The Wayfinders - Expedition to Tempest Isle - Page 121




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  1. #1201
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    I Defended The Walls!

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    (OOC - Is my Manyjaws spell expired yet? It's hard for me to keep track. They last 3 rounds each...)

    "Agreed."

    Whisper directs a blast of her own towards the captain, focusing the magic through the crystal they found to increase it's power dramatically!

    (Magic Missile...using the Empower shard!)

    (+50% is +5, for a total of 16 points.)

 

  • #1202
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    AC 21 (T13, FF18), HP 38/60, F +5,R+5,W+5
    Eldritch blast: +7/+8, 4d6 damage
    Short Sword +1, Icy +8, 1d6+3+1d6 ice on command

    Glaive's namesake hisses through the air again, this time at the captain.

    ooc


    attack the captain.

    Glaive

    active invocations: See the Unseen, Entropic Warding, DR 2 / cold iron
    at-will: Blast, Glaive (+1d6 acid with shard focus), Detect Magic, Teleport, Shatter
    Devil's Favor: 3/3 (+2 bonus on attack, save, or check)
    Devil's Stamina: 1/1 (fast healing 3 for 5 rounds)
    Bracers of Entangling the Blast: 2/3
    Gloves_of_Eldritch_Admixture: 3/3
    Healing_Belt: 3/3
    Wand (lesser vigor): 37/50
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  • #1203
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    OOC: Holding off to see if all that ganging up did the captain in, as that'll change my plans and I'll probably lightning bolt the crab, instead.

    BTW, I updated my HP below for this second attack, but I don't think you actually listed the damage Midian took from the first one?


    resources
    HP 40/53
    Bolts called (max 7): 1
    Wild shape remaining: 2/3

    Spells: Magical Feats: Spell Focus (Conj), Augment Summoning, Natural Spell

    Orisons (6, DC 14): Mending, Flare x2, Resistance, Guidance, Create Water
    1st level (4+1, DC 15): Magic Fang, Faerie Fire, Longstrider, Sandblast, Obscuring Mist
    2nd level (3+1, DC 16): Barkskin x2, Cloudburst, Body of the Sun
    3rd level (2+1, DC 17): Call Lightning*, Nature's Favor, Wind Wall
    4th level (1+1, DC 18): Ice Storm, Dispel Magic

    * attuned to empowered spell shard
    ** Eberron shard can recall evocation spells up to 4th level 2x/day (used 1x)

  • #1204
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    Quote Originally Posted by jkason View Post
    OOC: Holding off to see if all that ganging up did the captain in, as that'll change my plans and I'll probably lightning bolt the crab, instead.

    BTW, I updated my HP below for this second attack, but I don't think you actually listed the damage Midian took from the first one?


    resources
    HP 40/53
    Bolts called (max 7): 1
    Wild shape remaining: 2/3

    Spells: Magical Feats: Spell Focus (Conj), Augment Summoning, Natural Spell

    Orisons (6, DC 14): Mending, Flare x2, Resistance, Guidance, Create Water
    1st level (4+1, DC 15): Magic Fang, Faerie Fire, Longstrider, Sandblast, Obscuring Mist
    2nd level (3+1, DC 16): Barkskin x2, Cloudburst, Body of the Sun
    3rd level (2+1, DC 17): Call Lightning*, Nature's Favor, Wind Wall
    4th level (1+1, DC 18): Ice Storm, Dispel Magic

    * attuned to empowered spell shard
    ** Eberron shard can recall evocation spells up to 4th level 2x/day (used 1x)
    OOC
    Spoiler:

    I made a mistake on the first attack. I forgot Midian gets the natural armor and dex bonus of the dino so the captain would have missed the first attack


    The captain is down after those last three attacks so you can blast the crab

  • #1205
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    Kraken laughs at his new size, steps back, flips the dagger in his hand and deftly moves in to slash at the giant crab.

    OOC

    5 ft. step away from crab, allowing for his new 10 ft. range.
    Frenzy attack on crab. I'm assuming the dagger increases in size to base damage 1d6.
    Using Raging Luck action point to gain one extra attack, too.

    Edit: Bleah, misread the effects of Enlarge Person and raised Str bonus by +2, not Str. Please subtract 1 from all of those rolls.
    Last edited by Dr Simon; Monday, 3rd October, 2011 at 01:11 PM.
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  • #1206
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    Myrmidon (Lvl 10)



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    OOC: ARGH! Okay, I know for a fact that I rolled Midian and Garuk's attacks, and I swore I posted, but obviously the post isn't here, and every time I try to search for rolls on IC, the site craps out on me.

    Is anyone else able to get roll searching to work on there? If so, I'd appreciate the help. They weren't amazing rolls; I just want to make sure there's not still a way to get their links before I re-roll. Would have rolled under Midian Rightson and Garuk.

  • #1207
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    OOC: If it's any help, the last rolling links I could see from you are from 21 Sept.
    My Involvement:
    Spoiler:

    Player of Doral Kinsman the Beguiler in Who Wants to Be a Wayfinder
    IC

    DM for my v3.5 homebrew campaign, Last Stand of the Dorinthians
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    DM for his Sword and Sorcery Campaign; City-State of the Invincible Overlord w/BECMI rules
    Out of Character thread
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    My works:
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  • #1208
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    Quote Originally Posted by Shayuri View Post
    (OOC - Is my Manyjaws spell expired yet? It's hard for me to keep track. They last 3 rounds each...)
    OOC:
    I had to hunt around, but I think it ends at the end of this turn. You cast it at the start of the round that killed the cultist leader. Next round you cast enlarge person to break the grapple. Then this round you cast magic missile.

  • #1209
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    Myrmidon (Lvl 10)



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    Midian Rightson, human druid

    OOC: Okay, finally got IC's search to work for me. Whew.


    His opponent fallen, the dinosaur that is Midian roars, a sound echoed by the stormy clouds above, which roil and rumble in response. With a blinding flash, a bolt of lightning issues forth, grounding itself through the undead crab.

    Meanwhile, all close threats to Doral removed, Garuk chooses to launch himself at the only remaining enemy that might threaten the human his druid has given him to protect. He arcs across the deck, slashing for any exposed bit of undead flesh between the crab's armor plates.

    actions
    Midian. Standard: Call another bolt.

    Empowered lightning bolt damage (+50%), DC 17 reflex half (3d10=21)

    With empowered, 31 damage, reflex save for half.

    Garuk: Charge attack. He has 10' reach, so stopping that far off to hopefully avoid reach from the crab:

    Charge attack crab. (1d20+12=15, 1d8+5=11)


    resources
    HP 40/53
    Bolts called (max 7): 2
    Wild shape remaining: 2/3

    Spells: Magical Feats: Spell Focus (Conj), Augment Summoning, Natural Spell

    Orisons (6, DC 14): Mending, Flare x2, Resistance, Guidance, Create Water
    1st level (4+1, DC 15): Magic Fang, Faerie Fire, Longstrider, Sandblast, Obscuring Mist
    2nd level (3+1, DC 16): Barkskin x2, Cloudburst, Body of the Sun
    3rd level (2+1, DC 17): Call Lightning*, Nature's Favor, Wind Wall
    4th level (1+1, DC 18): Ice Storm, Dispel Magic

    * attuned to empowered spell shard
    ** Eberron shard can recall evocation spells up to 4th level 2x/day (used 1x)

  • #1210
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    Blood arcs through the air as Glaive's blade carves across the captains chest. As he reels backwards two volleys of magic missiles from Whisper and Doral slam into him. Battered and broken, his greataxe drops from senseless fingers and he falls heavily to the deck.
    Kraken attacks like a whirlwind on the immense crab. His blade carves through tough chitin exposing the creatures rotted innards. Black and green slime pour over him in a torrent, but he carves on. It waves its one remaining functional claw in the air and prepares to slam it down onto the barbarians head with the sky opens up and a great spear of lightning touches the upraised claw tip. There are a series of loud popping noises as superheated liquids burst the crabs exoskeleton. Fountains of slime spray the deck as the creature crashes to the deck, then slides overboard.

    Looking around, you cannot see any other moving forms. A few pirates remain unconscious at your feet from Doral's spells. The ship lists slightly despite losing the crabs weight. The ship is likely slowly taking on water but it will take some time to sink fully.

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