Strahd's "RttToEE"

HolyMan

Thy wounds are healed!
Not use to standing like a statue for hours the gnome searches the room as the others lower the cage and Kobryrn stands guard.

He looks over at the dwarf and gets a wide eyed look of terror. "Kobryrn!? Kobryrn?!" he says in a frightened voice.
 

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HolyMan

Thy wounds are healed!
The gnome looks startled when Kobryrn speaks up.

"Wha-? Oh!" he exclaims as relief passes over his face. "I thought maybe you had been petrified again." he says trying hard to hide his smile.

OOC: ;)
 


Beside the keys and gear you found on the dead Trog, the rear of the cave has a wooden bed, a small table, a padded chair, and a chest. The small table has a bronze coffer atop it. A potion and a scroll lie beside the coffer. 3 javelins rest on the wall near the entrance.
The chest is unlocked and holds clothing, a MW heavy mace and some personal geat. The coffer on the table is locked.
 

Rhun

First Post
"Well, seein' as we los' our lockpicker..." The dwarf pulls a crowbar from his pack, and inserts it under the lip of the coffer's lid. Then, he begins to pry.

OOC: Two rounds worth of STR checks. If more are needed, I can keep rolling.
 

Somewhere in the Earth temple...

Solitaire is stricken with horror as the Trogs take the body of her dead friend and toss it before a creature that came from around the big base of the altar. The abomination is completely alien in nature, the thing drags the body of her fallen friend out of view.

MM35_PG260.jpg
 
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Muscles are good when you need to fight but there are things that you better leave to those who think.
No...wait...
Call out Die as he sprints forward, holding an iron key in his hand.
You might break something valuable inside.
But Die is late as Korbryn already placed the crowbar under the lip of the coffer’s lid and pulled. The second pull was enough and the coffer is opened ... but at a cost.
A blast of cold freezing air wash Korbryn, causing him freeze burns. The coffer was trapped!

Rhun - Reflex save vs. DC:15 for half damage.
 


Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
A warm healing is placed on the dwarvin warrior's shoulder. "there there. no need to pray to your dwarvin god, yet. I have some healing to spare."

sacrifice Summon Monster III for cure serious 3d8 + 6

A comfortable warmth spreads all aver Korbryn, eminating from where the hand is resting on the dwarve's broad shoulder.
 
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