The Wayfinders - Expedition to Tempest Isle

Mista Collins

First Post
As Midian and Whisper focus on the mast, Seria makes sure all the soldiers and mercenaries are all right. Though she isn't skilled in dressing wounds, she is willing to help where she can.
 

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SelcSilverhand

First Post
Rouark and the other mercenary approach the Captain to relay what they know about the fighting. At the front of the ship the sailor near Whisper kneels near his shipmate and extracts him from the dead shark-man's grip. He begins checking to see if there is any life left in him. At the rear of the ship, Seria looks over the two mercs that helped fend off the crabs. Rouark looks to be the only one injured as he moves about the deck with a slight limp from where the crabs pincher caught him. Her own wounds are grievous however from being crushed by giant pincher's and used in a tug-o-war. Midian works his magic on the mast, bending the wood inside out so that the damaged areas are no long deep in the mast. The acid coated section eats through its support and breaks off the mast. After looking at the warped wood of the mast, Midian can see that it will need to be mended and warped back into proper shape in order to return it to its original strength.

OOC
Seria is down by 14hp, Midian is down by 21hp, Whisper is down by 6hp, Rouark is down by 4hp.
 

jkason

First Post
Midian Rightson, human druid

SelcSilverhand said:
Midian works his magic on the mast, bending the wood inside out so that the damaged areas are no long deep in the mast. The acid coated section eats through its support and breaks off the mast. After looking at the warped wood of the mast, Midian can see that it will need to be mended and warped back into proper shape in order to return it to its original strength.

Midian frowns. "I can try mending some of this, but I fear it'll still be unstable until I can warp it back properly tomorrow," he says. Touching the damaged portion of the mast, he whispers something, and as his hand glides over it, some of the wood seems to mesh itself back into place.

[sblock=OOC]Midian has one instance of Mending prepared. If it'll strengthen the mast, he'll use it there. If he needs another Warp Wood to really fix it, he might try it on the broken mast, though I'm not sure how large the break is / if Mending covers it.[/sblock]
 



SelcSilverhand

First Post
Whisper kneels over the fallen sailor and checks him over carefully. His face is badly mangled from the shark-man's bite, however he has a very weak pulse. She binds the wounds to slow the bleeding until a healer can get there. Johan approaches Seria and attempts to keep a straight face as he offers his paladin gift of healing hands. Closing his eyes and concentrating, you feel a flow of divine energy fill you and ease the pain of your wounds.
After examining the mast and casting his mending spell, Midian believes that it will be in no danger of breaking as long as it is not overly strained. The weather tonight seems mild, it should hold for another day. Already sailors are climbing the center mast carrying long bundles of rope to fix the rigging and raise the center sail.
A few moments pass as the crew continues to assess the damage and repair what they can. The mercenaries move up onto deck armored and armed for battle. The captain questions those who were on deck about what happened with brief interruptions while he directs the repairs. A sailor climbs over the fallen sail cloth to check on Whisper and the fallen sailor. All conversation dies however when a deep-sounding horn call echoes across the water. Everyone stops and looks around nervously, wondering what new attack is about to be sprung on them. There is a shout up above in the rigging as one of the climbing sailors stops and slowly turns to face the water. He balances precariously for a moment before leaping overboard into the water.

Whisper
[SBLOCK]
You heard a sound just before the sailor leaped. At the railing near the front of the ship you recognized a spell being cast, Suggestion. Peering into the dark water, you see 3 pale faces looking up out of the water. They look like women, each identical to the other, with long dark hair that clings wetly to their scalp. All that you can see of them are their heads bobbing at the surface.
[/SBLOCK]

OOC
[SBLOCK]
You have about 3 rounds between the last posts and when the horn blows if you would like to take other actions such as healing up.
Seria - Johan healed your for 8hp's. You're now only down by 6.

Code:
      ||
     |RR|
    |    |
   |--H---|
   |X     |
   |X O  R|
   |W ####|
N  |  ####|
N  |  ####|
N ====OX====  X
   | R  H |
   |      |
   |  M   |
   | RO   |
   |SJ   R|
   |--H---|
    | XX | 
     |  |  
      ||   

S : Seria
J : Johan
M : Midian
W : Whisper
X : Sailor
N : Water-Women
R : Mercs
H : Stairs
0 : Mast

Init Order
Midian
Seria
Johan
Whisper
Sailors
Bad Guys
[/SBLOCK]
 

Mista Collins

First Post
"Thank you. I appreciate it," Seria says to Johan with a smile. "But don't go getting any ideas."

As the horn sounds, Seria has a look of confusion on her face as the sailor jumps overboard.
 

Shayuri

First Post
"Over here!" Whisper calls. "They're casting spells from the water!"

She casts a spell of her own, directing a pair of whizzing little energy bolts to strike the central figure.

(magic missile...man, I hate blowing 2nd level spell slots on 1st level spells...but it's my best attack spell at this range :))
 

jkason

First Post
Midian Rightson, human druid

[sblock=OOC]I seem to have forgotten we bought ourselves a CLW wand. Midian will use it at least once on himself, which leaves two more hits if the others want them. If not, since he's low enough, Midian will heal himself up to full if he can.[/sblock]

As the man falls overboard and Whisper calls her warning, Midian turns toward the railing, a series of whistles and clicks coming from him as he gestures with mistletoe. In the air above where Whisper indicated, oblong bodies begin to take shape.

[sblock=OOC]Swapping out Flaming Sphere for Summon Nature's Ally II, using the 1d3 lesser creatures version to summon Porpoises. If Midian has line of sight to the folks in the water, he'll summon the porpoises right there. If not, he'll do his best to guestimate and let the porpoises, er, fall where they may. They won't fully form until Midian's initiative next round.[/sblock]
 

SelcSilverhand

First Post
Seria and Midian rush to the railing to see what Whisper is pointing at while Johan moves to the other side of the deck to see if he can help the sailor. Seria and Midian see the face of three women floating low in the water. Whisper incants her spell and launches two bolts of energy at the women. Two of the women are struck and vanish in a burst of spent magical energy. The remaining woman hisses angrily. You see the water around her churn and catch a glimpse of a slick, serpentine body. She incants a spell and launches a return salvo at Whisper. A glob of hissing slime, like the one that struck the mast, passes by her head only inches away. The sailor in the water looses a loud, terrified scream from the other side of the ship. The sailors on deck are shouting "Shark!". The rest of the crew are scrambling to throw rope to him, while the mercs are reaching for their crossbows.

Whisper
[SBLOCK]
You identify both spells. The effect your magic missiles dispelled was a Mirror Image spell. The spell the creature used on you in return was an Acid Arrow spell.
[/SBLOCK]




OOC
[SBLOCK]
I used the first roll for midian's hit points, there are still two more rolls to use on whoever you like.
Midian 1st charge, two extra (1d8 1=8, 1d8 1=7, 1d8 1=5)
Midian : -13hps
Seria : -6hps
Whisper : -6hps

Code:
      ||
     | R|
    |R   |
   |--H---|
   |X     |
   |X O  R|
   |W ####|
   |  ####|
N  |  ####|
  ====OX====  XW
   |    HJ|
   |     R|
   |M     |
   | RO   |
   |S    R|
   |--H---|
    | XX | 
     |  |  
      ||   

S : Seria
J : Johan
M : Midian
W : Whisper
X : Sailor
N : Water-Women
R : Mercs
H : Stairs
0 : Mast
W : Shark

Init Order
Midian
Seria
Johan
Whisper
Sailors
Bad Guys


Ranged attack vs whisper (1d20 6=11, 2d4=7)
Random chance, Hit on a 1 (1d3=2)
Whisper second MM, hit on a 1 (1d2=2)
Whisper Spellcraft (1d20 10=29)

[/SBLOCK]
 

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