Kill Bargle! Pathfinder RPG OOC Thread


log in or register to remove this ad

The Rolling Man said:
Here's a rough first draft of my possible character. I went with a sorcerer mostly because I like the flavor of the Varisian sorcerers but I feel like the sorcerer got weaker boosts then the wizard did. And it's not like wizard were really weaker then sorcerers to begin with.
Yeah, I agree, the Sorcerer seems a bit nerfed, although your Bloodline abilities are pretty cool.

Let's see how it plays out.

Otherwise everything looks good for now. Thanks for including a bit about Bargle in your background. GMs likey that very much!

So far the following folks have thrown their hats in the ring and made these selections:

WITH STATS (OF VARYING DEGREES):
Zurai: Corby, Halfling Rogue 3
Walking Dad: Zakok, Shoanti Human Barbarian 3
Candide: Unnamed Cleric 3
The Rolling Man: Lanandro, Varisian Human Sorcerer 3

UNSTATTED:
justinbot (Barbarian or Druid)
WarlockLord (Orc Fighter)

ALTERNATES/LURKERS:
Wilbur
Ilium

Did I get everything right?
BrOp
 
Last edited:

Walking Dad said:
Str: 16 (+1) [10 points]
Dex: 14 (+4) [6 points]
Con: 17 (+2) [8 points; + 2 racial]
Int: 12 (+2) [4 points]
Wis: 10 (+0) [2 points]
Cha: 10 (+0) [2 points]
Did you move your stats around? Your bonuses don't match up with them.

Walking Dad said:
Class and Racial abilities:
Bonus Feat: Humans select one extra feat at 1st level.
Skilled: Humans gain one additional skill rank whenever they gain a level.
Weapon Training: Shoanti Bola
Technically I believe the Shoanti Bola is an Exotic Weapon, and therefore does not qualify for this ability, which only gives you one martial weapon proficiency. Of course, since you already are proficient with all of those, the ability is sadly useless.
 

Walking Dad

First Post
Branding Opportunity said:
Did you move your stats around? Your bonuses don't match up with them.

Technically I believe the Shoanti Bola is an Exotic Weapon, and therefore does not qualify for this ability, which only gives you one martial weapon proficiency. Of course, since you already are proficient with all of those, the ability is sadly useless.

oops, you are right on both accounts. I will change the sheet.
 

Hi Walking Dad, just a few things I noticed, basically having to do with your readjusted Dex score:

Walking Dad said:
Some rough crunch on my Shoanti barbarian.

Str: 16 (+3) [10 points]
Dex: 14 (+2) [6 points]
Con: 17 (+3) [8 points; + 2 racial]
Int: 12 (+1) [4 points]
Wis: 10 (+0) [2 points]
Cha: 10 (+0) [2 points]

AC: 18 (+4 Armor, +3 Dex, +1 Dodge Feat) [Touch 14, Flat-footed 14], +1 Dodge vs Traps
Your Dex bonus is +2, so AC should be adjusted.


Walking Dad said:
Init: +3 (+3 Dex)
Ditto here.



Walking Dad said:
Saves:
Reflex +4 [+1 base, +3 Dex], +1 Dodge vs Traps
And here

Walking Dad said:
Ranged Atk: +6
And again :)


Walking Dad said:
Skills:
Acrobatics: +9 (3 ranks, +3 Dex, +3 Class Skill)
Climb: +7 (1 ranks, +3 Str, +3 Class Skill)
Intimidate: +6 (3 ranks, +0 Cha, +3 Class Skill)
Knowledge (Nature): +8 (3 ranks, +2 Int, +3 Class Skill)
Perception: +6 (3 ranks, +0 Wis, +3 Class Skill)
Ride: +7 (1 ranks, +3 Dex, +3 Class Skill)
Stealth: +6 (3 ranks, +3 Dex)
Survival: +6 (3 ranks, +0 Wis, +3 Class Skill)
Swim: +7 (1 ranks, +3 Str, +3 Class Skill)
Since you changed your Int and Dex scores you will have to redo your skills as well. You should have a total of 18 skill ranks to assign (4 base + 1 Int + 1 Human/per level).

Walking Dad said:
Languages:
Common
Shoanti
Orc
Dwarf
And you get one less language.

Hope that helps,

BrOp
 

WarlockLord hasn't been around in a few days, so I'm guessing he's out for good.

Wilbur, Ilium, any interest in joining the game? Justinbot, are you out there and still interested? I would love to get the character creation part of this finished by the end of the week if at all possible.

BrOp
 

Thanks for posting your character, Candide. Playing of half-orc cleric of such a mild-mannered diety should be interesting RP. Here are a few things I came across before I had to run out to work.

Candide said:
Karg
Str: 14 +2 (4points; 12 base +2racial bonus)
Dex: 10 +0 (2 points)
Con: 14 +2 (6 points)
Int: 12 +1 (4 points)
Wis: 18 +4 (10 points; 16 base +2racial bonus)
Cha: 12 +1(6 points; 14 base -2racial penalty)

Turn Undead: 6/day, DC13
Your DC should only be 12 (10 + half your level [1] + Cha bonus). Also your channeling damage is 2d6 with undead fleeing from your for 1d4 + 1 rounds.

Candide said:
Hit Dice: 8+2+8, +4+2+2, +4+2+2
Hit Points: 34
Remember that Cleric is your favored class, so you also get the +1 hp/level bonus, bringing your hp to 37!
 

Walking Dad

First Post
[sblock=Zakok]Zakok
Male Human Barbarian 3
Alignment: CG
Deity: Tribal Totem
Region: Soanti Plains
Height: 6'2''
Weight: 200lb
Hair: Brown
Eyes: Blue
Skin: Tanned
Age: 19
XP: 3,300/6,000

Str: 16 (+3) [10 points]
Dex: 14 (+2) [6 points]
Con: 17 (+3) [8 points; + 2 racial]
Int: 12 (+1) [4 points]
Wis: 10 (+0) [2 points]
Cha: 10 (+0) [2 points]

Class and Racial abilities:
Bonus Feat: Humans select one extra feat at 1st level.
Skilled: Humans gain one additional skill rank whenever they gain a level.
Fast movement
Rage (17 rage points)
Rage power (Surprise Accuracy)
Uncanny dodge
Trap sense +1

Hit Dice: 12+3+6+1 + 2(6+3+3+1)
Hit Points: 48
AC: 18 (+5 Armor, +2 Dex, +1 Dodge Feat) [Touch 13, Flat-footed 15], +1 Dodge vs Traps
Init: +2 (+2 Dex)
Speed: 40ft

Saves:
Fortitude +7 [+3 base, +3 Con, +1 resistance]
Reflex +4 [+1 base, + 2 Dex, +1 resistance], +1 Dodge vs Traps
Will +2 [+1 base, +0 Wis, +1 resistance]

BAB/CMB: +3/+6
Melee Atk: (MW Earthbreaker) +7 (2d6+6/20/x3)
Ranged Atk: +5

Skills:
Acrobatics: +8 (3 ranks, +2 Dex, +3 Class Skill)
Climb: +7 (1 ranks, +3 Str, +3 Class Skill)
Handle Animal: +4 (1 ranks, +0 Cha, +3 Class Skill)
Intimidate: +6 (3 ranks, +0 Cha, +3 Class Skill)
Knowledge (Nature): +5 (1 ranks, +1 Int, +3 Class Skill)
Perception: +6 (3 ranks, +0 Wis, +3 Class Skill)
Ride: +6 (1 ranks, +2 Dex, +3 Class Skill)
Stealth: +4 (2 ranks, +2 Dex)
Survival: +5 (2 ranks, +0 Wis, +3 Class Skill)
Swim: +7 (1 ranks, +3 Str, +3 Class Skill)

Feats:
H: Power Attack
1: Overhand Chop
3: Dodge

Languages:
Common
Shoanti
Orc

Equipment: Work in progress
Equipment: Cost Weight
MW Earthbreaker 340gp 14lb
Dagger 2gp 1lb
MW Hide Shirt +1 1,240gp 25lb
Vest of Resistance +1 1,000gp

Backpack 2gp 2lb
2 potions CLW 100gp --
Grappling Hook 1gp 4lb*
Traveler's clothes

Money:15gp



~~~~~~~

Appearance:
- Very short brown hair
- Blue eyes
- Always wears hides and fur. Using warpaint before major fights.
- Has a more friendly attitude towards half-orcs than most Shoanti.

Personality:
- Proud Shoanti warrior

Background:
- Wandering the land in a spiritual quest
- Was saved in a fight with a bear by a half-orc paladin.[/sblock][sblock=Image]
attachment.php
[/sblock]
 
Last edited:

Ilium

First Post
Branding Opportunity said:
Wilbur, Ilium, any interest in joining the game?

I'll try to cook up a character tonight or tomorrow, but don't wait for me. If Wilbur jumps in, that's great.
 


Remove ads

AD6_gamerati_skyscraper

Remove ads

Recent & Upcoming Releases

Top