IVV1: The Forgotten Map [orsal judging] - Page 46
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    "Eh Lerrin, the lizard is still alive. I have a cure light potion i can give it, or if you can stableize it before it dies, then dianna's death won't be in vein."

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    Quote Originally Posted by Scott DeWar View Post
    "Eh Lerrin, the lizard is still alive. I have a cure light potion i can give it, or if you can stableize it before it dies, then dianna's death won't be in vein."
    When Karl gets to the lizard, Lerrin is casting his spell on Vindala, 75' away. Karl isn't sure whether Lerrin could get to the lizard in time to invoke Ulura's healing power.

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    Quote Originally Posted by orsal View Post
    When Karl gets to the lizard, Lerrin is casting his spell on Vindala, 75' away. Karl isn't sure whether Lerrin could get to the lizard in time to invoke Ulura's healing power.
    "damn lizard." says Karl flatly. He attempts to stabilize the lizard by administering first aid (Heal skill, dc 15 std action) as he is not willing to sacrifice hsi potion quite yet.

    1d20+1=18

    just make sure his heal is good, he pulls oput his potion of cure light. when he sees the lizard remains alive, he will pick up the lizard gingerly and place it in the cage then lockes it, leaving the live chicke in the cage with it.

    "that is all we needed to do, lizard"

    he looks for larrin and when he spots him he asks,"do you need this?" he holds up his potion of cure light.

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    Karl successfully heals the lizard, now unconscious but stable. The rest of the group join him, Babette carrying the cage, and they stick the lizard inside. Lerrin declines to take the potion. "You'll need it more than I. Who knows what you have ahead of you? Ulura will bless me with healing herself if I need it."

    Lerrin will leave with Razengrul to... well, use you imaginations. Is there anything you want to ask of them before they split? With Dianna dead, you're now down to four: Karl, Babette, Vindala, and Oskar (the last currently an NPC, although jaker may reclaim control any time he wants).

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    OOC: I can't think of anything that Karl would ask them, except "don't name the children after him (Karl)" He would probably suggest that we bring Diana back to orussus for a good and proper burial.

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    ooc: I can't think of anything. I do want to get rid of this lizard before he wakes up, though.

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    Quote Originally Posted by Heckler View Post
    ooc: I can't think of anything. I do want to get rid of this lizard before he wakes up, though.
    OOC: dittos to that!

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    OOC: Can't seem think of anything except the burial thing.

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    XP for shocker lizard battle: 240 XP each

    After Lerrin and Razengrul part, the four of you haul Diannas corpse back to town. If nobody suggests a different plan, Ill assume you take the corpse to the Temple of Azwan for funeral rites [her character sheet lists Azwan as a patron deity], then go to the temple of Halina to get the map, and finally take the map and captured shocker lizard to meet Scrate at the same tavern as before. Is that right? Anything else before meeting Scrate again?

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    ooc: sounds good to me.

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