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Thread: RG: Return to Ironstorm Mountain
Thursday, 11th October, 2007, 10:27 PM #1
Novice (Lvl 1)
RG: Return to Ironstorm Mountain
Please post completed character sheets here.
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When you have their full attention in your grip, their hearts and minds will follow
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Friday, 12th October, 2007, 01:03 AM #2
Novice (Lvl 1)
Torgga Halderhek, dwarf incarnate
Friday, 12th October, 2007, 02:41 AM #3
Novice (Lvl 1)
When Oskas was young, he wanted to pursue his father’s line of work: stonemasonry. He liked to build walls, sculpt trellises and carve alters. He studied diligently, and like all good dwarves also spent a tour in the militia.
It was in this tour that he learned about a longer tradition among the dwarves, longer then mining and stonework, longer then forging weapons and doing battle. The tradition of the dwarven defenders, the first (and last) line of defense of halls of Ironstorm Mountain.
It was the Defenders that turned away the defenders, the defenders who guarded the king. The Defenders were the first dwarves to meet sojourners into the halls, and the last dwarves that visitors saw upon exodus. They were the champions of the Mountain, they were like living stone.
Oskas thought about those tales, he took quick to the axe and shield, just like he took quick to the hammer when working stone. When his required duty was over he stayed on, he worked and prepared himself for the day that his martial prowess would be recognized, that he would be chosen to train as a defender.
But the day never came. The refuge that his clan took had no need for the defenders; there was no king to defend. There hadn’t been for 200 years. To his personal horror he realized that with the loss of Ironstorm Mountain the tradition of the Defenders was lost as well. He couldn’t let that happen.
He approached both his parents and his commander, Tardor telling them that he wanted to journey to Ironstorm Mountain, discover what happened to the expedition. If it was successful they could return to the halls, and return to their traditions so nothing was lost.
His parents at first denied him permission, and he obeyed. His commander, however, knew the true reason that Oskas wanted to make the journey, he wanted to bring his clan back so he could join the ranks of the Defenders and protect not only his family, but his clan and their traditions.
Tardor explained this to Oskas’ parents and they relented. He was given the mission as an official task for the Runehammer Clan: Venture to Ironstorm Mountain, learn what happened to the king and report back.
Oskas was elated. He gathered his possessions and began his preparations. The night before he left he was gifted with a magical breastplate and shield, emblazed with the Runehammer Crest. His Grandfather, Oskar, a venerable dwarf who remembered the expedition, gifted the dwarf with a magical axe and ring, left over from his adventuring days.
Equipped and prepared, Oskas mounted his pony with the sun and ventured out towards Ironstorm Mountain.
Where is this box I'm supposed to be thinking outside of?
Friday, 12th October, 2007, 03:27 AM #4
Waghalter (Lvl 7)
I could not get that character sheet to work.
Spells Prepared at the beginning of the adventure
Friday, 12th October, 2007, 05:23 PM #5
Acolyte (Lvl 2)
Sunday, 14th October, 2007, 01:10 AM #6
Cutpurse (Lvl 5)
Monday, 15th October, 2007, 09:40 PM #7
Novice (Lvl 1)
Adun Goldhair Seafoam (EYE-din)
Female Dwarf Druid 6
Adun keeps her long blonde hair immaculately clean and coiled in a long braid that often loops around her neck like a collar. Sun-touched and a tanned chestnut brown most of the time, her emerald green eyes peek out from early-developing crows feet from years at sea.
Atop her head usually sits her navy blue tricorn hat at a jaunty angle, and her brass-buttoned sea-coat usually hangs open to leave her easy access to the items she has stored underneath it. Her sea-coat is especially fine, being a present from her godparents for her first successful sea trade profits, and is made out with fine golden-threaded embroidery depicting pelicans fishing in tiny, magnificent detail that are mirrored on the buttons and collar/cuffs.
Adun is tall and lean for a dwarf, owing to a lack of appetite from years of living off the land. If she'd reveal them to others, which isn't bloody likely unless the weather demands it, she's covered in beautifully wrought tattoos across her back that she got done in far away places.
Long before the mass exodus from Ironstorm Mountain, Clan Seafoam made its way in small numbers to human and elvish lands to establish trade relations with those peoples. Ever the farthest ranging and the most at ease with the sea as well as stone, Seafoam clansmen are widely recognized as a powerful clan - if a bit off. Ran more like a powerful trading company than a dwarvish clan sometimes, Seafoam children have ever been more common than in many other clans as well. So, when Adun Goldhair came along she was not only a less likely female member of the family, she also had to contend with several older male siblings who had left the hearth decades ago to make their fortunes. Adun, of course, was encouraged to settle down soon to make more proud scions of the Seafoam legacy. Despite that, or perhaps because, Adun was infected with a wild urge to see the world, and so she did.
From Karmandu to Frailing, Adun has spent a decade at sea and in the ancient forests of the elves learning to hone her natural predilection for the natural world to a razor sharp edge. What she hasn't done is connect much with her dwarven heritage. Not that she's got a burning desire to live in some drab cave, but it seems like something a well-rounded cosmopolitan dwarf should consider looking into at least once. When her second cousin in Lhapan wrote to her to tell her about their cousin Hrayla marrying into some bastard line of the old Ironstorm mountain royals it suddenly all clicked. She'd join the next expedition and grab whatever treasure she could find, and perhaps even hand over the dusty cave to Hrayla as a marriage gift. She never liked her anyways.
Adun has a reputation as one of the finest guides and trade explorers in her clan, as well as a nasty reputation as a dirty fighter. Adun is above denial, merely proclaiming that she'll win any fight as she can. If fighting fair were her lot in life she'd have been born with stones for senses and a beard.
Red, Animal Companion
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