S@squ@tch's Against the Giants - Team Black

Redclaw

First Post
Kicking the giant in front of him once, just to make sure its dead, Thanor spins even lower than his usually limited stature and drives his axe into the leg of the female giant next to him.
[sblock=ooc] Full attack vs. Rosie 10, first attack hits AC 27 for 8 damage (4 shock), roll lookup, second attack hits AC 21 for 14 damage (1 shock), roll lookup [/sblock]
 

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s@squ@tch

First Post
OOC@ Sanne - if you 5' to AY50, you will enter the webbing and be subject to its effects. Just an FYI.

OOC@ Thanor - keep in mind that you are entangled in the webbing, thus take all of the penalties that go with it.
 




Voadam

Legend
If voadam can catch the eye of the last giant he will suggest (DC 16 will save) he surrender to save the last of the women and children.
 


s@squ@tch

First Post
OOC@Morika: yes, I believe them to be fully charged

OOC@Sanne: I don't think you'd be able to tumble through the webbing, plus I've assumed that the dead giants are still suspended in the webbing, so there would be no extra space created by them falling, say, to the floor.

OOC@rest: I hope to update this later tonight.
 

s@squ@tch

First Post
Round n+1

Initiative:



17 - Wolf #5 - Move to AZ52/53, Bite Aeranduil - MISS
17 - Wolf #10 - Move to BC52/53, Bite Voadam - HIT for 14 damage, trip check FAILS
17 - Ogre #7 - Move to AV52/53 - Throw Javelin at Aeranduil - MISS
16 - Sanne - 5' step to BA52, attack wolf -- 2 HIT for 21 damage
16 - Thanor - Attack Rosie #10 - 2 HIT for 22 damage
14 - Hill Giant #11 - unseen action
14 - Rosie #8 - unseen action
14 - Rosie #10 - Test of Mettle Save FAIL - attack Thanor - 2 MISS
14 - Rosie #11 - Test of Mettle Save FAIL - inseen action
12 - Voadam - Trip check PASSES, Cast Mirror Image defensively PASS - 5 images
11 - Ipshivi - Attack Ogre #7 - Eldritch Blast HIT for 6 damage, Ogre entangled
8 - Morika - Move to BB51, Attack Wolf #10 - HIT for 11 damage
7 - Aeranduil - Attack Wolf - 2 HIT for 20 damage
3 - Yoggrith - Ready Action - attack anyone entering threatened space


The invisible voice of Ipshivi appears briefly overhead,"Wait, I think I hear something coming..."

Moments later, the door to the north end of the hallway is thrown open and in comes bounding one of the largest wolves you've seen in some time, followed by a large humanoid, or perhaps giant creature, which most of you recognize as an ogre.

To make the situation worse, from around the corner to the south of the group, comes bounding a similar wolf -- directly out of the barracks that you just came through.

The wolves quickly close the distance between them and the two party members standing in the hallway, the elf archer, and the party wizard.

The northern wolf lunges its jaws at Aeranduil, but the archer nimbly ducks out of the path.

The southern wolf clamps its jaws down on Voadam's thigh, and tries to use its size and strength to bring the wizard down to the floor, but is unable to. (Nat 1 for trip check - the gods smile upon you.)

The new-to-the-scene ogre steps through the door before it is closed by some unseen creature behind him. With a javelin in hand, he throws it at Aeranduil, but sends it scittering wide and high, almost catching Ipshivi by accident.

"Can anyone clear a path in this webbing?" Sanne asks, seeing no way of getting around it to fight any of the remaining giants. And as her fighting style depends on her ability to move freely, she has no intention of going through it.

When Ishpvi warns of the oncoming wolves, she pivots, and stabs at them instead of trying to force her way to the giants -- catching the large wolf easily with both of her strikes -- unfortunately, her enchanted blade does not have as devastating effect on the wolves as it does giants...

Kicking the giant in front of him once, just to make sure its dead, Thanor spins even lower than his usually limited stature and drives his axe into the leg of the female giant next to him, catching her twice with his weapon.

Voadam shouts "Stygg hund! Nere!" , before invoking an enchantment that brings about the creation of 5 additional images of himself.

"I'm guessing there are more of them in there," Ipshivi chirped. "Let's clean out that room and fall back to a better position." Even as she spoke, she hurled a swirling handful of arcane energy at the ogre- and she became visible, if only for a moment...

Morika turns from the giants toward the commotion in the hall. She steps out and hacks at nearest wolf trying to get it off wizards back.

She growls something that almost sounds like words, then stabs at the wolf with her scimitar, opening up a nice gash in its hide.

Aeranduil steps toward the chamber where most of his companions are fighting the giants, at the same time firing off arrow after arrow at the huge wolf even now attempting to savage him -- the first and third arrow strike true, but the second arrow skitters off the floor and down the hallway.

The half-orc stands idly by, surveying the battle. The dwarf didn't look half-dead, and Yoggrith didn't exactly feel like wading into the middle of a web to try and smack a giant with his staff.

OOC:

Condition Summary:

Voadam: (29/43) - Mage Armor (~ 6 1/2 hrs), Wall of Ice (57/70 rounds), Mirror Image - 5 images (70/70 rounds)
Yoggrith: (90/90) - Spikes (~ 7 1/2 hrs), Bear's Endurance (44/80 rounds)
Aeranduil: (64/64)
Sanne: (45/65) - Giants Bane Infusion (163/200)
Morika: (64/66) - Barkskin (761/800)
Ipshivi: (46/46) - Spiderwalk
Thanor: (73/110) - Entangled, loose



Hill Giant #11 - Entangled, slowed, total cover, loose
Hill Giant #17 - Entangled, loose, 132 damage, dead
Rosie #8 - Entangled, total cover, stuck
Rosie #9 - Entangled, slowed, loose, dead
Rosie #10 - Entlanged, loose, 22 damage
Rosie #11 - Entangled, total cover, slowed, stuck
Ogre - Entlanged, 6 damage
Wolf #10 - 11 damage
Wolf #? - 41 damage

Gray area is Web


 

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Rhun

First Post
Aeranduil steps toward the chamber where most of his companions are fighting the giants, at the same time firing off arrow after arrow at the huge wolf even now attempting to savage him.


AC 23, HP 64/64

Initiative +6 - Initiative Roll: 07
5' step to BA52
Full attack using Close Combat Shot to avoid AoO, plus Rapid Shot, Point Blank Shot and Adjust the Range/Woodland Archer.

3 arrows: +15/+10/+15 (1d8+7) vrs wolf.

[sblock=Adjust for Range]
Adjust for Range – If you miss a foe with a projectile weapon, you gain a +4 bonus on all other attacks in the same round to hit the same foe.
[/sblock]
 

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