The Wayfinders - Expedition to Tempest Isle

jkason

First Post
Midian Rightson, human druid


"I can sense three more crystals"
, Glave says, his eyes glowing crimson. "Two ahead, were Kraken went and one behind us in the tunnels."

Midian nods. "Behind us is the way out, and I'm not sure we're strong enough to split in three. I say we take the two forward crystals first, concentrate whatever might we have left on that last one on our way out--if we get that far."
 

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Walking Dad

First Post
AC 19 (T13, FF16), HP 46/46, F +5,R+5,W+5
Eldritch blast: +6/+7, 3d6 damage

"That would be my suggestion, too.
"

[sblock=ooc]

active invocations: See the Unseen, Entropic Warding
at-will: Blast, Glaive (+1d6 acid with shard focus), Detect Magic, Teleport, Shatter
[/sblock]
 

Dr Simon

Explorer
Kraken gets to his feet slowly and stretches. Muttering a few words he touches his wounds and they knit together slightly.

"Up that way the tunnel branches. Those two mongrels that followed us came from one way, but it sounded like others down the other tunnel." He glances up at the crystal. "How many of these bloody things d'ya think we'd need to bust to muck* up their plans? I'd reckon they need all of them, so just the one would do, eh?"

*That's not the word he uses, but it sounds like it.
[sblock=OOC]
Dropping Hide from undead for a Cure Light Wounds on self 1d8+3=4
[/sblock]
 


Shayuri

First Post
"We don't know that," Whisper says to Kraken. "Keep attacking the strings holding it to the ceiling! Maybe just disconnecting it from the...the...body will be enough!"

She attempts to shift the motes of her spell to attack those support structures, if possible.
 

SelcSilverhand

First Post
The Thoqqua continues burning through the thick sinew strands holding up the crystal until a single strand remains. Kraken directs the power of his god upwards at it. His divine words cause the strand to vibrate and emit a note like a plucked lute string. With a loud crack, the strand parts and the massive crystal plummets to the ground. Everyone scrambles to avoid the falling debris, which strikes the ground like a falling meteor. The sound of shattering crystal fills the air as shards fly in all directions. A sickening wave washes over you that clenches your stomach. A vague shadowy form, barely perceptible, seems to flit between everyone in the room. It suddenly rushes towards the tunnel you entered from, seeming to shred to tatters at it struggles to find a host. It vanishes from your sight, though you're not sure if it has ceased to exist or merely passed from your sight...

The chamber begins to change almost immediately. The "organs" roil violently. Some swell and burst, spraying ectoplasm across the chamber, while other shrivel like fruits on a vine in a drought. Thick greenish bands still travel along the spine of the skeleton, providing a tenuous spiritual connection between the far flung Eberron crystal "nodes"


Forming up, you begin moving down the long neck of the skeleton. The tunnel is lit by the sickly green glow from the bands in the ceiling. You are able to travel only a few dozen feet before encountering a blockage in the tunnel. A cave-in has closed off the tunnel up ahead. Towards the outside of the cliff face you discover a small crack in the wall leading outside. A heavy rain is falling and the dim light is lit by intermittent bolts of lightning. Squinting, you can make out deep rents in the ground and chunks of wooden timbers scattered like discarded child toys.

There is a sudden crash as a massive gray tree trunk slams down a few yards away. With surprise, you realize it is not a tree, but a vast, clawed fore limb. Once concealed by one of the outbuildings along the cliff face, the animated limb is flailing wildly as it attempts to free itself. The limb is slowly being overgrown by green, slimy ectoplasm that is covering the limb like pseudo-flesh. You see scales beginning to form over it. If each of you laid head to toe the limb would still be longer than your entire group. Each bone is too large for even Kraken's arms to encircle. The claws on the foot are as large as greatswords and curved like sickles. They tear deep rents in the earth as they grasp and move.

In the other direction along the cliff face, you can see new dark rents in the surface, some possibly reconnecting to the blocked tunnel. Higher in the cliff you can see new grey surfaces emerging as the awakening creature struggles to free itself and cracks the stone.

You can see dim figures in the camp running about, though you cannot tell what they are trying to accomplish.

Glaive
[SBLOCK]
You can hear in your mind a horrific roar of rage and hatred deeper than any mortal creature is capable of. You can clearly see the form of the spirit as it attacks each of you in turn. It's fast fingers claw at the heads of your friends, though they seem unable to perceive it the same way you can. Failing to find a new host, the creature rushes away across the chamber. However its pseudo-life is short lived as you can already see it shredding to tatters as it tries to escape.

Once outside, you can sense the crystals still. One is embedded somewhere in the flailing clawed arm, and the other is somewhere in the collapsed section.
[/SBLOCK]

Know. Arcana DC 15
[SBLOCK]
With a sudden realization, you recognize the skeleton of the beast you are traversing. It is a dragon, but one of unheard of dimensions. The beast, when it lived, must have been twice as large as the largest speciman you have ever heard of. It must have been unimaginably ancient and powerful.
You can vaguely recall ancient legends of the time before the rise of humanoids when dragons and demons warred. You can recognize the deep perversion of this great dragon being reanimated and controlled by the spirits of their mortal enemy.
[/SBLOCK]

OOC:
[SBLOCK]
On the map you emerged just to the left of the green smudge near the forearms.

Kraken is down 45 hp (9 remaining)
Doral is down 17 hp
Glaive is down 4 hp
Midian is down 4 hp
Whisper is down 3 hp
Garuk is at 2 hp
[/SBLOCK]
 

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jkason

First Post
Midian Rightson, human druid

As the group makes their way outside, Midian heals Kraken again, though the power appears to be light in its application.

"Looks like the central node wasn't the only crystal capable of powering this thing. We have to find the others."

[sblock=OOC]CLW wand, Kraken. (1d8+1=3)[/sblock]
 

Walking Dad

First Post
AC 19 (T13, FF16), HP 46/46, F +5,R+5,W+5
Eldritch blast: +6/+7, 3d6 damage

"I sense them: One in the arm, the other in the collapsed section.
"

[sblock=ooc]
Sorry for slow posting. Kids were ill.

active invocations: See the Unseen, Entropic Warding
at-will: Blast, Glaive (+1d6 acid with shard focus), Detect Magic, Teleport, Shatter
[/sblock]
 


Shayuri

First Post
"Indeed...and when we find it, concentrate on the connecting cords," Whisper suggests. "They seem much more fragile than the dragonshards themselves."
 

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