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Thread: Making your own power cards
Thursday, 24th April, 2008, 05:11 AM #211
Acolyte (Lvl 2)
Trolls, these are magnificent-looking. Did you recreate the DDM card background yourself, or is it posted online somewhere? (My brief Google fling doesn't turn up anything from the current DDM version.) Are you planning on making the files available anywhere, for others to play with?
I strongly suspect your work will be superior to whatever we see in Friday's Wizards update....
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Friday, 25th April, 2008, 05:34 AM #212
Time Agent (Lvl 24)
A bump. Becuase these really are better than WotC's effort.
I'm kind of partial to Lord Thanatos's, but I'm a sucker for anything I can include a pretty picture I found online with the text.
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Friday, 25th April, 2008, 05:40 AM #213
Novice (Lvl 1)
Limed for truth! We have a winner!Originally Posted by Oryzarius
Friday, 25th April, 2008, 05:45 AM #214
Magsman (Lvl 14)
QFT as they say. I am really looking forward to Troll releasing his templates for me to play with. WotC should be ashamed...or, at least, hire Troll!Originally Posted by deathdonut
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Friday, 25th April, 2008, 07:30 AM #215
Novice (Lvl 1)
Friday, 25th April, 2008, 08:03 AM #216
Every card posted in this thread are nicer!Originally Posted by Aridhra
Shado's 4e Character Sheet
Friday, 25th April, 2008, 09:32 AM #217
Actually joined EN to be able to say. Wow. These looks so good.Originally Posted by Trolls
Friday, 25th April, 2008, 10:51 AM #218
Acolyte (Lvl 2)
To give WotC some credit, theirs are designed to be filled in for any power, whereas the ones we have here require editing on the computer.
Still, the extra effort is worth it!
Template/tutorial coming soon, just needs a bit of polishing. I'll post it some time this weekend.
Friday, 25th April, 2008, 10:53 AM #219
Acolyte (Lvl 2)
I took the DDM background from the Dungeons of Dread PDF on the official site.Originally Posted by Oryzarius
Friday, 25th April, 2008, 10:57 AM #220
Trolls:Originally Posted by Trolls
First of all, I registered here just so I could provide said thoughts.
- I agree that action symbols fit better in the top left than attack type. It's arguably the symbol that will matter the most for "what can I do" when digging through the pile, as it were.
On to the more critical side of the constructive feedback. Namely, my suggestions for this latest batch you posted. (Don't get me wrong, they're gorgeous, but I feel things can be a little more streamlined; PLEASE DO NOT EAT ME for being presumptuous. ) I wish I had Photoshop skills so I could demonstrate what I mean... oh wells.
- Sticking the "action" type in the bubble as well, perhaps under the symbol or over it, would also get the point across. You could then remove that particular line from the actual card box itself and save a little space, as well as free up an entire notch. The same with "ranged 10" and similar attributes. That notch gets the main point across, and a little text (albeit tiny text) will reinforce the meaning.
- I would remove the "power type" from the notches and stick it as the first line in the main text box with its own font to make it stand out (maybe a little big larger as well). I keep envisioning it being displayed in a more calligraphic font. Potentially seeing "Wizard Attack 1" for, say, Ray of Frost on the side is kind of "whatever", even though it would help sorting the cards. In all seriousness, I'd care more about the WHEN than the IF; ie - I'd be looking to see what powers I can use at X time in the adventure, not what's coming up and so on and so forth. Maybe that particular detail could go in the top right corner as three lines?
So to rehash, this is what I'm suggesting in a more textual format, using the Bigby's you posted. Parentheses around text means it's tiny text.
This jury's still out on the idea of other things, such as sustain being in a notch, and so on. Some of the details seem best suited for the text, so I dunno. This is just me being a feedback minded person is all!Code:SYM Bigby's Crushing Hand Wizard BOL Attack (Standard) 15 Int vs. Ref (Attack) LOTS OF 2d10 POWER TEXT + Int (Hit) 10 (Ranged)
/goes to bed now