S@squ@tch's Against the Giants - Team Black

DEFCON 1

Legend
Supporter
Now that he is out of battle... Yoggrith takes a moment to analyze the injuries and poisoning he has suffered to determine his best course of action. The pain is great, and his muscles are sore... but this doesn't change the logical precision of his medical ability.

(Yoggrith wants to analyze his current poisoned condition x2. What kind of damage is the poisoning doing? Strictly hit points, or is there going to be negative levels or attribute reduction? If it is merely hit point loss and a secondary poison save will be coming up, Yoggrith will use his Heal skill to Treat Poison on himself... thereby allowing him to use his Fort save or the Heal skill check against it, whichever is higher.

If however, a failed secondary save will result in attribute loss or negative levels, he will cast Neutralize Poison on himself from the scroll he has.

Finally, if the poison has actually already run its course and no further effect will be coming, he will cast Cure Critical Wounds upon himself instead.)
 

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Voadam

Legend
Flying over the last Scorrow and looking down upon its exposed head Voadam mutters "I should carry a large stone for situations like this." Invoking arcane words of power the wizard gestures and four bolts of bright white power streak from his fingers to pit his magic against the creature's spell resistant hide.

If it has not dropped then magic missile on Voadam's turn.
 

s@squ@tch

First Post
Isida Kep'Tukari said:
Morika uses her wings to power her upward out of fireball range, and then screams to the stormy sky, calling down lightning upon the fire-hurling scorrow.

OOC: Moving straight up 30', and then calling down 3d10 lightning on bead-throwing scorrow.

OOC: Bead throwing scorrow (#1) is dead.
 

pathfinderq1

First Post
With only one scorrow left, and none of her companions out of action, Ipshivi gave a soft sigh of relief. She wasn't foolish enough to believe that the fight was over yet, though, and she scanned the area carefully, looking for any other potential threats.

OOC: Total defense; plus free action for a Spot +8/Listen +12 sweep of the area.
 

s@squ@tch

First Post
DEFCON 1 said:
Now that he is out of battle... Yoggrith takes a moment to analyze the injuries and poisoning he has suffered to determine his best course of action. The pain is great, and his muscles are sore... but this doesn't change the logical precision of his medical ability.

(Yoggrith wants to analyze his current poisoned condition x2. What kind of damage is the poisoning doing? Strictly hit points, or is there going to be negative levels or attribute reduction? If it is merely hit point loss and a secondary poison save will be coming up, Yoggrith will use his Heal skill to Treat Poison on himself... thereby allowing him to use his Fort save or the Heal skill check against it, whichever is higher.

If however, a failed secondary save will result in attribute loss or negative levels, he will cast Neutralize Poison on himself from the scroll he has.

Finally, if the poison has actually already run its course and no further effect will be coming, he will cast Cure Critical Wounds upon himself instead.)

OOC: You will have 2 secondary savings throws to make to avoid ability damage coming up - do you want to use your scroll or heal yourself?
 

drothgery

First Post
This is a damn fool thing to do. Sanne thinks. But if the scorrow managed not to hit her or die before she could attack again, her rapier flashed twice more.

[sblock=mechanics]
Sanne will use the second charge on her counterstrike bracers if she's attacked and missed before her turn (if she's attacked at hit, she'll be unconcious or dead). If none of that happens (or she and the scorrow are both alive for her turn, anyway), she full attacks it (killing it, I think).

1st attack; dmg (1d20+15=28, 4d6+7=18)
2nd attack (1d20+10=25, 4d6+7 =22)
[/sblock]
 
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pathfinderq1

First Post
Ipshivi finished scanning the area- so far it seemed that no additional threats were likely to pop out of the jungle, but she didn't want to let down her guard yet. She was more than a bit upset to see her companion's magical abilities continue to dissipate ineffectively around the scorrow, but it looked like physical damage worked just fine. For the time being, she continued to watch and listen...

OOC: Continue total defense and Spot/Listen- not going to try anything against that kind of SR.
 


s@squ@tch

First Post
Round 7 - Partial

Initiative:

22 - Scorrow #2 - Drink potion, disappear from sight AoO from Sanne HIT for 18 damage, AoO from Thanor MISS
19 - Aeranduil -
19 - Morika -
19 - Yoggrith -
18 - Sanne -
17 - Thanor -
13 - Voadam -
10 - Ipshivi -


The scorrow hisses out,"You have won this round." With that, he rips off a small vial attached to a bracelet on his wrist and hastily drinks the contents. During which time, Sanne capitalizes upon the opening and plunges her rapier deep into the scorrow, Thanor is a moment too late with his axe, as the scorrow shifts to the side and then disappears from sight.

[sblock=Ipshivi]
With your magical sight, you see the scorrow moving off to the SW, around the (4,23) area.
[/sblock]

OOC:
Condition Summary:

Voadam: (27/43)
Yoggrith: (27/74)
Aeranduil: (26/64) + poison
Sanne: (1/65)
Morika: (10/66) - Call Lightning (7 rounds)
Ipshivi: (46/46) - Walk Unseen
Thanor: (54/110)
Scorpion #1: Dead
Scorpion #2: Dead
Scorpion #3: Dead
Scorpion #4: Dead
Scorrow #1: Dead
Scorrow #2: Moderately Wounded


Red square is the pit.
Gray area is web

No change in map as of yet, please refer to the one for last round.

 

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