Inquisitor
Psionic Body
Speed of Thought
Psicrystal
Expanded Knowledge (Astral Constuct)

Skills: (48; max ranks 8/4)
Bluff +11 (5 ranks, +3 Cha, +3 Circlet of Persuasion)
Concentration +8 (8 ranks)
Diplomacy +21 (8 ranks, +3 Cha, +6 Synergy, +3 Circlet of Persuasion, +1 Glamerweave)
Gather Information +14 (8 ranks, +3 Cha, +3 Circlet of Persuasion)
Intimidate +11 (0 ranks, +3 Cha, +2 Synergy, +3 Circlet of Persuasion, +3 Psicrystal Personality)
Knowledge(nobility & royalty) +8 (5 ranks, +3 Int)
PsiCraft +11 (8 ranks, +3 Int)
Sense Motive +8 (6 ranks, +2 Wis)

Powers Known (32 points total):

Level 1: (DC 14)
Mindlink
Force Screen
Astral Construct*
Mind Thrust
Deja Vu
Matter Agitation

Level 2: (DC 15)
Recall Agony
Concussion Blast
Read Thoughts
Suggestion

Level 3: (DC 16)
Crisis of Breath
Energy Burst

Equipment: 11048/12000
Circlet of Persuasion
+1 Mithril Shirt
+1 Ring of Protection
Glamerweave Explorer's Outfit
Heward's Handy Haversack
MW Light Crossbow
20 Bolts
Shortspear
952gp[/sblock]
[sblock=psicrystal]Hit Dice: 5 HD (12 HP)
Initiative: +2
Speed: 30 ft. (6 squares), climb 20 ft.*
Armor Class: 18 (+4 size, +2 Dex, +2 natural), touch 16, flat-footed 16
Base Attack/Grapple: +3/-14
Attack:
Full Attack:
Space/Reach: 1 ft./0 ft.
Special Attacks:
Special Qualities: Construct traits, hardness 8, psicrystal granted abilities
(improved evasion, personality, self-propulsion, share powers,
sighted, telepathic link)
Saves: Fort +1, Ref +3, Will +7
Abilities: Str 1*, Dex 15*, Con Ø, Int 8, Wis 10, Cha 10
Feats: Alertness

Skills:
Bluff +5 (5 ranks)
Climb +14 (4 ranks, +8 racial, +2 Dex)
Concentration +8 (8 ranks)
Diplomacy +8 (8 ranks)
Gather Information +8 (8 ranks)
Hide +14 (0 ranks, +2 Dex,+12 size modifier)
Knowledge(nobility & royalty) +4 (5 ranks, -1 Int)
Listen +6 (4 ranks, +2 Alertness)
Move Silently +6 (4 Ranks, +2 Dex)
PsiCraft +7 (8 ranks, -1 Int)
Search +3 (4 ranks, -1 Int)
Sense Motive +6 (6 ranks)
Spot +6 (4 ranks, +2 Alertness)[/sblock]
 
Last edited:

Remove ads

AD6_gamerati_skyscraper

Remove ads

Recent & Upcoming Releases

Top