S@squ@tch's Against the Giants - Team Black - Page 103
  1. #1021
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    Cursing under her breath about her compatatriots lack of tactical sense, Sanne moves to a position where her less-nimble collegues can move in more effectively, and attacks the giant, peircing its hide with her rapier.

    mechanics

    Tumble to BI40; auto-success

    Attack giant with her (temporarily) +1 lightning, giant bane rapier
    19 on the die +13 = critical threat, assuming a 32 hits
    confirmation check
    12 on the die + 13 = 25
    3d6+7+d6 electricty = 18 base damage (1 point electricity)
    (if 25 confirms the crit), d6 + 7 damage = 12 damage

    so, assuming a crit confirmation, she does 30 damage, 1 of which is electrical
    Last edited by drothgery; Thursday, 28th May, 2009 at 04:21 AM.

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    Finally, Thanor chortles in satisfaction as he sees the giant round the corner ahead. This is what me axe has been waitin' for! Striding forward, he calls out a challenge, then brings his axe down on the giant's forward leg. That'll teach ye to look where ye're goin', ye overgrown goblin!

    ooc
    Move to BK40
    Swift Action: Test of Mettle vs. giant, Will Save DC 15 or the giant is compelled to attack me above all other targets, although not forced to attack mindlessly.
    Attack giant, hits AC 18 for 4 regular and 5 lightning damage.
    Giant is the focus of my dodge and Shield Block, making my AC effectively 30 vs. the giant's attacks.

  3. #1023
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    OOC: Round 1 updated, just need Yoggrith to act, then round 2 begins. Will update map at end of round.

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    As the action begins and the fighting ramps up, but no one yet getting hurt... Yoggrith has a few seconds to consider various alternate options.

    "This creature needs to learn a little fear I think." says the halfork. He quickly casts a compulsion on the giant, then moves right behind Thanor. (Cast Bane, step to BL40)

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    OOC: Round 1 complete, Morika, Ipshivi up for Round 2.

    Ipshivi

    You hear stirrings behind the door to your back.

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    See this post for Morika actions
    and this one for the rolls. Except you don't need to worry about downing the giant, he's already down. I believe he's big enough to charge him even when he's prone?
    Last edited by Neurotic; Friday, 29th May, 2009 at 10:35 PM.

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    "Swarm him quick!"

    Being prone he has a -4 AC penalty to melee attacks, a -4 penalty on his own melee attacks, and provokes AoOs to get up, though he also gets a +4 AC bonus against ranged attacks.

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    Ipshivi gave a soft cluck of dismay- this giant was down, but it sounded like more trouble was on the way... She tapped the wand she had drawn, and her voice was barely audible closer to the fight. "We've got more activity, behind the door at the corner that giant came from. I'll let you know if I get any numbers..." Then she got ready to move.


    OOC: Activating her Wand of Ventriloquism, moving her voice down the hall towards the fight so she doesn't need to shout. If the door opens out, she move north far enough to avoid it if it swings open. Otherwise she'll stay put, and keep passing info to the group.

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    Aeranduil prepares to fire more arrows into the fallen giant, but holds to see if his companions can dispatch it quickly...

    Aeranduil's initiative is low, so just waiting to see if the others can kill it before his turn...or if more foes make their appearance.

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    If the Giant's not dead by the time Sanne acts, she'll attack it; if it goes down in one hit and there's another enemy on the field, she'll move afterwards.

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