Round 2 -- Complete
30 – Elemental #1 – In cyclone form – runs over Asenfel, Morph, Crew 3, 4, 6 and Lieutenant
21 – Morph (49/49) -- Move to F19, Cast Magic Missile on Elemental #3 for 17 damage
19 – Elemental #2 -- Move to C-8/7/6, attack Crewman #5 – HIT – 12 damage
19 – Void (36/42) – Tumble past Elemental #2 to square E21
19 – Davan (57/66) – Move to D21, Tumble Check FAIL, Concentration Check PASS - Cast Cure Light Wounds on Void – 11 damage healed
17 – Darv (53/53) – Appear on-deck, Dark Knowledge check (FAIL)
16 – Elemental #3 (Moderately Wounded) – Move to I-20/21/22, attack Dreadnought – 2 Hits for 15 damage after DR, AoO on Davan HIT for 9 damage
16 – Asenfel (53/53) – Move to C19, frightful blast on Elemental #3 HIT for 18 damage.
13 – Dalwir -- Casts spell on self
11 – Dreadnought (87/102) – 5’ step to H22, Attacks Elemental #3 – HIT 3 times for 44 damage
10 – Lieutenant – engulfed in Air Elemental #1, attacks elemental from inside: HIT - 7 damage
5 – Crew (8) - #1, 3, 4, 6 engulfed in Air Elemental #1, #2, 5, 7, 8 shoot crossbows – all MISS
The cyclone continues its rampage all over the deck of the ship, it heads directly towards Asenfel and Morph, who are both able to dodge the whirlwind (Reflex saves successful) – the cyclone continues towards the back of the ship, and the heroes hear additional screams from the aft portion of the ship.
After bypassing the raging twister, Morph moves towards the front of the airship, directly in front of the central common room. He spots the third elemental and utters a short string of arcane syllables before splaying his fingers and snapping his wrist at the whirlwind creature. Four small silver missles arc outward before converging on the whirlwind striking the wind creature with a series of small booms.
The quick footed Gith had hoped to charge the whirlwind that was on the foredeck, but it had moved out of his field of vision by the time he blinked his eyes again. His wounds still aching from the elemental hovering off the bow of the ship, Void realized that he could not reach any of the creatures. “I need to lure them closer” He thought to himself as he executed a somersault and moved towards the other side of the ship.
Davan tries to get closer to the wounded Gith, and is unable to fool the Elemental, who lashes out and hits the cleric with a tentacle of wind as he moves past. Once next to Void, Davan is able to center himself and complete his spell – he feels the healing energy of the Host course through him and into the Gith.
"My goodness!" Darv exclaims as he reaches the deck. "This won't do at all...." His eyes glaze over for a moment as he considers, and then light up again as he bellows across the ship.
"Strike against the direction of spin! It shall disrupt their matrix, and destabilize them somewhat!"
Alas, he gets the feeling that his advice proved to be entirely without value in this instance....
The last elemental hovers slightly closer to the side of the ship and forms two huge fists that slam into the warforged warrior, the effects reduced somewhat by his thick armor plating.
Asenfel snarls while moving out of the stairwell and traces a pattern in the air with his giant-bone scepter. A flickering, shadowy energy pulses around the top of the scepter then lashes out, lightning-quick, at the remaining elemental on the foredeck. For a moment, the elementals shape appears to become somewhat chaotic, but it quickly passes. (Will save successful)
The captain draws forth a wand from his belt and suddenly, he appears to split into 5 different clones, then yells for his helmsman to stop the ship.
Dreadnought, seeing that the Elemental had drifted closer to the side of the ship, takes a step toward it and swings three times with enhanced speed at the creature with his greatsword – each blow connecting soundly. Dreadnought does not see any additional impact from striking the creature against its axis of spin.
Lieutenant Isolda attacks the creature from within, her first strike connecting with pinpoint precision and striking a tender spot, whereas her second thrust is hits nothing but air.
The crew that is not engulfed in the elemental all fire flaming crossbow bolts at the elementals, but they sail wide.
Spells Active:
Haste (All) – 7 rounds
Dalwir: Heroism – 500 rounds, Mirror Image (4) – 30 rounds
Lieutenant: Cat’s Grace – 30 rounds
Don't forget your +1 to attacks, reflex saves and AC due to Haste
@ OnlytheStrong: You had posted actions of casting CLW on Void and Lesser Humanoid Essence on Dreadnaught -- I had you use the CLW this round.