CLOSED Pathfinder: Rise of the Runelords, Burnt Offerings

Friadoc

Explorer
"I fear Jovik is right," adds Kael, as he looks down to Mal, as if seeking the familiar's council. "Best to make it asquick as possible."

Taking up a stone, Kael will join in the ranged assault upon the goblin dogs.

OOC

Post #651 - Sling attack (1d20+3=23, 1d4=1)

Post #651 - Critical Hit Confirmation (1d20+3=7, 1d4=1) - Alas, not a crit.

Sorry for the belated posting, but work has been unusual this week, not to mention stressful, but I should be okay this weekend and into next week.
 
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Rhun

First Post
Passing through the Nettlewood, Danth was thankful for the new armor he had received from the Sandpointe armory; it protected him from some of the scratches and cuts the briars were apt to raise on exposed skin. And although the young cleric knew that they were headed into a fight the likes of which none of them had probably ever seen before, he was anxious and excited all at the same time. For Danth was please to have the chance to protect the weak against an evil, cruel enemy. Few clerics of Sarenae got the chance to serve her in this way...most served in Temple, and provided what aid they could to the weak, the oppressed. Only a luck few got to serve with arms, letting their actions speak for the Dawnflower. It was this thought that kept Danth moving forward to meet the goblin enemy.

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As the group pauses in the chamber of the goblin dogs, Danth finds himself nodding in response to Jovik's words. "We should slay them. If we are discovered, that will bode ill for us, but when that time comes I would rather face as few enemies as possible. Plus, should we be forced to flee, we can probably outrun goblins. Those dogs though might prove faster than us. This situation calls for feathered death."
 


hewligan

First Post
Killing dogs is easy!

It doesn't take long, and it isn't pretty, but the dogs are sitting prey and fall quickly. The hail of arrows, stones, and blows, quickly crushes the life out of them, sending frenzied yelps of distress and savage fury from those that are not the first to fall. Their high-pitched screams are quickly ended, leaving four battered goblin dog corpses lying broken on the ground.

The silence is temporary.

Suddenly, while you are still distracted by your 'work', from around the thick wall of thistles that opens into a narrow corridor to the east, a snarling large cat comes bounding. She is as tall as a leopard, but with orange and red mottled fur. Her face has been augmented with what appears to be natural chalk, to give her a white snout. She snarls viciously at you all, ready to engage.

Then, from out of the very thistle wall beside her, a figure almost seems to slip into form. A small goblin, wiry of build, clothed in a leather-esque armour, made from something other than cows, strapped and bound into place in quite intricate form . He looks wild, his face partially hidden behind the skull of a wolf that he wears as a helmet. A cloak hangs from his shoulders, held in place by an ornate, but dirty, gold clasp.

In his left hand he clutches a flaming wand, in his right a flaming blade. He tilts his head to observe you, and mutters a few short words in goblin.

"Kel anoch-rack, gah!"

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OOC: Possible surprise round against you. Please roll against surprise (listen or spot, you can choose which, but against DC 16). If successful, also roll initiative and let me know your actions. If unsuccessful, then wait for the first non-surprise round.
 





hewligan

First Post
The Fire Pelt Cat Attacks!

OOC: Just to keep my life simple, Kael also fails his spot/listen check, so you are all surprised.

The small, wiry goblin's sudden appearance from out of the thick wall of thorns catches you all by surprise. He spits a few words at you, as if summoning some magical assistance, while his cat holds back at his side, ready to pounce.

You feel a pulse of energy lance out from his palm, fly past you, seeming into the thistle wall behind you, and then ... momentarily, nothing. Suddenly the prickly sensation redoubles back, this time washing out past you all as if a wave of something magical has just flowed past you.

The thistle wall starts to move, reach out towards you. From the earth at your feet vines suddenly appear, seeking out your legs, your arms. Within a second the entire area is blanketed in thick, grasping vines.

(OOC: If you make your reflex save you are not entangled but can still move at only half speed through the area. Each round on your turn, the plants once again attempt to entangle all creatures that have avoided or escaped entanglement. You can break free and move half your normal speed by using a full-round action to make a DC 20 Strength check or a DC 20 Escape Artist check. Of course, in the surprise round you can do nothing other than make the reflex save ready for round 1! If you fail your reflex then round 1 is going to be spent doing the strength/escape artist save!)

It is then that the fire pelt cat leaps forward towards Kael. it is seemingly directed by its master, seeking out the magic user, attempting to neutralise the key threat.

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Its maw opens, revealing sharp teeth that it sinks into the chest of Kael, causing immense pain and pulling a horrific scream from the young sorcerer.

(OOC: It hits and damages for 6hp to Kael)

OOC: Surprise round is over. Please make reflex saves. if successful, you can move at half distance, so 3 squares Should take you out of the entangle. In that case, initiatives, actions and rolls please. If you fail your reflex, then you are left with the DC20 option to break free! Good luck! I will be back on Wednesday to follow up.
 


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