The New Original Creations Thread (Major Update 6/10)

malcolm_n

Adventurer
UPDATE! Added more OCC's :)
VBMEW-01 said:
Have you made something new for 4E, a power, monster, magical item, etc?

If you've made anything and want it included, just post it in this thread and lets make a book. I make only grammatical/formatting revisions, and am not a critic. If you post a finished product I will add it as-is. I don't make rules checks; I leave that to the experts.
Hi all, Malcolm here.

VB is unable to continue this thread for the time being, so I will be taking over updates. Since I obviously cannot update the lead page myself, I am moving the work to this thread until such time as VBMEW-01 is able to take back the reigns.

That said, post your ideas freely here to be added to the OCC's (any and all accepted).
Here are the updated files for your use. More updates to come; check back every Tuesday.
Important Links said:
[sblock="The Compilations"]Feats OCC (updated 5/31)
Fitz's Folio of Fiendish Foes
Keterys' Random Grab-bag of Monsters
Updated Classes OCC (updated 6/10)
Powers OCC (updated 5/31)
Races OCC (Updated 5/20)
Options OCC (new 5/14)
Original Epic Destinies (updated 6/10)
Original Paragon Paths (NEW 6/10)[/sblock]
 
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malcolm_n

Adventurer
VBMEW-01 said:
Cheers on this.

I'll be checking out the results of your hard work this evening.
Thanks man, I hope you like it, it is a bit different; but the general structure is identical. Anyway, my first priority was to finish things before going back and adding to existing stuff.
 





malcolm_n

Adventurer
It's lonely in here recently; I hope nobody forgets we're here with the effort so many have put forth...

anyway, Here is my list of things to do for Tuesday:
1) Add the following from the old thread
http://www.enworld.org/showthread.php?t=224819 - Brawler
Lord Tirian said:
Some wizard powers I've cooked up (a bit emulating the stuff that Gandalf and Saruman fling around in the first LotR film):

Unseen Force Wizard Attack 1
You project an invisible force, hitting your enemies like a sledgehammer.
At-Will * Arcane, Force, Implement
Standard Action Ranged 10
Target: One creature
Attack: Int vs. Reflex
Hit: 1d6 + Int damage and push 2 squares.
Increase damage to 2d6 + Int damage and push 1 + Int mod. squares at 21th level.

Binding Force Wizard Attack 1
An invisible force flings your enemy away and pins him down.
Daily * Arcane, Force, Implement
Standard Action Ranged 10
Target: One creature
Attack: Int vs. Fortitude
Hit: 3d6 + Int force damage, push 2 squares and immobilized until start of your next turn.
Sustain Move: Only if the attack was successful. The target is immobilized until the start of your next turn.
Miss: Push 3 squares and slowed until start of your next turn.

Telekinetic Force Wizard Attack 7
You direct an invisible force, pushing your enemy around.
Encounter * Arcane, Force, Implement
Standard Action Ranged 10
Target: One creature
Attack: Int vs. Fortitude
Hit: 2d6 + Int force damage and slide 1 + Int squares.
Sustain Standard: Only if the attack was successful. Slide 1.

Sudden Repulsion Wizard Attack 13
You unleash a wave of unseen power, hurling your enemies away.
Encounter * Arcane, Force, Implement
Standard Action Close Burst 3
Target: Each creature in the burst
Attack: Int vs. Fortitude
Hit: 4d6 + Int force damage and push 3 squares.

Seismic Impact Wizard Attack 15
An unseen glob of force ripples through the air, impacting with considerable force.
Daily * Arcane, Force, Implement
Standard Action Burst 2 within 10 squares
Target: Each creature in the burst
Attack: Int vs. Fortitude
Hit: 6d6 + Int force damage and push 3 squares from the centre of the burst.
Miss: Half damage and push 1 squares from the centre of the burst.
FunkBGR said:
Grease
Wizard Attack 1
Encounter ♦ Arcane, Conjuration, Implement
Standard Action Area burst 1 within 20 squares
Target: Each creature in burst
Attack: Int vs. Reflex
Hit: Target is knocked prone
Ongoing Effect: Area is considered difficult terrain until end of encounter

2) Continue to promote finished products in threads to come here so we can keep up the compilation. right now, I'm going to threads with ideas and asking if they'd like to add their work to this so we keep one consistent string of ideas for others to use. I've had one positive reply and waiting for the rest.
3) Complete some of the ideas I've been coming up with and adding them (pending other reviews.
4) Speaking of reviews, getting somebody either back or new to review info and suggest anything to fix or clear it so we have more than one person making suggestions.

Hope that summarizes things
 

VBMEW-01

First Post
You're doing a great job bud. O'm glad someone who cares about the project took the reigns.

I have gotten kept my grades up to my A standard (self-set) thanks to the downtime. I thank you considerably.

Good to see the thread in a new home and hope they move the old one here for simplicity's sake. I should be posting some of my own creations soon enough here, to keep with the spirit of things.
 


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