[sblock=Thallirae's stats]What I know:
Thallirae
HP:22
AC: 21 (14 touch, 17 ff)
atk: Shocking Grasp +6 melee touch (4d6 + 2d6snk) OR Longbow +6 ranged (1d8-1+2d6snk) OR Rapier +6 melee (1d6-1+2d6snk) OR Sap (as rapier but nonlethal)
Saves: Fort+3 | Ref +8 | Will +4
Stats: Str 8 | Dex 16 | Con 12 | Int 20 | Wis 10 | Cha 10
Skills: perception, tumble, info control, no “thief” skills. 78 points of Rogue. Concentration 5, spellcraft 1, kn:arcana 1.
next level: wizard, 4 to kn: arcana, 3 to concentration
Feats are Weapon Finesse and Practised Spellcaster.
Which is, verbatim, what was given to me ... Still no answer/clue on how many spells remain, what was memmed, etc... [/sblock]Thallirae will advance, sparks jumping from fingertips, to a position that gives both an opportunistic attack and avoids giving these speedy "dead things" a shot first.
[sblock=ooc: ]This means C10 or D10 depending on how busy U3 is,
OR C8 if a shot on U1 would be possible... basically D10 if that's an option, C8 if not, and C10 if neither would keep Thallirae out of harms way... although the tumble-in-and-zap-option is still open, if things look desperate... I don't want to kill the NPC
lemme know when I should roll for attack.[/sblock]
btw, thank you B4cchus