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Thursday, 27th March, 2008, 02:34 PM #1
Superhero (Lvl 15)
- EN World
- has no influence
- on advertisings
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Thursday, 27th March, 2008, 03:27 PM #2
Novice (Lvl 1)
Jarek - Champion of Pelor
Champion of Pelor
Male Human Paladin 5
Str 16 (+3)
Dex 10 (+0)
Con 14 (+2)
Int 8 (-1)
Wis 10 (+0)
Cha 16 (+3)
Note that 4th-level stat bump went to Charisma
Hit Dice: 5d10+5 (40 HP)
AC: 22 (+9 armor, +3 Shield) Flatfooted 22, touch 10
Armor check penalty -6 (-12 on Swim checks)
Melee: Longsword +10 (1d8+4/19-20x2)
Ranged: Javelin +5 (1d6+3/20x2) 30 ft. Range Increment
Sense Motive (+8)
Human Bonus - Power Attack
1st Level - Weapon Focus (Longsword)
3rd Level - Cleave
Appearance and Manner
Jarek is of average height but very solidly built. He keeps his straight black hair cut short in the current style favored by the nobility. He moves with a plodding but purposeful gait, his attention generally fixed carefully on his current objective. His speech, too, is slow and deliberate.
Jarek is fully aware that he's not very smart in many ways. This leads him to be somewhat reserved in some situations. However he is continually amazed at the way people fail to see obvious solutions to their disputes, and will offer to point out these solutions if it seems necessary.
His relatively slow wit has caused him much embarrassment in the past, and he has resolved not to be duped again, so he very carefully considers who is speaking before believing what they say.
reproduced here mostly for my benefit, but I've calculated DCs and durations
Last edited by Ilium; Monday, 31st March, 2008 at 09:24 PM.
"GRAAA!! TASTE MY TOOL OF MERCY!"
-Nifft in this post
Thursday, 27th March, 2008, 08:18 PM #3
Acolyte (Lvl 2)
Male NG elf cleric 5 (Pelor)
Appearance: Collan is a tremendously attractive (some would say beautiful) elf with thick blonde hair, silver eyes, and a lean build. He wears perpetually clean clothing of stature and wealth, marking him as an aristocrat or a noble of some kind. A highly stylized symbol of Pelor is embroidered with gold thread on a cape he wears to cover his right shoulder from front to back. He always wears white gloves and slipper-like shoes, and none of his clothing seems to ever get dirty.
Background: Collan is the fifth-born son to a noble house of an elvish duke. Long known for his adventurous spirit, the religious training he received in one of his long jaunts (as his family called his travels abroad) lead Collan to worship Pelor and begin a clerical lifestyle. With his family's influence he hopes to create a small church of Pelor on the Riventha estate, for the prestige and benefit of the duchy, using the earnings he can muster through adventuring.
Posting Subject Line
Collan, elf cleric 5, hp 24/24, AC 16, F 15 / R 14 / W 18, Spells 0 to 3: 6/5/4/3
Last edited by Bihlbo; Tuesday, 7th October, 2008 at 05:17 PM.
Friday, 28th March, 2008, 12:25 AM #4
Last edited by Mellubb; Sunday, 13th April, 2008 at 01:29 PM.
Charaters I Play:
Games I run
Merrilea if you are reading this, I LOVE YOU!!
Sunday, 30th March, 2008, 09:42 PM #5
Acolyte (Lvl 2)
Appearance: Unless you get on his bad side, people see Paldon as carefree, and easy going,Code:Name: Paldon Gembore Class: Fighter Race: Human Size: M Gender: M Alignment: Nuetral Good Deity: Ehlonna Str: 16 +3 (10p.) Level: 5 XP: 10000 Dex: 16 +3 (8p.+4th Lvl)BAB: +5 HP: 30 (5d10+0) Con: 11 +0 (3p.) Grapple: +8 Int: 13 +1 (5p.) Speed: 30' Wis: 8 -1 (0p.) Init: +3 Cha: 10 +0 (2p.) ACP: -3 Base Armor Shld Dex Size Nat Misc Total Armor: 10 +7 +0 +3 +X +X +X 20 Touch: 13 Flatfooted: 17 Base Mod Misc Total Fort: 4 +0 +4 Ref: 1 +3 +4 Will: 1 -1 +0 Weapon Attack Damage Critical +1 Greatsword +4 2d6+4 19-20x2 Languages: Common, Dwarven Feats: Combate Expertise(1st) Improved Feint(1st Fighter) Power Attack(Human Bonus) Dodge(2nd Fighter) Mobility(3rd) Spring Attack(3rd Fighter) Total Skills: 4(2+1 int+1 Human) Skills Mod Abl ACP Total Climb 8 +3 -3 +8 Bluff(cc) 4 +0 +4 Intimidate 8 +0 +8 Jump 8 +3 -3 +8 Equipment: Cost Weight + 1 Greatsword 2350gp 8lb + 2 Breastplate 4350gp 30lb 1 Potion of Bear Endurance 300gp Backpack 2gp 2lb Bedroll 1sp 5lb Flint and Steel 1gp --- 10 Torches 10cp 10lb Bullseye Lanturn 12gp 3lb Clay Tankard 2cp 1lb Iron Pot 5sp 10lb Week Trail Rations 35sp 7lb 1lb soap 5sp 1lb 2 waterskin 2gp 8lb 3 pt Flask of Oil 3sp 3lb Wooden Holy Symbol 1gp --- 10 Tindertwig 10gp --- Total Weight:99lb Money: 1700gp 20sp 48cp Lgt Med Hvy Lift Push Max Weight: 76 153 230 460 1150 Age: 23 Height: 6'2" Weight: 185lb Eyes: Green Hair: Black Skin: White
who usually is wearing his armor with green colors over it.
Background: Born a peasant, Paldon's day of awakening came on a day of near disaster while he was a boy,
when a fighter saved one of his friends from a bear attack. Since then, Paldon has made it his goal to do what he can
for the good of the people, and has done what he can on his way there.
Abilities: Im putting these in so I can remeber them
Last edited by Kenku17; Wednesday, 1st October, 2008 at 03:10 PM.
Tuesday, 1st April, 2008, 04:23 AM #6
Novice (Lvl 1)
Last edited by Lord Slaw; Sunday, 13th April, 2008 at 10:09 PM.
Wednesday, 2nd April, 2008, 05:38 AM #7
Myrmidon (Lvl 10)
- Join Date
- Apr 2007
- Bahia Blanca, Buenos Aires, Argentina
- Read 0 Reviews
ø Ignore Voda Vosa
Alignment: Chaotic neutral
Str: 21 +5 (10p.) Level: 5 XP: -
Dex: 16 +3 (8p.) BAB: +5 HP: 51 (5d12+15)
Con: 16 +3 (10p.) Grapple: +10 Dmg Red: 0
Int: 08 -1 (0p.) Speed: 40' Spell Res: 0
Wis: 08 -1 (0p.) Init: +2 Spell Save: -1
Cha: 06 -2 (0p.) ACP: -2 Spell Fail: 0%
Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +4 +0 +3 +0 +0 +0 17
Touch: 13 Flatfooted: 14
Base Mod Misc Total
Fort Score: 4 +3 +11 +18
Reflex Score: 1 +3 +11 +15
Will Score: 1 -1 +11 +11
Weapon Attack Damage Critical
Greatsword +12 2d6+7 19-20x2
Composite Longbow +8 1d8+4 x3
Languages: Common, Orc.
Half orc: Darkvision, orc blood
Barbarian: Fast movement, iliteracy, improved uncanny dodge,
trap sense +1, berserker rage
Feats: Weapon focus (Greatsword), power attack
Dexterity gloves +1 2000 gp
Belt of Ogre strengh (+2) 4000 gp
MW greatsword 350 gp
Composite long bow (+4str) 500gp
Chain shirt 100 gp
2*Pot of CMW 600
4*Pot of Mage armor 200
4*Pot of CLW 200
Toruk grew with his father, in a tribe of orcs, but soon enough he was regarded as the half blood, and cast away.
He wanders throw the land searching for understanding, but his orc blood makes him slow of mind, of easy fury and not very nice to look at.
With all that, he is not a bad guy, and enjoys drinking large cuantities of beer. Of those nights in the bar, he holds friendships with many dwarves.
Last edited by Voda Vosa; Wednesday, 2nd April, 2008 at 05:42 AM.
Visit The Link Village of Voda Vosa in the RG for complete game links, and stuff!
Wednesday, 28th May, 2008, 07:18 PM #8
Acolyte (Lvl 2)
Appearance: Gothic.Code:Name: Feather Class: battle sorcerer 5 Race: Human Size: medium Gender: female Alignment: NN Str: 8 -1 ( 0p.) Level: 5 XP: 10,000 Dex: 12 +1 ( 4p.) BAB: +3 HP: 29 (5d8+5) Con: 12 +1 ( 4p.) Grapple: +1 Int: 13 +1 ( 5p.) Speed: 30' Stat Increases: lv 4 +1cha Wis: 10 +0 ( 2p.) Init: +1 Cha: 18 +4 (13p.) ACP: -0 Spell Fail: 0% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +3 +X +1 +X +X +X 14 Touch: 11 Flatfooted: 13 Spell Res: None Dmg Red: None Total Base Mod Save score Fort: +2 +1 +1 (13) Ref: +2 +1 +1 (13) Will: +4 +4 +0 (15) Notes: Weapon Attack Damage Critical Range Arcane Blast +4 1d6/2levels 30ft touch Short sword +2 1d6-1 19-20/x2 XXXXXXXX +X XdX+X XX-XX/xX XXX ft Notes: Languages: Common, Draconic Abilities: XXXX Feats: Bonus light armor proficiency, Bonus Martial weapon proficiency(short sword), Eshrew materials, Combat casting, Craft Wondrous Item Spells Per day (Save DC 14 + spell level): 0 - 6; 1st - 6; 2nd - 4 Spells Known: 0 - Detect Magic, Read Magic, Light, Mage Hand, Mending; 1st - Floating Disk, Detect Undead, Grease; 2nd - Hideous Laughter; Skills Total Ranks Mod Misc Knowledge 8 8 0 -- Spellcraft 8 8 0 -- Concentration 9 8 1 XX XXXXXXXX XX XX XX XX Notes: Equipment: Cost Weight Backpack 2gp 2lb Masterwork Studded Leather armor 175gp 20lb Short sword 10gp 2lb Ring of Feather Falling 2200gp 1oz Eternal wand of command undead 4,420gp 1oz 2 uses/day caster level 3 Eternal wand of Cure Light Wounds 750gp 1oz 2 uses/day heals 1d8+1 Eternal wand of inflict Light Wounds 750gp 1oz 2 uses/day 1d8+1 negative energy Rations, trail (2) 1gp 2lb Signal Whistle 8sp - Total Weight:26lb 4oz Money: 691gp 2sp Lgt Med Hvy Lift Push Max Weight: 26 53 80 160 400 Age: 18 Height: 5'7" Weight: 165lb Eyes: Black Hair: Black Skin: Pale
Personality: Modish and depressed. A little obsessed about what her true name is.
Background: Orphaned as a child she was taken in as an apprentice by Iladar a sorcerer and suspected necromancer. She never even got to know her true name all the wizard ever called her was the fallen feather. When she could no longer handle being told what to do by Iladar she ran away taking some of her master's prised magical Items.
Last edited by hornedturtle; Saturday, 7th June, 2008 at 01:06 AM.
Thursday, 12th June, 2008, 03:27 PM #9
Lama (Lvl 13)
Rowan Aledown, halfling conjurer
Wizard 2 (Conjurer) - Using Walking Dad's House Rule Set
Rowan stands just over three feet tall, with a weight of some thirty pounds. He has a thick mop of curly brown hair, and matching nut-brown eyes. He is of average build for a halfling, neither too slim nor too chubby. He dresses in simple traveling clothes of rough-spun wool and cotton, and usually wears a derby style hat, which he can often be
seen twirling between his hands. He carries a carved walking stick of heavy, polished hardwood, which doubles as a stout club in times of trouble.
Aledown comes from a long line of troublemakers and pranksters. He also has an extremely high opinion of himself, considering himself something of a mastermind. His temper is shorter than one would expect from a halfing, and as his surname implies he has a fondness for imbibing fermented drinks.
Rowan was raised in a small village of (insert village name) in (insert region/area name), his parents the owners of a tavern and brewery. As a young halfling, he learned the ways of his parent’s trade, though he never paid much attention. Although an intelligent lad, Rowan would always rather be off playing and pranking then putting any effort into actual work.
Despite all this, Rowan’s home life was good. He had caring and loving parents, and he got away with just about anything. But one fateful day, his life took an unforeseen turn. Playing a prank that cost an old bearded traveler his beard, Rowan learned a severe lesson about his troublemaking nature. The man turned out to be a wizard, and in his
outrage over the prank, destroyed the Aledown’s tavern and home, burning them to the ground. When that was done, the wizard nabbed Rowan, and forced the young halfling into servitude in the wizard’s manor. The wizard, one Farenard Graycloak, was a cruel, evil man…he would often whip and torture the fee-spirited Rowan for his lack of discipline. Still, Rowan managed to learn some of the ways of magic from his despised master, and eventually managed to escape from the guarded estate to start his own life.
Rowan still watches over his shoulder often, expecting his former master to show up and have his revenge upon him at any time. Still, the carefree life of a wandering hedge wizard seems to suit Rowan well, and he now travels the region, seeking experience and adventure. He
has regained some of his once cheerful disposition, though he rarely plays pranks and causes trouble like he once did. He looks forward to the day when he can learn enough spellcraft to no longer have to worry about an enemy from his past.
Rowan enjoys nothing more than to spend a relaxing night before the fire with a pint of ale and a good smoke.
Neutral Good Halfling Male
Wizard 5 (Conjurer)
10,000 XP (?)
Str 10 (+0) (4 points, -2 racial)
Dex 16 (+3) (6 points, +2 racial)
Con 14 (+2) (6 points)
Int 19 (+4) (10 points, +1 level increase, +2 enhancement)
Wis 10 (+0) (2 points)
Cha 08 (-1) (0 points)
HP: 28 ((6 + 3x4 + 10))
AC: 14 (10 base + 1 size + 3 dex)
Club, melee +3 (1d4/x2)
Club, thrown +7 (1d4/x2)
Dagger, thrown +7 (1d3/19-20)
Fort Score: 16 (1 base + 2 con + 1 race + 1 resistance)
Ref Score: 17 (1 base + 3 dex + 1 race + 1 resistance)
Wil Score: 17 (4 base + 0 wis + 1 race + 1 resistance)
+2 racial bonus on saving throws vrs. Fear
Concentration +10 (8 ranks, +2 con)
Knowledge, Arcana +12 (8 ranks, +4 int)
Knowledge, Dungeoneering +12 (8 ranks, +4 int)
Knowledge, Local +12 (8 ranks, +4 int)
Spellcraft +12 (8 ranks, +4 int)
- Scribe Scroll (Wizard 1st level)
- Eschew Materials (Level 1 feat)
- Spell Focus: COnjuration (Level 3 feat)
- Augment Summoning (Wizard 5 Bonus)
- Spells (arcane, prepared)
- Scribe Scroll feat
- Wizard Domain: Conjuration
- Small Size
- Athletic: +2 to climb, jump and move silently checks
- +1 racial bonus on all saves
- +2 morale bonus on saves vrs. fear
- +1 attack bonus with thrown weapons and slings
- +2 racial bonus to listen checks
Level 0 – 6 (Acid Splash), Detect Magic, Read Magic, Daze, Ghost Sound, Mage Hand, Light
Level 1 – 4 (Mage Armor), Grease, Summon Monster I, Color Spray, Magic Missile
Level 2 - 2 (web), Summon Monster 2, Glitterdust
Spells Per Day:
Level 0 – 6
Level 1 – 7
Level 2 - 5
Arms, Armor and Equipment:
Headband of Intellect +2 4000gp -
Metamagic Rod: Lesser Extend 3000gp 1.5lb
- (Doubles as walking stick/club)
Wand of Grease (40 charges) 600gp -
Cloak of Resistance 1000gp -
4 daggers 2gp 2.0lb
Traveler’s Clothing 1gp Worn
- gp (hidden pockets) - 0.40lb
Backpack 2gp 0.5lb
- Bedroll 1sp 1.25lb
- Lantern, hooded 7gp 2lb
65 pints 6sp 5lb
- Sacks, 2 2sp 0.25lb
- Waterskin 1gp 1lb
- Spellbook - 3lb
- Trail Rations, 4 days 20sp 4lb
Pouch, belt 1gp 0.125lb
- Chalk, 3 pieces 3cp -----
- Flint & steel 1gp -----
- 2 potions (cure light wounds) 100gp -----
- Handcarved briarwood pipe 1sp -----
- 1lb pipeweed 1sp -----
- 1 potion (Sanctuary) 50gp -----
- 12gp, 26 sp, 27 cp - 0.67lb
- Scroll Case w/1 scroll 1gp 0.5lb
Encumberance: Light < 21.5lb
Coin: Approx. 160gp
Last edited by Rhun; Tuesday, 19th August, 2008 at 04:39 PM.
For every one hundred men you send us, Ten should not even be here. Eighty are nothing but targets. Nine of them are real fighters; We are lucky to have them, they the battle make. Ah, but the one. One of them is a warrior. And he will bring the others back. - Heraclitus of Ephesus, 500 BC