What about the mechs. I understand that they're more Anime based. But are we looking Gundamesque, Generic Mobile Suit . . . Arm Slave (Full Metal Panic), or even Veritech Valkyrie (Macross) with Mechmorphing capabilities (Tri-form Humaniod [Battlriod], Squatset [Gerwalk] and fighter plane/tank [Valkryie]) the general humaniod types, or will there be a large mix of Humaniods and squat-sets like in BattleTech. And more importantly, the weaknesses of the mechs, will there be universal weaknesses such as in BattleTech where the back armor of the Mechs, is the thinnest point, and easily piercable via low-powered guass rifle, let alone an STS Missile Volley. And what of jump capability, will the mechs have low-powered boosters (JumpJets) or will they only be able to hover-strafe and slow rise with a VTOL system. And what about small-size, will there be warriors akin to the Elemental from BattleTech, in where five Elementals roughly equates to a small to medium Mech, or the Cyclone Battle Armor from Macross, which is roughly a three to one power ratio to the Valkryies.
My biggest question though is pilot organization. Obviously, these clans will have some sort of military government. But at the lowest point how are the mech warriors going to be organized? Five man-stars, four man Lances, single person points. And in the case of say a Five man Star set up will the mechs in the star all be the same type of mech, will there be say a stalker star made of low armor, low weapon high speed mech or an Assult star made of the larger heavy arsonal all but stationary squat-set mechs that only really manage to hit behind them by having a swivel base at the torso. Or will the "star" be a mix-and mash with a high speed mech, a couple small-size, a big hitting walking weapon platform akin to the BattleTech Timberwolf (Sorry, I'm a Clan fan in BattleTech).
Further, what kind of cloaking technology is going to be availible to the Mechs, will it be a full cloak, or will hiding be based on the mech being powered down and having the right paint job for the battleground.
What sort of power-generators will the mechs have? Fusion Reactors, what, the type of power core these runs on will really tell you what happens when that core gets hit, and how hard the Mechs can be pushed. I mean, overheat a Fusion or Fission reactor and boom, you're a toasted pilot.
I know I may seem over-whelming, but it is better to have all this answered now and have strict guidelines in place before hand than to have someone do something naughty.