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Thursday, 1st November, 2007, 06:01 PM #1
Scout (Lvl 6)
- Join Date
- Jul 2006
- Carmel-not-by-the-sea, IN
ø Ignore s@squ@tch
S@squ@tch's Against the Giants - Team Gold
Strahd_Von_Zarovich - Githzerai (LA 2) Rogue 1 Monk 5
Vertexx69 - dwarf fighter 2/rogue 2/dragonmarked heir 4 (formerly played by graf)
ScottDewar - dwarf cleric 8 (formerly played by renau1q)
Tailspinner – gnome archivist 8 (formerly played by rolzup)
Rathan - human warlock 8
Herobizkit - half-orc duskblade 8
DM Controlled PC:
Virashil - Sorcerer 5/Dragonheart Mage 3
EvolutionKB - warforged transmuter 3/master specialist 4/master transmorgifist 1
stonegod - shifter druid 6/warshaper 2
Zurai -- Human warlock 8 - rended in twain by pseudonatural apes in the jungle
Nac Mac Feegle - Goliath Ranger 1/Fighter 2/Barbarian 4 - plane shifted by mind flayer
OnlytheStrong – human cleric 8 - brain consumed by a mind flayer in the jungle
Shayuri – warforged fighter 2/warblade 6
3.5 Edition rules
# of characters: 7 or 8
Starting Equipment: 27K (8th) -- no item more than 1/2
Alignment: No requirement, but if you plan an evil character, a good reason, plus a good cover, would be required.
Ability Generation: 32 point buy
Hit Points: Max HP at 1st level, leveling up, take 3/4 of the maximum possible roll for your hit points. For classes using a d6 or d10, round down, but make it up at the next level.
Source Material: Core + Complete Series, Magic Item Compendium, Eberron Campaign Setting, Races of Eberron, subject to approval by me. No: Incarnum, Tome of Battle, Psionics
Setting: Eberron -- so only races present on Eberron would qualify.
Speed: Very important: I try to post once a day, I am looking for a fast paced game, but allowing time for character development and interaction with the world. This is a long series of modules, so I am looking for people into it for the long haul. Your posting record will be looked into and used with your character concept submission.
Last edited by s@squ@tch; Tuesday, 23rd March, 2010 at 06:55 PM.Characters I play
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