The Wayfinders - Expedition to Tempest Isle

Deuce Traveler

Adventurer
Doral begins to mumble arcane words, his brow creasing with effort as he attempts to do mental calculations before letting the spell go.

OOC: Doral is casting vertigo field, centered in the middle of the enemies, but trying to focus it so that it does not catch his allies entering into melee. Doral can have the field's nausea effects ignore all his allies and will do so, but those caught in the field will still feel as if they are fighting on difficult terrain.
 

log in or register to remove this ad


Shayuri

First Post
Whisper murmurs arcane verses, and from her outstretched fingers fly tiny specks of bright blue light, each one like a brilliant, unblinking azure firefly. They swarm and swirl across the room to the spellcaster in the back, shielded as he is from the rest of the team by minion. When the strange magic storm reaches him, the particles of light start raging around him like a tiny tornado. Each speck swerves crazily in its rotation around him, and leaves a thin line of blood, or a torn robe, when it grazes him.

Multiplied a hundredfold, the effect is as gruesome as it is effective.

(Manyjaws. 6d6 damage for 3 rounds on that caster in the upper left hand side of the map)
 


SelcSilverhand

First Post
Glaive cuts the cultist in front of him as the man turns and levels his halberd at his chest. He silently screams in pain as the burning cut bubbles from the supernatural acid. He attempts to run Glaive through but at that moment Doral finishes his invocation and waves of rippling unreality flow across the room. The man staggers, unable to wield his weapon effectively enough to make an attack.
Kraken races across the battlefield and engages one of the nearby robed men. This one too is reeling from the effects of the spell. His mouth opens and closes in a babble of unheard speech as Kraken buries his falchion into his shoulder. He somehow remains standing despite the terrible blow. Two other cultists rush forward towards Kraken. They open their mouths to use their magics but realize the magical silence is deadening their powers. Instead the glide in close and stab Kraken with long wavy knives that cut bloody furrows.
Garuk slams into the cultist nearest him and sinks his simian fangs into the screeching woman's throat. She stabs ineffectively as the ape bears her down. Another figure moves unsteadily towards the ape and tries to plunge his dagger into his back but misses.
A figure far to the rear raises his hands in preparation to strike down the intruders. Suddenly a swirling cloud of motes envelope him. He has just a moment to be enthralled by the chaotic beauty of them before they begin scouring his flesh. His scream goes unheard in the silent field and when the motes clear a steaming skeleton still slick with blood shivers upright for a moment before collapsing. The last cultist ducks out of sight behind the crystal, drawing something from his robe as he does so.


OOC
[SBLOCK]
I rolled attacks before I did the saves for the vertigo field, so two of them are nulled.

Kraken took 3 points of damage from the two cultists near him.

Cultist Attacks and Damage (1d20+3=21, 1d6=3, 1d20+3=9, 1d6=1, 1d20+3=23, 1d6=2, 1d20+3=15, 1d6=4)
Will Save vs Vertigo Field (1d20+4=13, 1d20+4=18, 1d20+4=22, 1d20+4=13, 1d20+4=21)

Manyjaws (6d6=28)

Starting Round 2
[/SBLOCK]
 

Attachments

  • Pelvis r2.jpg
    Pelvis r2.jpg
    91.7 KB · Views: 58

Walking Dad

First Post
AC 21 (T13, FF18), HP 60/60, F +5,R+5,W+5
Eldritch blast: +7/+8, 4d6 damage
Short Sword +1, Icy +8, 1d6+3+1d6 ice on command

Glaive steps back to use his energy weapons superior reach as he takes another swing at the wounded cultist.

ooc: post 1006. I suggest we start a new thread.

[sblock=ooc]
Glaive

5 ft step up-right

Eldritch Glaive damage: 5d6 = 14
Eldritch Glaive attack: 1d20 + 7 = 13

active invocations: See the Unseen, Entropic Warding, DR 2 / cold iron
at-will: Blast, Glaive (+1d6 acid with shard focus), Detect Magic, Teleport, Shatter
Devil's Favor: 3/3 (+2 bonus on attack, save, or check)
Devil's Stamina: 1/1 (fast healing 3 for 5 rounds)
Bracers of Entangling Blast: 3/3
Gloves of Eldritch Admixture: 3/3
Healing Belt: 3/3
Wand (lesser vigor): 37/50
[/sblock]
 
Last edited:



Dr Simon

Explorer
Kraken gives a glance at the cultists mobbing him that suggests that it is a bad thing for their health to do that. By way of demonstration he carves into the man he had already wounded.

[sblock=OOC]
Full attack on opponent from last round. If he can take a 5 ft. step to the square down and left, he will do so, otherwise stand his ground.

Active spells: Bless

First attakc 1d20+10 =25, damage 2d4+4=9

Second attack 1d20+5 = 25, damage 2d4+4=12, Critical threat

Crit confrim 1d20+5 =15, damage 2d4+4=9
[/sblock]
 

Shayuri

First Post
Whisper gestures with her hand, moving the torrent of motes to follow the cultist who ducked behind the crystal. She then pauses and looks over the battlefield, charging her other hand with magical energy ready to fling at the next spellcaster to attempt his art upon them.

(Move action to redirect Manyjaws...which does allow a Reflex save for half damage, by the way, just to make sure you know...and then Delaying to interrupt the first spellcaster she spies with a Magic Missile spell)
 

Remove ads

AD6_gamerati_skyscraper

Remove ads

Upcoming Releases

Top