Kill Bargle! Pathfinder RPG OOC Thread - Page 3




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  1. #21
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    Quote Originally Posted by Thanee
    Hey, Branding Opportunity! Good to see you back on here.

    Bye
    Thanee
    Thanks, Thanee

    BrOp

 

  • #22
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    Quote Originally Posted by The Rolling Man
    Here's a rough first draft of my possible character. I went with a sorcerer mostly because I like the flavor of the Varisian sorcerers but I feel like the sorcerer got weaker boosts then the wizard did. And it's not like wizard were really weaker then sorcerers to begin with.
    Yeah, I agree, the Sorcerer seems a bit nerfed, although your Bloodline abilities are pretty cool.

    Let's see how it plays out.

    Otherwise everything looks good for now. Thanks for including a bit about Bargle in your background. GMs likey that very much!

    So far the following folks have thrown their hats in the ring and made these selections:

    WITH STATS (OF VARYING DEGREES):
    Zurai: Corby, Halfling Rogue 3
    Walking Dad: Zakok, Shoanti Human Barbarian 3
    Candide: Unnamed Cleric 3
    The Rolling Man: Lanandro, Varisian Human Sorcerer 3

    UNSTATTED:
    justinbot (Barbarian or Druid)
    WarlockLord (Orc Fighter)

    ALTERNATES/LURKERS:
    Wilbur
    Ilium

    Did I get everything right?
    BrOp
    Last edited by Branding Opportunity; Tuesday, 6th May, 2008 at 04:33 AM.

  • #23
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    Quote Originally Posted by Walking Dad
    Str: 16 (+1) [10 points]
    Dex: 14 (+4) [6 points]
    Con: 17 (+2) [8 points; + 2 racial]
    Int: 12 (+2) [4 points]
    Wis: 10 (+0) [2 points]
    Cha: 10 (+0) [2 points]
    Did you move your stats around? Your bonuses don't match up with them.

    Quote Originally Posted by Walking Dad
    Class and Racial abilities:
    Bonus Feat: Humans select one extra feat at 1st level.
    Skilled: Humans gain one additional skill rank whenever they gain a level.
    Weapon Training: Shoanti Bola
    Technically I believe the Shoanti Bola is an Exotic Weapon, and therefore does not qualify for this ability, which only gives you one martial weapon proficiency. Of course, since you already are proficient with all of those, the ability is sadly useless.

  • #24
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    Quote Originally Posted by Branding Opportunity
    Did you move your stats around? Your bonuses don't match up with them.

    Technically I believe the Shoanti Bola is an Exotic Weapon, and therefore does not qualify for this ability, which only gives you one martial weapon proficiency. Of course, since you already are proficient with all of those, the ability is sadly useless.
    oops, you are right on both accounts. I will change the sheet.
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  • #25
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    Hi Walking Dad, just a few things I noticed, basically having to do with your readjusted Dex score:

    Quote Originally Posted by Walking Dad
    Some rough crunch on my Shoanti barbarian.

    Str: 16 (+3) [10 points]
    Dex: 14 (+2) [6 points]
    Con: 17 (+3) [8 points; + 2 racial]
    Int: 12 (+1) [4 points]
    Wis: 10 (+0) [2 points]
    Cha: 10 (+0) [2 points]

    AC: 18 (+4 Armor, +3 Dex, +1 Dodge Feat) [Touch 14, Flat-footed 14], +1 Dodge vs Traps
    Your Dex bonus is +2, so AC should be adjusted.


    Quote Originally Posted by Walking Dad
    Init: +3 (+3 Dex)
    Ditto here.



    Quote Originally Posted by Walking Dad
    Saves:
    Reflex +4 [+1 base, +3 Dex], +1 Dodge vs Traps
    And here

    Quote Originally Posted by Walking Dad
    Ranged Atk: +6
    And again


    Quote Originally Posted by Walking Dad
    Skills:
    Acrobatics: +9 (3 ranks, +3 Dex, +3 Class Skill)
    Climb: +7 (1 ranks, +3 Str, +3 Class Skill)
    Intimidate: +6 (3 ranks, +0 Cha, +3 Class Skill)
    Knowledge (Nature): +8 (3 ranks, +2 Int, +3 Class Skill)
    Perception: +6 (3 ranks, +0 Wis, +3 Class Skill)
    Ride: +7 (1 ranks, +3 Dex, +3 Class Skill)
    Stealth: +6 (3 ranks, +3 Dex)
    Survival: +6 (3 ranks, +0 Wis, +3 Class Skill)
    Swim: +7 (1 ranks, +3 Str, +3 Class Skill)
    Since you changed your Int and Dex scores you will have to redo your skills as well. You should have a total of 18 skill ranks to assign (4 base + 1 Int + 1 Human/per level).

    Quote Originally Posted by Walking Dad
    Languages:
    Common
    Shoanti
    Orc
    Dwarf
    And you get one less language.

    Hope that helps,

    BrOp

  • #26
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    WarlockLord hasn't been around in a few days, so I'm guessing he's out for good.

    Wilbur, Ilium, any interest in joining the game? Justinbot, are you out there and still interested? I would love to get the character creation part of this finished by the end of the week if at all possible.

    BrOp

  • #27
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    Thanks for posting your character, Candide. Playing of half-orc cleric of such a mild-mannered diety should be interesting RP. Here are a few things I came across before I had to run out to work.

    Quote Originally Posted by Candide
    Karg
    Str: 14 +2 (4points; 12 base +2racial bonus)
    Dex: 10 +0 (2 points)
    Con: 14 +2 (6 points)
    Int: 12 +1 (4 points)
    Wis: 18 +4 (10 points; 16 base +2racial bonus)
    Cha: 12 +1(6 points; 14 base -2racial penalty)

    Turn Undead: 6/day, DC13
    Your DC should only be 12 (10 + half your level [1] + Cha bonus). Also your channeling damage is 2d6 with undead fleeing from your for 1d4 + 1 rounds.

    Quote Originally Posted by Candide
    Hit Dice: 8+2+8, +4+2+2, +4+2+2
    Hit Points: 34
    Remember that Cleric is your favored class, so you also get the +1 hp/level bonus, bringing your hp to 37!

  • #28
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    Zakok
    Zakok
    Male Human Barbarian 3
    Alignment: CG
    Deity: Tribal Totem
    Region: Soanti Plains
    Height: 6'2''
    Weight: 200lb
    Hair: Brown
    Eyes: Blue
    Skin: Tanned
    Age: 19
    XP: 3,300/6,000

    Str: 16 (+3) [10 points]
    Dex: 14 (+2) [6 points]
    Con: 17 (+3) [8 points; + 2 racial]
    Int: 12 (+1) [4 points]
    Wis: 10 (+0) [2 points]
    Cha: 10 (+0) [2 points]

    Class and Racial abilities:
    Bonus Feat: Humans select one extra feat at 1st level.
    Skilled: Humans gain one additional skill rank whenever they gain a level.
    Fast movement
    Rage (17 rage points)
    Rage power (Surprise Accuracy)
    Uncanny dodge
    Trap sense +1

    Hit Dice: 12+3+6+1 + 2(6+3+3+1)
    Hit Points: 48
    AC: 18 (+5 Armor, +2 Dex, +1 Dodge Feat) [Touch 13, Flat-footed 15], +1 Dodge vs Traps
    Init: +2 (+2 Dex)
    Speed: 40ft

    Saves:
    Fortitude +7 [+3 base, +3 Con, +1 resistance]
    Reflex +4 [+1 base, + 2 Dex, +1 resistance], +1 Dodge vs Traps
    Will +2 [+1 base, +0 Wis, +1 resistance]

    BAB/CMB: +3/+6
    Melee Atk: (MW Earthbreaker) +7 (2d6+6/20/x3)
    Ranged Atk: +5

    Skills:
    Acrobatics: +8 (3 ranks, +2 Dex, +3 Class Skill)
    Climb: +7 (1 ranks, +3 Str, +3 Class Skill)
    Handle Animal: +4 (1 ranks, +0 Cha, +3 Class Skill)
    Intimidate: +6 (3 ranks, +0 Cha, +3 Class Skill)
    Knowledge (Nature): +5 (1 ranks, +1 Int, +3 Class Skill)
    Perception: +6 (3 ranks, +0 Wis, +3 Class Skill)
    Ride: +6 (1 ranks, +2 Dex, +3 Class Skill)
    Stealth: +4 (2 ranks, +2 Dex)
    Survival: +5 (2 ranks, +0 Wis, +3 Class Skill)
    Swim: +7 (1 ranks, +3 Str, +3 Class Skill)

    Feats:
    H: Power Attack
    1: Overhand Chop
    3: Dodge

    Languages:
    Common
    Shoanti
    Orc

    Equipment: Work in progress
    Equipment: Cost Weight
    MW Earthbreaker 340gp 14lb
    Dagger 2gp 1lb
    MW Hide Shirt +1 1,240gp 25lb
    Vest of Resistance +1 1,000gp

    Backpack 2gp 2lb
    2 potions CLW 100gp --
    Grappling Hook 1gp 4lb*
    Traveler's clothes

    Money:15gp



    ~~~~~~~

    Appearance:
    - Very short brown hair
    - Blue eyes
    - Always wears hides and fur. Using warpaint before major fights.
    - Has a more friendly attitude towards half-orcs than most Shoanti.

    Personality:
    - Proud Shoanti warrior

    Background:
    - Wandering the land in a spiritual quest
    - Was saved in a fight with a bear by a half-orc paladin.
    Image
    Last edited by Walking Dad; Wednesday, 7th May, 2008 at 02:21 PM. Reason: favored class HP
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  • #29
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    Quote Originally Posted by Branding Opportunity
    Wilbur, Ilium, any interest in joining the game?
    I'll try to cook up a character tonight or tomorrow, but don't wait for me. If Wilbur jumps in, that's great.
    "GRAAA!! TASTE MY TOOL OF MERCY!"
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  • #30
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    Quote Originally Posted by Walking Dad
    MW Hide Shirt +1 1,240gp 25lb
    I believe the Hide shirt is 90 gp new, which means that it would be 1,290gp. Other than that it looks spiffy!

    Please post it to the Rogue's Gallery Thread

    BrOp

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