Making your own power cards - Page 53





  1. #521
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    Sunspot - I notice on the Cleric page (I haven't checked the rest) the first 3 powers all have the same base page. The same stats on the sides and the same flavour text on the bottom.

    Tintagel - Is it possible to get your template in the paint.net format? Obviously, when I open your template it's all one layer.
    Last edited by hennebeck; Sunday, 25th May, 2008 at 08:24 AM.
    ~Hakuna Matata~
    That's dwarven for, "I got an axe an' I aint afraid ta use it."

 

  • #522
    Thanks for the catch Hennebeck,

    I've corrected and re-uploaded the cleric file.

    I suspected the cleric might have a few mistakes in it, I was dead tired when I made that one.
    There might be a few mistakes in the KotS powers, because I first tried to convert the bonuses into their respective stats, but then realized I didn't necessarily have all the info, so I've keep most of them in their default mode.

    If you see any other errors let me know.

    Enjoy!

  • #523
    Quote Originally Posted by meandog
    [PS: Now to work on racial powers... (anyone have ideas on what template color I should use for racial powers?) (grey, purple, blue, something else?)
    Some racial powers are at-will, encounter and daily. So stick with the green, red and black. Any other ones i say do in blue.
    Just my thoughts.[/QUOTE]I agree. Stick with the standard coloring schema; there's not much of a reason to separate out race when the main issue is when the power can be used. Where it comes from is "just" fluff, really. Who cares if it's your Wizard ability or your Racial trait? If there's an item or other powers that affect that, you're probably getting into a more complex, memory/note-demanding situation anyway.

  • #524
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    A note for all templaters: The next version of MSE, 0.3.6, is expected to be released soon, possibly later today. Templates for 0.3.5 most likely won't work under 0.3.6. This thread on the official forum lists the major differences between the two versions.
    Also posts as Ashardalon (here and elsewhere) and as Eques Concordia and Guinea Pig (only elsewhere).

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    Ashnar, currently searching the Peregrine Shard.
    Sedar Spirewalker, Halfling Investigative in Living Eberron.
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  • #525
    Here are the power cards of all H1 characters in Ander00 style...
    Power Cards

    And here are all the magic item in the same style...
    H1 Magic Items

    Cheers

  • #526
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    Quote Originally Posted by hennebeck
    Tintagel - Is it possible to get your template in the paint.net format? Obviously, when I open your template it's all one layer.
    Sorry, I work exclusively in Photoshop. Perhaps there is a converter somewhere?

  • #527
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    ...
    Last edited by hennebeck; Wednesday, 28th May, 2008 at 05:53 PM.

  • #528
    Quote Originally Posted by sunspot
    Goodpoint meandog, how about the 'mixing/blending of colors?
    Or would green blended into blue look too weird?
    I think the blending would be cool....if you can get it to look good. The cards maybe to small, so you might not get the blending to work out.

  • #529
    Tintagel,

    Can you add some icons for free actions (dash, checkmark, x?) and reaction actions (maybe a return arrow like on your enter key on a computer keywobard)? And one for constant effects (infinity symbol, perhaps)?

    Thanks!
    AFCErik,
    Purveying perils at
    www.actionfigurecomics.com

  • #530
    That's a good idea,
    We could definitely use icons for free action.
    Reactions/interrupts are the ! but there are a few others we could use.

    I really like the current icons so something in that style would be good.

    Cheers,

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