talien
Community Supporter
Last One Out: Introduction
This scenario, “Last One Out,” is a Spycraft mission from Combat Missions by Yours Truly. You can read more about Delta Green at http://www.delta-green.com. Please note: This story hour contains spoilers!
Our cast of characters includes:
It’s not all that hard to find Delta Green connections to the missions. In this case, it’s tied to the mysterious production of a new addictive drug known as Blink. Can you think of possible mythos connections? I sure can!
I also felt it was important to wrap up what was largely a supernatural story arc involving monsters from beyond, Coyote, and an ancient ritual (Blade’s story arc) and shift gears to the other characters in the game. For Hammer, that’s interesting “mudane” combat missions, which the Spycraft book provides in spades. For Guppy and Caprice, it’s dealing with aliens, drugs, and mental health issues.
I used Sprague’s promotion as case agent to really change things up – they’re essentially under new management, and new management doesn’t tolerate laser guns or talk of stupid supernatural stuff. If Drake represented the Delta Green way of thinking, Sprague is the Majestic-12 way of thinking. Fear not though, those elements are still there – they’re just not as embraced by Majestic-12.
Defining Moment: Hammer was in his element here and it showed. As a member of the Sharpshooter advanced class, he can now take out foes at close range. And he put it to good use in a near-perfect extraction of Wells.
Relevant Media
This scenario, “Last One Out,” is a Spycraft mission from Combat Missions by Yours Truly. You can read more about Delta Green at http://www.delta-green.com. Please note: This story hour contains spoilers!
Our cast of characters includes:
- Game Master: Michael Tresca
- Hank “Guppy” Gupta (Smart Hero) played by Joseph Tresca
- Kurtis "Hammer" Grange (Fast Hero) played by George Webster
- Sebastian “Caprice” Creed (Fast/Smart Hero) played by Bill Countiss
It’s not all that hard to find Delta Green connections to the missions. In this case, it’s tied to the mysterious production of a new addictive drug known as Blink. Can you think of possible mythos connections? I sure can!
I also felt it was important to wrap up what was largely a supernatural story arc involving monsters from beyond, Coyote, and an ancient ritual (Blade’s story arc) and shift gears to the other characters in the game. For Hammer, that’s interesting “mudane” combat missions, which the Spycraft book provides in spades. For Guppy and Caprice, it’s dealing with aliens, drugs, and mental health issues.
I used Sprague’s promotion as case agent to really change things up – they’re essentially under new management, and new management doesn’t tolerate laser guns or talk of stupid supernatural stuff. If Drake represented the Delta Green way of thinking, Sprague is the Majestic-12 way of thinking. Fear not though, those elements are still there – they’re just not as embraced by Majestic-12.
Defining Moment: Hammer was in his element here and it showed. As a member of the Sharpshooter advanced class, he can now take out foes at close range. And he put it to good use in a near-perfect extraction of Wells.
Relevant Media
- The Perfect Drug: by Nine Inch Nails. I love this song -- it's from the Lost Highway album.
- Combat Missions: It took a very long time for this book to see the light of day, but it finally happened. In fact, I'm still waiting to see my comp copy. But I'm very proud of the results.
- Proof of Life: Last One Out was inspired by this movie.