+ Log in or register to post
Results 51 to 60 of 133
Monday, 31st March, 2008, 01:17 AM #51
recruiting - s&b
I thought about it overnight, and I'm going to just leave things as they are - use whatever source you like. I realise that the Pathfinder classes and races are a little different, but not enough that its a huge issue. I'd rather just get the characters done, and the IC thread started.
Characters so far:
Redclaw's Ather, male human fighter rogue
Gyojin's Alton Magbrew, male halfling evoker
DT's Sergeant Brottor Broddok, male dwarf fighter
Voda Vosa, sweating his thesis presentation - Good Luck Voda!
Walking Dad. In Strahd's Yar Gock pbp game, he uses clerics as witch doctors (shaman). It works quite nicely. Plus the cleric is a good solid character.
I'm going to get to work on the opening ic post - up sometime in the next 24 hours.
- EN World
- has no influence
- on adverts that
- are displayed by
- Google Adsense
Monday, 31st March, 2008, 02:33 AM #52
recruiting - s&b
- Thoughts on Posting -
My goal is to try and move through the material quickly. Posting rates will have an impact on this, but so will how we post. This is something I need to work on myself. From my end, I'm going to try and ensure every post provides something to move the game forward. My goal is to have you asking me to slow things down a bit than rather than asking to speed things up.
When posting, try and give me your character's intentions and approach rather than just his actions. This way, for example, a multiple post Q&A session between a PC and a NPC could possibly be reduced to a single exchange - a statement of intentions and approach, and a summary of the outcomes. Of course, you can indicate specific actions. Remember, I don't have copies of your character sheets, so add in any crunchy bits that you think might be necessary or useful.
Similarly for combat, focus on objectives and strategies over specific actions. If we get the hang of it, it may be possible (not likely, but possible nevertheless) to cover several rounds in a single summary. At a minimum, I want to cover one round of combat with one post. Everyone posts, then I post a round summary. Ideally, turn around would be about 48 hours or less.
They will probably be some glitches early on. But hopefully, over time, I will get better at understanding what you are trying to achieve, and you will get better at explaining in terms simple enough for a dog with a small brain.
As always, let me know how things are going from your end. The more input I get, the better I can tune things. And vice versa.
- Notes on Style -
I'm not a fan of coloured text for speech. "Talking marks" are sufficient.
Italics for thoughts.
Monday, 31st March, 2008, 04:39 AM #53
recruiting - s&b
I've decided to split the first post and start the IC thread so people have somewhere to play around while we sort the last few characters.
[IC] dogville - a bloody dnd game
We will keep using this thread for ooc stuff for the moment.
Monday, 31st March, 2008, 01:10 PM #54
ooc - dogville
I've just had a closer look at the way Pathfinder handles feats. I have no problem with the way it handles general feats, but the combat feats ... yeah, nah.
I really don't want to be bothering with which feat is active, and remembering whether the PC used dodge last round so he can use mobility this round. In many cases it just looks like an additional level of micro-detail that adds nothing to game play. I can see the advantage of funky manoeuvres in adding to the fun factor - but these are ... well, not that.
OK, at this point I am going to adopt the 'ignore it and hope it doesn't bite me' approach. We will see how things go. Now off to the Pathfinder crunch thread to share my little rant and see what others are thinking.
Monday, 31st March, 2008, 01:51 PM #55
Superhero (Lvl 15)
Final Character (using Pathfinder rules)
Kaddok, AC 15 (T11, FF14), HP 31/31, F +5,R+1,W+6
Kaddok Windcaller, Shoanti Shaman
Last edited by Walking Dad; Friday, 15th August, 2008 at 03:49 PM. Reason: Hide Shirt
Monday, 31st March, 2008, 11:50 PM #56
Acolyte (Lvl 2)
Okay, so how should I work the Dodge and Mobility feats? Obviously I'm moving toward Spring Attack, so I'd like to keep those two. Is dodge just always on? Should mobility just be the old +4 to AC vs AoOs? I'm fine with however you want to handle it.
Tuesday, 1st April, 2008, 12:36 AM #57
ooc - S&B
Ah, spring attack. I was in a game once where the BBEG's sidekick (all in black armour) had spring attack. He seemed to regularly give us hell, and we hated him. My pally ran into him while the pally was out for an afternoon stroll with a lady (so no armour). The Pally was beaten to within an inch of his life - and he spent most of the time fighting defensively. The dude in black also took the pally's dog to negative hp's! That was just uncalled for.[/nostalgia trip]
Redclaw Personally, I would tend to leave it as is in the 3.5 rules. Actually, I think I'm just going to the run the npc's with the 3.5 feats. It seems much easier that way.
The Pathfinder mobility is a slight improvement in that it automatically denies any AoO's provoked by movement rather than just providing a AC bonus. Actually, its probably a big improvement, as I can never recall really using Mobility (although I took if for several characters). Spring Attack seems pretty much the same, both in application and effect. Losing Dodge and Mobility when you Spring Attack is a bit of downer through.
I'm going to leave it up to you. Call them Feats, and use them as per 3.5. Or call them Stunts, and us them as per Pathfinder. Once you have chosen, they will stay that way. But down the track we can look at it again if it is not working.
Walking Nice character. Good name. Earthbreaker - subtle.
Everyone The ic thread is open, but not 'on air' at the moment. So feel free to use it to chat, etc. The first 24 hours (game time) will be uneventful, so use that time as you will. I take the thread 'live' in 24 hours (real time), which should give Voda a chance to get his character sorted.
Tuesday, 1st April, 2008, 06:12 PM #58
Superhero (Lvl 15)
I was going to post a cleric, but while I was having lunch someone beat me to it. Oh, well, maybe next time?
Last edited by Leif; Tuesday, 1st April, 2008 at 07:16 PM.
Tuesday, 1st April, 2008, 08:49 PM #59
Myrmidon (Lvl 10)
Well I'm up and ready, will post the revised character tonight. Thats in 2 or 3 hours.
Visit The Link Village of Voda Vosa in the RG for complete game links, and stuff!
Tuesday, 1st April, 2008, 11:58 PM #60