D&D 3rd Edition / 3.5 [ooc] - Dogville - a bloody 3.5 game [5/5] - Page 11





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  1. #101
    ooc - dogville

    WD - Yes, you're right. I had forgotten about Kaddok's light spell, actually. I wasn't trying to suggest it had been counter-spelled.

    Where in Europe are you?

    doghead
    aka thotd
    (-_-)


    [LEW] Jaan Saaresar of Orsilia, servant of the Greenman, is currently in - Limbo -

 

  • #102
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    Myrmidon (Lvl 10)

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    Let it decided by vote shall we? I won't vote, is up to the rest.
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  • #103
    Quote Originally Posted by doghead
    ooc - dogville

    WD - Yes, you're right. I had forgotten about Kaddok's light spell, actually. I wasn't trying to suggest it had been counter-spelled.

    Where in Europe are you?

    doghead
    aka thotd
    I'm from Germany. Why do you ask? Is my english to bad?
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    Hi I'm a comic and rpg nerd. Don't hurt me, please.

    PS: English is NOT my native language!

    May the 4th be with you!

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  • #104
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    Myrmidon (Lvl 10)

    Voda Vosa's Avatar

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    Hey, not as bad as mine! ^_^
    Visit The Link Village of Voda Vosa in the RG for complete game links, and stuff!

  • #105
    ooc - dogville

    WD, Voda - Your English is fine. I have a great deal of respect for anyone who can function in a different language. I have studied three languages, and none of them stuck.

    Last year I worked with a German for about 9 months. Something you posted just reminded me of the way he used the language. So I just wondered.

    doghead
    aka thotd
    (-_-)


    [LEW] Jaan Saaresar of Orsilia, servant of the Greenman, is currently in - Limbo -

  • #106
    ooc - dogville

    I have put together PC stat blocks to save time. Please check them over and make sure that they accord with your character sheets. I have tried to use the most up to date, but please check. Thanks.

    doghead
    aka thotd

    Alton Magbrew

    Male Halfling Evoker 2 (CG)
    STR 10, DEX 14, CON15, INT 16, WIS 12, CHA10
    Speed 20 ft. Initiative +2. Perception +1.
    BAB +1
    * melee +1 club (1d4)
    * range +4 sling (1d3, 50 ft.)
    AC 13 (Touch 12, FF 11). HP 27.
    Saves: Fort +3, Refl + 3, Will +3.
    Skills: Appraise +8, Know (Dungeoneering) +8, Spellcraft +8, Stealth +9, Use Magic Device +3.
    Base Spell Save DC 13. Spellcraft +8.
    Languages: Common, Halfling, Draconic, Abyssal, Elven.


    Ather

    Human Male Rogue 1/Fighter 1 (N)
    STR12, DEX18, CON12, INT14, WIS08, CHA12.
    Speed 30 ft. Initiative +4. Perception +4.
    BAB +1
    * melee +5 rapier (1d6+1)
    * melee +5 dagger (1d4+1)
    * range +5 shortbow (1d6, 100 ft.)
    AC 19 shield (Touch 14, FF 15). HP 27.
    Saves: Fort +3, Refl +6, Will -1.
    Skills: Acrobatics +7, Deception+6, Diplomacy +6, Disable Device +9, Intimidate +6, Know (local) +7, Perception +4, Stealth +8, Swim +4, Theft +9, UMD +6.
    Languages: Common, Goblin, Elven.


    Sergeant Brottor Broddok

    Male Hill Dwarf Fighter 2. LG.
    STR16, DEX10, CON16, INT08, WIS12, CHA10.
    Speed 20 ft. Initiative +0. Perception +1.
    BAB +2
    * melee +7 mw longsword (1d8+3)
    * melee +5 dagger (1d4+3)
    * range +2 crossbow (1d8, 80 ft.)
    AC 18 shield (Touch 10, FF 18). HP 40.
    Saves: Fort +6, Refl +0, Will +0.
    Skills: Craft (weaponsmith) +1, Intimidate +2, Prof (miner) +2, Ride +1.
    Languages: Common, Dwarven.


    Kaddok Windcaller, Shoanti Hawk Clan Shaman.

    Human Male Cleric 2 (N)
    Deity: The Storm Hawk (Shoanti Tribe Totem) (Air & Animal).
    STR14, DEX12, CON14, INT10, WIS16, CHA12.
    Speed 30 ft. Initiative +1. Perception +3.
    BAB +1
    * melee +4 mw earth-breaker (2d6+3)
    * melee +3 dagger (1d4+2)
    * range +2 bolas (1d4, 10 ft.)
    * range +2 lightning arc (1d6+1, XX ft)
    AC 15 (Touch 10, FF 14). HP 29.
    Saves: Fort +5, Refl +1, Will +6
    Skills: Know (religion) +5, Spellcraft +5, Survival +8
    Base Spell Save DC 13. Spellcraft +5.
    Languages: Common, Shoanti.


    Zarpox Tremen

    Human Male Warlock (CN)
    STR14, DEX16, CON16, INT10, WIS08, CHA12
    Speed 30 ft. Initiative +3. Perception -1.
    BAB +1.
    * melee +4 mw falchion (2d4+4)
    * range +5 eldritch blast (1d6, 30 ft.)
    AC 17 (Touch 13, FF 15). HP 29.
    Saves: Refl +3, Fort +3, Will +2.
    Skills: Bluff +5, Know (planes) +2, Perception -1, Spellcraft +2, Use Magical Device +3.
    Languages: Common.
    (-_-)


    [LEW] Jaan Saaresar of Orsilia, servant of the Greenman, is currently in - Limbo -

  • #107
    Looks fine. The range of the arc is 30 ft.
    29 HP, no favored class bonus?

    BTW: English is the only non-native language I use for hobbies.
    The other language I have learned are hebrew, latin and ancient greek.
    Last edited by Walking Dad; Tuesday, 15th April, 2008 at 07:59 AM.
    Signature

    Hi I'm a comic and rpg nerd. Don't hurt me, please.

    PS: English is NOT my native language!

    May the 4th be with you!

    PbPs

    Invisible Castle

    http://www.d20srd.org/
    Pathfinder SRD (Pathfinder_OGC)


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  • #108
    ooc - dogville

    WD - 30 ft. Got it. The above details came from the ooc thread. However, there was some chopping and changing, so I want everyone to confirm I have the final version. What should Kaddok's HP's be?

    doghead
    aka thotd
    (-_-)


    [LEW] Jaan Saaresar of Orsilia, servant of the Greenman, is currently in - Limbo -

  • #109
    31, with favored class bonus:

    HP: 14 (con) + 6 (1d8) (1st level) + 5 (1d8) (2nd level) + 4 (2x Con Mod)= 29

    + 2 fav class = 31
    Signature

    Hi I'm a comic and rpg nerd. Don't hurt me, please.

    PS: English is NOT my native language!

    May the 4th be with you!

    PbPs

    Invisible Castle

    http://www.d20srd.org/
    Pathfinder SRD (Pathfinder_OGC)


    My Houserules

    I am SpiderClan

  • #110
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    Deuce Traveler's Avatar

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    Hmmm... maybe we should try to work as a group. Should we protect the animals or target some of the goblins, such as the wolf riders?
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    DM for my v3.5 homebrew campaign, Last Stand of the Dorinthians
    OOC//Chapter 1- Homeless (Closed)//Chapter 2- Illusions (Closed)//Chapter 3 - The Imperials (Closed)//Chapter 4- The Second Invasion (closed)//The Final Chapter(closed)//Dead Secrets(closed)//Rogue's Gallery//Story Hour

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