For two reasons, I don't want stats to be unimportant. One, I want the Point Buy at character creation to be a meaningful balance of choices. Two, I want the stat boosts that may come with leveling to be meaningful rewards.
But that said, I would not mind if stat boosting items were removed from the game entirely. Or items that give you a +X, but only up to 17, so you can sure up weaknesses if you want but can't over-specialize. Nature talent and the choices you've made should matter more than your equipment.
Frankly, I also want some stats (particularly Str) to just be limited. It bothers me when PC's are stronger than Fire Giants. I liked how in earlier additions that, short of finding a rare girdle, anything above 18/00 was just "reserved" for giants and dragons. I think that was a good thing, as we are as defined by our limits as our abilities.