S@squ@tch's Against the Giants - Team Black

Voadam

Legend
Seeing Morrika enter Thanor's pit Voadam breaks off his rescue attempt and simply flies higher so as to get out of range of another fireball that would engulf his allies as well.


Changing move action to flying up and to the side ascending another 30'.
 

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s@squ@tch

First Post
Initiative:

22 - Scorrow #1 - Move to (11,15), attack Aeranduil - HIT with stinger for 7 damage + poison
22 - Scorrow #2 - Move to (7,14), attack Sanne - MISS with stinger
19 - Aeranduil - Attack Scorpion 3 - 2 HIT for 26 damage, Attack Scorrow #1, 1 HIT for 14 damage, 5' step to (10,13)
19 - Morika - Fly up and depost Thanor at (9,13)
19 - Yoggrith - 5' step to (9,15), attack Scorrow #2, 1 HIT for 15 damage
18 - Sanne - Attack Scorpion #1 HIT for 20 damage, attack Scorrow #2, MISS
17 - Thanor - Full attack on Scorrow #2, both MISS
13 - Voadam - Use wand of web
10 - Ipshivi - Total Defense


With unnatural quickness and grace, the two scorrow descend upon the group with blades in hands. One makes a bee-line for the elf who sent two arrows into it. It feints with a blade and catches the elf unaware as its stinger comes over its shoulder and finds a crease in the elves mail with a sickening swoosh. He feels sick, but the adrenalin from combat allows him to shrug off its effect momentarily [Fort save PASS]

The other scorrow approaches Sanne from the side and unleashes his large stinger, but she sees it out of the corner of her eye and ducks under it at the last second.

Aeranduil curses. Thanor's foolish charge had dropped the dwarf into a pit and allowed the foe to surround the elf, a precarious position for any archer. The stinger wound was painful, but not deadly, at least not yet. Focusing upon the task at hand, Aeranduil again brings his bow into play. While most archer's were vulnerable in a spot like this, the elf's extensive training gave him an advantage: though he preferred distance, he could use his bow in melee as well as most warriors used their blades.

Spinning the hardwood shaft of Taurionamarth to ward off any potential attacks from his foe, Aeranduil concentrates on the wounded scorpion and fires two arrows into it carapace, causing it to slump to the ground, then spins and fires a final arrow at the scorrow, catching it in the shoulder. [5' step to (10,13), as the scorpion's corpse makes it difficult terrain)]


"Got you! Thanor, which one you want t' kill and where do ye want t' kill 'im?" Morika says in greeting, repressing a groan as she lifts both dwarf and several dozen pounds of heavy metal armor skyward. Coming up out of the pit, she struggles for altitude then carries the wet dwarf into melee. [Morika's fly speed with Thanor is 40', with flying upwards costing double, so one move action to reach top of pit, 10' move of second move to gain 5' clearance of the ground to fly, then 30' to move Thanor to (9,13)]

Yoggrith hears the cry of Sanne when she gets injured, and he glances back at her to see how badly she is wounded. What he sees is a woman who does bear the mark of injury, but is not so badly hurt that he needs to make a desperate attempt to get to her side.

Instead, he steps away from the scorrow in front of him and turns to face the same one that is attacking Sanne. Figuring he has a few seconds to perhaps step around the scorpion-humanoid to reach her, he uses the moment to swing at the scorrow twice with his spike-laded quarterstaff, catching the creature unaware on the first blow, tearing off a large swath of black skin from its back. The glowing green eyes focus on the halfork quickly with a harsh stare as it adjusts its stance to accomodate the new foe.

"I will be to you momentarily, half-elf. Try not to die before then."

Sanne takes a quick lunge at the scorrow's attack, which the scorrow anticipated and avoids, then she finishes off the last scorpion facing her with a dire stab into the creatures head. Satisfied the scorpion is no longer living, she turns and faces the scorrow to her side; she's sure that her vermin bane infusion will affect the scorpion, but the scorrow? Most likely not. Her first stab at the scorrow is turned aside by one of its blades.

Thank ye, lass. If ye can put me down atop the half-drow that's hurting our half-elf, I might be able to even things up a bit, eh? Thanor suggests to Morika, brandishing his axe in anticipation. Trying to take advantage of the momentary confusion of the halfork's blow, the dwarf swings his axe in quick succession, but the wet handle of the axe proves difficult to control and both blows sail wide.

Voadam points his wand to engulf the dead scorpion and scorrow facing Sanne in a mass of entangling webs while leaving the sky captain unhindered. The scorrow appears to have evaded the majority fo the webs effect.

"Too close, too close," Ipshivi muttered quietly as their foes circled the group tightly. She weaved this way and that, trying to avoid the dangerous spots long enough to call upon her protective magics. [(10,13) is occupied by Aerenduil - your 5' movement options are somewhat lacking at this point, so you are in total defense]

OOC:

Condition Summary:

Voadam: (27/43)
Yoggrith: (68/74)
Aeranduil: (41/64)
Sanne: (33/65)
Morika: (42/66)
Ipshivi: (46/46)
Scorpion #1: Dead
Scorpion #2: Dead
Scorpion #3: Dead
Scorpion #4: Dead
Scorrow #1: Moderately Wounded
Scorrow #2:


Red square is the pit.
Gray area is web

 

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drothgery

First Post
Sanne takes a quick lunge at the scorrow's attack then tries finish off the last scorpion facing her before attacking the scorrow in earnest; she's sure that her vermin bane infusion will affect the scorpion, but the scorrow? Most likely not.

[sblock=ooc]
Use 1 charge from her bracers of counterstrike to attack the scorrow in response to its miss
riposte; dmg (1d20+11=21, 2d6+5=17)

atk #1 (1d20+13=28, 3d6+7+1d6=20) vs. scorpion

atk #2; base dmg; bane dmg (if applicable) (also add +2 to hit if bane applies) (1d20+6=13, 1d6+5+1d6=9, 2d6+2=10) vs. scorpion if it's still alive, otherwise vs. scorrow

I'm not sure if she can set up a flank with voadam by taking a 5' step between attacks, if the scorpion drops from her first standard attack, she'll shift one square over to 8,13 in any case.
[/sblock]
 
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Isida Kep'Tukari

Adventurer
Supporter
"Got you! Thanor, which one you want t' kill and where do ye want t' kill 'im?" Morika says in greeting, repressing a groan as she lifts both dwarf and several dozen pounds of heavy metal armor skyward. Coming up out of the pit, she struggles for altitude to figure out which nasties are where and who needs the most help.

OOC: Morika will lift Thanor up, and then wait for direction from him as to where he wants to go. If it's within her double move range, she'll place and/or drop him there, whichever he prefers.
 

Rhun

First Post
Aeranduil Warraven, elven archer

Aeranduil curses. Thanor's foolish charge had dropped the dwarf into a pit and allowed the foe to surround the elf, a precarious position for any archer. The stinger wound was painful, but not deadly, at least not yet. Focusing upon the task at hand, Aeranduil again brings his bow into play. While most archer's were vulnerable in a spot like this, the elf's extensive training gave him an advantage: though he preferred distance, he could use his bow in melee as well as most warriors used their blades.

Spinning the hardwood shaft of Taurionamarth to ward off any potential attacks from his foe, Aeranduil concentrates on the most wounded foe first, and fires off another volley of arrows in quick succession.


AC: 23, HP: 41/64 (I spaced the fireball damage, s@squ@tch)
(Close Combat Shot class ability allows Aeranduil to use his bow in melee without provoking AoOs.)

A) Precise Shot + Rapid Shot + Woodland Archer (Adjust for Range) vrs Scorpion 3.
+15/+10/+15 (1d8+7/x3)
B) If Scorpion 3 falls, redirect remaining attacks vrs Scorrow 1
C) If Scorpion 3 falls, 5' step to (11,13)

[sblock=Adjust for Range]
If you miss a foe with a projectile weapon, you gain a +4 bonus on all other attacks in the same round to hit the same foe.[/sblock]
 
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s@squ@tch

First Post
[sblock=Aeranduil]
Actually, I forgot to subtract the 7 damage from the stinger -- he should be at 41/64, as he took 16 damage from the fireball in round 1. Unless he also has evasion, which I am about to doublecheck.....now.
[/sblock]
 

drothgery

First Post
s@squ@tch said:
[sblock=Sanne]
Voadam is 60' in the air, so he isn't too useful in setting up flanks. ;)
[/sblock]

[sblock=OOC]
2d maps of 3d combat...

Sanne still does the same thing, if only to move closer to the others so someone can realize she's at half HPs and help her out :).
[/sblock]
 

Redclaw

First Post
Thank ye, lass. If ye can put me down atop the half-drow that's hurting our half-elf, I might be able to even things up a bit, eh? Thanor suggests to Morika, brandishing his axe in anticipation.

[sblock=ooc] the scorrow by Sanne seems a good target to me. If you can't cover that distance, any target works. :D

Once he gets there, he'll unleash axing furry, +11/+6 for 1d10+3 damage. [/sblock]
 
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Voadam

Legend
Voadam points his wand to engulf the scorpion and scorrow facing Sanne in a mass of entangling webs while leaving the sky captain unhindered.
 

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