D&D 4th Edition DDXP 4E Rules Appendix





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  1. #1
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    DDXP 4E Rules Appendix

    Apparently this wasn't posted - this was given to me by another player, who supposedly scanned it in from a handout his GM gave him and that he scanned in. It appears to be a 5 page rules appendix from the first preview module.

    These aren't exactly what I'd call revolutionary rules scoops, but hey, someone will probably care. The most useful is probably the skill list at the end.

    If WotC doesn't want this up for any reason (and I have no idea why you'd care), just let me know and it'll be done.
    Attached Thumbnails Attached Thumbnails Scalegloom Rules1.JPG   Scalegloom Rules2.JPG   Scalegloom Rules3.JPG   Scalegloom Rules4.JPG   Scalegloom Rules5.JPG  


 

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    ° Ignore Saishu_Heiki
    Thank you.

    I have not completely read them yet, but it should clear some things up.

  • #3
    Rock.
    Gary Gygax: "Thank you for teaching us how to fight monsters."

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    ° Ignore RandomCitizenX
    Than you very much. The info here will help with my 4e promo game.

  • #5
    Other than gaining the ability to use certain powers, does being "bloodied" affect your pc or creature in any way?

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    ° Ignore RandomCitizenX
    Quote Originally Posted by Methos of Aundair
    Other than gaining the ability to use certain powers, does being "bloodied" affect your pc or creature in any way?
    Just seems to be a trigger for powers.

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    ° Ignore fafhrd
    Quote Originally Posted by Methos of Aundair
    Other than gaining the ability to use certain powers, does being "bloodied" affect your pc or creature in any way?
    Some things gain powers against you. Other than that, no.

  • #8
    If anyone happens to have the entire Scalegloom or Escape from Sembia scanned, please shoot me a link at mformoniker at gmail dot com.

    Cheers,
    d.
    Author of ZWEIH─NDER Grim & Perilous RPG, a Warhammer Fantasy Roleplay retroclone

  • #9
    Quote Originally Posted by Moniker
    If anyone happens to have the entire Scalegloom or Escape from Sembia scanned, please shoot me a link at mformoniker at gmail dot com.

    Cheers,
    d.
    Or just be courteous enough to post them here.
    Gary Gygax: "Thank you for teaching us how to fight monsters."

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  • #10
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    ° Ignore Stalker0
    So we have learned several new things from this document:

    1) There is still a surprise round.

    2) Forced movement does NOT provoke opportunity attacks.

    3) It mentions under action points that they are "most commonly" used to grant extra actions. That indicates there may be some additional things you can do with them.

    4) The heal skill can apparently grant saving throws. Its possible you might be able to use heal to pull a man out from stunned, etc.

    5) There is a direct order to actions. Ongoing damage occurs before regeneration. An extra action from your action point comes AFTER your regular actions (important if you have that feat that gives you +3 to attack rolls on action point actions).
    Is your game having issues with Grind? Check out Stalker0's Guide to Anti-Grind

    Do you want a skill challenge system that is less mechanical and encourages more roleplaying? Try my Obsidian Skill Challenge System

    Like the core 4e system, but prefer a more balanced system with additional options? Try my Alternate Core Skill Challenge System

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