S@squ@tch's Against the Giants - Team Black - Page 7




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  1. #61
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    Lama (Lvl 13)

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    Ignore Rhun
    "Shael air val air vys," says Aeranduil quietly in elven at the sight of the elementals on deck. The elf continues moving to make room for the others behind, firing off a single arrow at the neaarest of the elementals.


    Move to H19.
    Attack +17 for 1d8+7+1d8 (Ranged Precision)


    Elven translation

    When it rains it pours.
    - Rhun

    For every one hundred men you send us, Ten should not even be here. Eighty are nothing but targets. Nine of them are real fighters; We are lucky to have them, they the battle make. Ah, but the one. One of them is a warrior. And he will bring the others back. - Heraclitus of Ephesus, 500 BC

 

  • #62
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    Isida
    I forgot to change the text in the round 2 post, you did not have a standard action left -- so your Master Air spell will be cast in round 3.

    Drothgery

    Wouldn't the Weapon infusion only last for 10 minutes due to only having 1 level of Artificier?
    Last edited by s@squ@tch; Thursday, 15th November, 2007 at 06:58 AM.
    Characters I play


    Toman Kenthur Fighter 5/Sorcerer 1/Dragon Disciple 2 - in Strahd's Lost Caverns of Tsojacanth
    Virashil N'al Sil Sorcerer 5/Dragonheart Mage 2 - in renau1q's RHOD
    Delkat Kraylin Cleric 6 - in Rhun's Ravenloft
    Marot the Deadly Warlock 6/Enlightened Spirit 2 - in Stonegod's Expedition to Castle Ravenloft
    Derrenil Llirthyn Cleric 7 - HM's Mystery of the Drow
    Lenuran of Lortmills Bard 6 - in Strahd's RttTOEE
    S@squ@tch's PbP Character Thread


    Games I DM

    Against the Giants - Team Black: RG IC OOC
    Against the Giants - Team Gold: RG IC OOC
    Against the Giants - Alternate RG:RG

  • #63
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    Grandmaster of Flowers (Lvl 18)

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    Yoggrith continues along up the stairs while casting his Spikes spell.

    OOC: s@squ@tch, any possibility of having a legend placed on the far left of the map that identifies the names of the characters along with their icons? Because I don't remember pretty much any of them and would hate to have to keep flipping through the OOC thread having to find who had what. Thanx!

  • #64
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    Myrmidon (Lvl 10)

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    Ignore drothgery
    Quote Originally Posted by s@squ@tch
    @ Drothgery: Wouldn't the Weapon infusion only last for 10 minutes due to only having 1 level of Artificer?
    Sanne's caster level 2 due to a +1 from Windwright Captain (which does the normal spellcasting prestige class thing for artificers and arcane casters at odd levels).
    Dave Rothgery

    PBP
    Spoiler:

    My EnWorld Blog
    Republic and Empire
    Buffverse M&M game

    Characters
    Active
    Sanne Bacher d'Lyrandar in S@squ@tch's Against the Giants - Team Black

    Inactive
    Istara Kandorian in Ankh-Morpork Guard's Star Wars: Rebels with Style
    Eric Hassel (Quarterback) in Jemal's Mutant High
    Sariel in Rumspringa's Keep on the Shadowfell
    Khalia ir'Indari in DEFCON1's Eye of the Lich Queen
    Serrana Vao in Karl Green's Knights of the Old Republic (with 213 things Serrana can't do in the Jedi Order)
    Italimelk in Living ENWorld
    Daellin ir'Ayellan in stonegod's Expedition to Castle Ravenloft
    drothgery's Victorian Eberron game
    Star Wars/KotOR Era - The Second K'ril Incursion

  • #65
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    Myrmidon (Lvl 10)

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    Voadam 3

    "Air Elementals!" Voadam shouts to alert those below decks. To himself he murmurs, "Living elements normally have rudimentary minds that can be enchanted, a weakness of theirs. Too far apart for confusion to affect both, hideous laughter it is then." He draws forth a tiny tart from his pouch and hurls it at the nearest elemental seeking to occupy it with elvish distraction magic. He waves a feather at the creature as he incants the verbal component "An air elemental walks into a bar . . . " his other hand draws forth his magical boots.


    standard action hideous laughter, DC 15 move action get out magical boots to don.
    PBP games:

    Death in Freeport IC OOC Adversaries RG Info
    Wildwood IC Old IC II OOC RG Info Old IC Monsters
    Dwarven Vengeance Monsters

    ToEE Sir Merrick OOC IC Old IC
    RToEE Inquisitor Miltiades OOC IC Old IC
    Ptolus Longcoat Garn OOC
    Against the Giants Voadam IC OOC
    Pool of Radiance Kordunn IC Combat OOC Info
    Invasion of Mori Snargle fiendish troll rogue IC OOC
    Red Hand of DoomSir Conrad Cyr Tiefling Soulknife


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  • #66
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    Voadam

    Quote Originally Posted by Voadam
    " An air elemental walks into a bar . . . " his other hand draws forth his magical boots.

    standard action hideous laughter, DC 15 move action get out magical boots to don.
    I am sure you are aware, but just a reminder:
    Quote Originally Posted by SRD
    A creature whose type is different from the caster’s receives a +4 bonus on its saving throw, because humor doesn’t “translate” well.
    Last edited by s@squ@tch; Thursday, 15th November, 2007 at 06:57 AM.
    Characters I play


    Toman Kenthur Fighter 5/Sorcerer 1/Dragon Disciple 2 - in Strahd's Lost Caverns of Tsojacanth
    Virashil N'al Sil Sorcerer 5/Dragonheart Mage 2 - in renau1q's RHOD
    Delkat Kraylin Cleric 6 - in Rhun's Ravenloft
    Marot the Deadly Warlock 6/Enlightened Spirit 2 - in Stonegod's Expedition to Castle Ravenloft
    Derrenil Llirthyn Cleric 7 - HM's Mystery of the Drow
    Lenuran of Lortmills Bard 6 - in Strahd's RttTOEE
    S@squ@tch's PbP Character Thread


    Games I DM

    Against the Giants - Team Black: RG IC OOC
    Against the Giants - Team Gold: RG IC OOC
    Against the Giants - Alternate RG:RG

  • #67
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    Round 3 - Partial

    Initiative:

    30 – Elemental #1 – Whirlwind form, 4 crew member inside, moves ALL over the ship, engulfs Crew #1, #6-8
    28 – Elemental #2 – Move to Y-Z-A/19-20-21, Attack Morika with slam – HIT for 9 damage
    26 – Aeranduil (64/64) – Attack Elemental #1 with bow – HIT – 22 damage before DR
    23 – Dalwir – Yells for helmsman to stop the ship, attacks Elemental #3 with flaming rapier twice – 1 HIT for 9 damage before DR
    21 – Elemental #3 – Attacks Dalwir – 1 HIT for 14 damage
    21 – Jaxel (75/75) –
    17 – Ipshivi (46/46) –
    15 – Lieutenant -- Attacks Elemental #3, HIT – 5 damage before DR, 5’ step to E12
    14 – Sanne (65/65) –
    9 – Yoggrith (90/90) – Cast Spikes on staff, move to top of stairs
    5 – Morika (57/66) – Cast Master Air, concentration check required.
    5 – Voadam (43/43) – Cast Hideous Laughter on Elemental #2, elemental makes save (rolled an 18 :\ )
    4 – Crew (8) -- #1 inside elemental #1, #2 dying, #3-8 reload crossbows with flaming bolts and fire, 2 hits on Elemental #3 – 11 damage before DR


    The scene on deck is a grisly sight, two huge fountains of wind stand on the foredeck, one at an imposing height of 32’ and the other transformed into a cyclone measuring 50’ high.

    The whirlwind moves frenetically, mowing down the crew members one by one – where they were standing is vacant after the wind moves past. One second, the cyclone is on the front bow, the next moment, it has races the length of the ship and engulfed. The three heroes on the starboard side of the ship quickly take cover from the whirlwind and are spared the ill effects. (Aeranduil, Ipshivi, and Sanne make reflex saving throw)

    Once past the whirlwind, the elf mutters "Shael air val air vys," quietly in elven at the sight of the elementals on deck. The elf continues moving to make room for the others behind, firing off a single arrow at the remaining elemental on the foredeck -- the arrow strikes true.

    Meanwhile the battle in the stern part of the ship rages, Dalwir, realizing that his dagger is having no effect on the creature, switches to attacking with his flaming rapier, hitting once. He yells for the helmsman to stop the ship, and you can feel ship start to slow. (will take 5 rounds to come to a complete stop)

    The elemental responds by lashing out a tendril of storm and creating a laceration across his shoulder.

    To be continued....



    OOC:

    @ everyone: I hope you don't mind me posting partial rounds - the combat is so large that when I get a chance, I want to make sure I get done as much as I can to prevent from being bogged down later.


    @ Morika: due to being struck by Elemental #2 for 9 damage, a concentration check was required. Do you want to use an action point (you get 2 1d6’s at lvl 8) to try and save your spell? (you’ll need to roll a 6 on one of them...)


    Concentration Check : DC19 (1d20+9=13)
    Attached Thumbnails Attached Thumbnails Round 3, abovedecks.jpg  
    Characters I play


    Toman Kenthur Fighter 5/Sorcerer 1/Dragon Disciple 2 - in Strahd's Lost Caverns of Tsojacanth
    Virashil N'al Sil Sorcerer 5/Dragonheart Mage 2 - in renau1q's RHOD
    Delkat Kraylin Cleric 6 - in Rhun's Ravenloft
    Marot the Deadly Warlock 6/Enlightened Spirit 2 - in Stonegod's Expedition to Castle Ravenloft
    Derrenil Llirthyn Cleric 7 - HM's Mystery of the Drow
    Lenuran of Lortmills Bard 6 - in Strahd's RttTOEE
    S@squ@tch's PbP Character Thread


    Games I DM

    Against the Giants - Team Black: RG IC OOC
    Against the Giants - Team Gold: RG IC OOC
    Against the Giants - Alternate RG:RG

  • #68
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    Myrmidon (Lvl 10)

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    Ignore drothgery
    Quote Originally Posted by s@squ@tch
    The three heroes on the starboard side of the ship quickly take cover from the whirlwind and are spared the ill effects. (Aeranduil, Ipshivi, and Sanne make reflex saving throw)
    reflex save (1d20+10=29)
    Dave Rothgery

    PBP
    Spoiler:

    My EnWorld Blog
    Republic and Empire
    Buffverse M&M game

    Characters
    Active
    Sanne Bacher d'Lyrandar in S@squ@tch's Against the Giants - Team Black

    Inactive
    Istara Kandorian in Ankh-Morpork Guard's Star Wars: Rebels with Style
    Eric Hassel (Quarterback) in Jemal's Mutant High
    Sariel in Rumspringa's Keep on the Shadowfell
    Khalia ir'Indari in DEFCON1's Eye of the Lich Queen
    Serrana Vao in Karl Green's Knights of the Old Republic (with 213 things Serrana can't do in the Jedi Order)
    Italimelk in Living ENWorld
    Daellin ir'Ayellan in stonegod's Expedition to Castle Ravenloft
    drothgery's Victorian Eberron game
    Star Wars/KotOR Era - The Second K'ril Incursion

  • #69
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    Scout (Lvl 6)



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    Ignore pathfinderq1
    Ipshivi took a moment to realize just what was going on- air elementals were a new foe, but right now didn't seem like the time to study them. She moved quickly, hoping to avoid the worst of the gusting air- then dodged back down the steps into the shelter of the hull.

    OOC: Reflex save (at +13= 16; roll: http://invisiblecastle.com/find.py?id=1371879 ); I'll spend an action point on that terrible roll; adds 5= 21; (roll: http://invisiblecastle.com/find.py?id=1371883 ). After that, move back down towards the "quarters"- a straight-up fight in the constrained space of the deck is not her preferred arena.

  • #70
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    Quote Originally Posted by drothgery
    @ Drothgery, Pathfinderq1, Rhun: Oops, my english language skills failed me -- I actually rolled Reflex saves for all of you, and the three of you made it.

    @ Pathfinderq1 -- do you mean to go back downstairs, or move towards the cabin/room on the top deck?
    Characters I play


    Toman Kenthur Fighter 5/Sorcerer 1/Dragon Disciple 2 - in Strahd's Lost Caverns of Tsojacanth
    Virashil N'al Sil Sorcerer 5/Dragonheart Mage 2 - in renau1q's RHOD
    Delkat Kraylin Cleric 6 - in Rhun's Ravenloft
    Marot the Deadly Warlock 6/Enlightened Spirit 2 - in Stonegod's Expedition to Castle Ravenloft
    Derrenil Llirthyn Cleric 7 - HM's Mystery of the Drow
    Lenuran of Lortmills Bard 6 - in Strahd's RttTOEE
    S@squ@tch's PbP Character Thread


    Games I DM

    Against the Giants - Team Black: RG IC OOC
    Against the Giants - Team Gold: RG IC OOC
    Against the Giants - Alternate RG:RG

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