S@squ@tch's Against the Giants - Team Black


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    S@squ@tch's Against the Giants - Team Black

    In a dark underground meeting room:

    “Dispatch the agents – we must know if it is true.” A heavily robed figure says to the assembled group of shadowy figures.

    “At once, master.”

    The room quickly empties, leaving the robed figure to ponder their next move.






    City of Sharn:



    You have received word that House Medani and House Tharashk are seeking volunteers to help them out with a problem that has arisen in Xendrik.

    Various leaflets and posters have been posted all through Sharn, and they have attracted your attention.

    You are to be at the House Medani enclave in the city of Sharn on the morning of 20 Zarantyr 999 at sunrise.

    That was two weeks ago.






    You awaken well before sunrise on the 20th, somewhat excited about the prospect of a new challenge, and also interested to see what the two great houses need from outsiders – for it seemed to be a somewhat uncommon event – first, for Tharashk and Medani to be working together, and second, to want the services of non-house members.

    After hurriedly assembling your gear, you depart for the enclave in the heart of the city, bidding adieu to your landlord, as you honestly do not know if you will be back to your room today, or in several months.

    The morning fog is thick, and as you ascend higher into the city, it becomes thicker and thicker, reducing your visibility remarkedly. You could have sworn that you saw something small with wings out of the corner of your eyes, but when you stopped and looked, you did not see anything. You begin to think you are lost, when you see the familiar shadow of the building before you.






    The enclave rises out of the mist majestically – the ornately carved features and the gold-inlaid coat of arms of the House Medani comes into view.

    Two half-elves, clad in silver chain shirts and holding staves, stand watch at the main gates, and you see 6 others, of all races and sizes, already there before you.

    As you arrive, the morning sun peeks out for a split second from behind the mist, before disappearing once again.

    The half-elves nod to one another and then motion to you.

    “Welcome. We have been expecting you, so please to be following us. Also, be aware that outside magic is not allowed within the doors of our enclave.”

    The one on the left beckons for you to follow, and the doors behind him begin to swing open – of their own accord it seems.

    You follow the first half-elf, and notice the second fall in behind the last of the group.






    You are lead through the entryway of the outer bailey of the enclave, past a reflecting pond, and into a large meeting room.

    In the center of the room is a large wooden table, seemingly crafted out of one large tree – some 6’ across and 20’ long. The natural grain runs the length of the table, two polished tree trunks give support to table.

    On a side table, are pitchers of various juices, along with platters filled with various breakfast meats and breads.

    “Please have a seat, Bendis will be with your shortly.”

    About five minutes elapse, and a young-looking half-elf in robes appears through a door opposite the one you came in. He is followed by a middle-aged human, dressed in a shining breastplate with a cloak, with the coat of arms of House Tharashk emblazoned on the clip, around his neck.



    “Good morning, and thank you for coming – My name is Bendis, Bendis Aldarn d’Medani, and this is Darvir, of House Tharashk.”

    Darvir gives a slight nod at Yoggrith when he sees him.

    Yoggrith
    You know of Darvir and have great respect for his leadership in the House, but have not worked personally with him in the past


    “You are aware of the information presented on the fliers – we are in need of a group to discover what is happening on the southern continent of Xendrik.”


    “The native giants have become aggressive and coordinated war parties of Hill, Frost, and Fire have been spotted together – something that has not occurred in the past, and has put the harvesting of dragonshards well behind schedule for House Tharashk."
    Bendis traces his fingers through the air, bringing an image of dragonshards into view before you.



    He continues, "They have even lost two groups that were dispatched in a search-and-rescue capacity – these groups were among their elite forces.”

    He pauses.

    "House Tharashk wishes the remains of their fallen found."



    “Our seers have been receiving more and more visions of giants as well, of all kinds -- cloud, storm, stone, along with the others, but have been unable to make sense of them at this point. They have also seen scorpions..."

    “We have procured an airship, the Precarious Retreat, from House Lyrander, to take you to the southern city of Stormreach – it is the main port of entry into Xendrik. The travel itself should take 3 days. Once in Stormreach, you are to go to the Tharashk enclave, where Darvir's brother, Barvidor, will be waiting for you. He will give you more up to date recon and information about where the groups were when they were attacked and put down. They will be sending along a few support personnel along with you.”


    Sanne

    You know of the Precarious Retreat -- it is a small vessel by Lyranderian Airship standards, but the captain is competent and respected. His name is Dalwir Alden d'Lyrander, you have met, and worked with, him before. You are envious of his post as captain of the ship, for he is not as skilled as you, but is very well connected within the house.


    Darvir remains silent next to the Medani wizard, looking over each of you, as if trying to determine if you stand a chance at being successful.

    “You will be paid handsomely if you are able to determine what is coordinating the giants attacks, along with letters of credit for House services from Medani and Tharashk.”

    “Please keep in mind that our seers have detected the presence of the Emerald Claw in their visions. Be vigilant to their machinations.”

    “Now, if you do not have any questions, I will dispatch you to the services of my nephew, Vortan, who will escort you to the airfield.”

    "I wish you success and luck."
    Last edited by s@squ@tch; Tuesday, 8th February, 2011 at 04:37 PM.
    Characters I play


    Toman Kenthur Fighter 5/Sorcerer 1/Dragon Disciple 2 - in Strahd's Lost Caverns of Tsojacanth
    Virashil N'al Sil Sorcerer 5/Dragonheart Mage 2 - in renau1q's RHOD
    Delkat Kraylin Cleric 6 - in Rhun's Ravenloft
    Marot the Deadly Warlock 6/Enlightened Spirit 2 - in Stonegod's Expedition to Castle Ravenloft
    Derrenil Llirthyn Cleric 7 - HM's Mystery of the Drow
    Lenuran of Lortmills Bard 6 - in Strahd's RttTOEE
    S@squ@tch's PbP Character Thread


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    Against the Giants - Team Black: RG IC OOC
    Against the Giants - Team Gold: RG IC OOC
    Against the Giants - Alternate RG:RG

 

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    Voadam looks contemplative as he considers for a moment before speaking. "I have a few questions. First, how many members were in these two groups whose remains you wish recovered? You said they were elite forces. So second, what can you tell us of their compositions? What races and identifying marks can we use to positively identify them if we find bodies? Third what can you tell us of the local interactions of the Houses and the native giants prior to these occurrences?"
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    Aeranduil ponders Bendis' words, rubbing the smooth skin of his chin with one hand. He catches himself quickly, though, dropping his hand to his side. He had picked up the habit somewhere, and it was decidedly un-elflike. The elf turns his attention to the rest of the assemblage, his keen emerald eyes taking in the details of his soon to be companions. He didn't know any of them, but a 3 day trip to the southern continent would provide more than ample time for such social niceties.

    As Bendis draws to a close, the elf turns his attention back to the man. He had no questions. Giants, hated giants, were involved in the problems, and Aeranduil had dedicated himself to slaying the foul brutes. He only needed to where they were.
    - Rhun

    For every one hundred men you send us, Ten should not even be here. Eighty are nothing but targets. Nine of them are real fighters; We are lucky to have them, they the battle make. Ah, but the one. One of them is a warrior. And he will bring the others back. - Heraclitus of Ephesus, 500 BC

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    Sanne

    Having no questions here, Sanne simply nodded. The ones she wanted to talk to were the people she'd be undertaking this adventure with -- and the Tharashk retainer who was to give them more details.

    She was a slight, short woman just shy of her middle years, by Khoravar standards (OOC: she's 4' 9", 90 lbs, and 46 years old), but she doubted anyone would think the rapier she carried was for show. Those familiar with dragonmarks would recognize the edges of the Mark of Storm peeking out from under her collar, hardly a surprise in someone in an expertly tailored version of House Lyrandar's uniform. Her blonde hair was cut short for practicality, but it meant anyone who walked behind her could see her Mark. And Lyrandar's captains and senior officers were as known for their brashness as their ability to back that brashness up.
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    Jaxel nodded and waggled his bushy eyebrows at his new companions appraisingly. Some of them had the hardened look of seasoned adventurers...Others however looked like soft-footed scholarly types. The gnome then squinted sourly as if he had tasted something sour."Sure t'be a lotta hard travelling. Y'all up tah task? Got yer hikin' boots and all?" he asked in a twangy drawl.
    http://leb.wikia.com/wiki/LEB:PC:Filo_d%27Jorasco_(Hero4Hire)

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    Bendis looks appreciatively at the fellow wizard, then nods at Darvir.

    "I have a few questions. First, how many members were in these two groups whose remains you wish recovered? You said they were elite forces. So second, what can you tell us of their compositions? What races and identifying marks can we use to positively identify them if we find bodies? Third what can you tell us of the local interactions of the Houses and the native giants prior to these occurrences?"
    The scion of Tharashk slowly steps up to the table and looks toward Voadam.

    "Each group consisted of 8 members of House Tharashk. Each bear the mark of the house, 3 humans and 5 half-orcs in the first party, and 4 humans and 4 half-orcs in the second."

    "We sent a sending stone along with the first group. They were gone a little over a week, and had just made camp at the Titan's Teeth, when we received the last sending. It was from the Stormreach's Enclave Commander's son, a battle-hardened youth, who grew up on continent. They were under attack. Giants -- Hill and Fire -- could be seen and heard in the background. We were able to make out 'They must not get dragonshards' in giantish. We didn't get much more information from him, before a large greatsword decapitated him and the stone went blank. His father is heartbroken, along with the rest of the House."

    "The second group contained one of our House priests. He was able to dispatch a sending during their attack -- they were attacked at night. They had camped without a fire, posted sentries. An unnatural fog overcame their campsite, temporarily blinding them. When they finally could see, they were swarmed by giants. The priest had mentioned that one of them seemed to be infused with eldritch power."

    "These men were not amateurs, having been on continent for several summers -- well trained in jungle survival and tactics."

    "My brother should be able to tell you more once you are on continent."


    The man looks spent, after recounting the tale.

    "As far as our relationship with the giants, well... We really haven't had much dealings with them, they have pretty much left our expeditions alone in the past, as they have been quite disorganized and more interested in fighting within their tribes or with other tribes. They haven't had much use for the dragonshards that we gather, besides jewelry, that we know of."
    Characters I play


    Toman Kenthur Fighter 5/Sorcerer 1/Dragon Disciple 2 - in Strahd's Lost Caverns of Tsojacanth
    Virashil N'al Sil Sorcerer 5/Dragonheart Mage 2 - in renau1q's RHOD
    Delkat Kraylin Cleric 6 - in Rhun's Ravenloft
    Marot the Deadly Warlock 6/Enlightened Spirit 2 - in Stonegod's Expedition to Castle Ravenloft
    Derrenil Llirthyn Cleric 7 - HM's Mystery of the Drow
    Lenuran of Lortmills Bard 6 - in Strahd's RttTOEE
    S@squ@tch's PbP Character Thread


    Games I DM

    Against the Giants - Team Black: RG IC OOC
    Against the Giants - Team Gold: RG IC OOC
    Against the Giants - Alternate RG:RG

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    Jaxel chewed on some unknown piece of jerky or tobacco like a cow on her cud while he continued. "I don't like it. Giants are hornery cusses fer sure, and attackin' yer kinfolk taint that strange but all these diff'rent workin t'gether. Not just strange but unheard of! Somethin or Someone has got em riled."
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    Voadam nods throughout the telling as he soaks up the details, giving the recitation his full attention. "Magically active members among the raiders then. That will necessitate a change in my planned tactics and choices of prepared magics. Good to know."
    PBP games:

    Death in Freeport IC OOC Adversaries RG Info
    Wildwood IC Old IC II OOC RG Info Old IC Monsters
    Dwarven Vengeance Monsters

    ToEE Sir Merrick OOC IC Old IC
    RToEE Inquisitor Miltiades OOC IC Old IC
    Ptolus Longcoat Garn OOC
    Against the Giants Voadam IC OOC
    Pool of Radiance Kordunn IC Combat OOC Info
    Invasion of Mori Snargle fiendish troll rogue IC OOC
    Red Hand of DoomSir Conrad Cyr Tiefling Soulknife


    Old Games

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    "Lookers and Finders- oh my very favorite," Ipshivi thought as she approached the House enclave- she had been having the same thought pretty much constantly over the last few days. For someone as curious and secretive as she was, the idea of wading into such a place was not an easy choice, but the rumors and the challenge were simply too tempting to ignore. She lurked as best she could, but the Medani were not easy to fool. Once she heard the part about "no outside magic", she reluctantly became visible- a slender halfling woman clad in well-made leathers...

    Even without the aid of magic, though, her steps were all but silent, and she seemed to slink almost naturally wherever there was the hint of a shadow. Her head turned this way and that, nearly a comical imitation of a wild animal on dangerous ground. Within the conference room, she kept fidgeting, looking constantly this way and that (and under the table, behind the door, under each chair...). But once the briefing was concluded, she spoke but little- though she listened intently to all the other questions, and to their answers. "I figure we'll get more answers, and fresher ones, once we're there in Stormreach. And I hope, I do, that we'll find some hint of your people- but I've heard that giants, well, they ain't said to be picky eaters. Now, when do we leave?"

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    Quote Originally Posted by hero4hire
    Jaxel chewed on some unknown piece of jerky or tobacco like a cow on her cud while he continued. "I don't like it. Giants are hornery cusses fer sure, and attackin' yer kinfolk taint that strange but all these diff'rent workin t'gether. Not just strange but unheard of! Somethin or Someone has got em riled."
    "And the question, of course, is if it is possible to unrile them. Short of by the obvious means." Sanne said.
    Dave Rothgery

    PBP
    Spoiler:

    My EnWorld Blog
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    Characters
    Active
    Sanne Bacher d'Lyrandar in S@squ@tch's Against the Giants - Team Black

    Inactive
    Istara Kandorian in Ankh-Morpork Guard's Star Wars: Rebels with Style
    Eric Hassel (Quarterback) in Jemal's Mutant High
    Sariel in Rumspringa's Keep on the Shadowfell
    Khalia ir'Indari in DEFCON1's Eye of the Lich Queen
    Serrana Vao in Karl Green's Knights of the Old Republic (with 213 things Serrana can't do in the Jedi Order)
    Italimelk in Living ENWorld
    Daellin ir'Ayellan in stonegod's Expedition to Castle Ravenloft
    drothgery's Victorian Eberron game
    Star Wars/KotOR Era - The Second K'ril Incursion

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