Strahd's "RttToEE" - Page 119




  1. #1181
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    OOC: For after Militaes goes.

    With a shaky hand the gnome bard loads his crossbow and brings it to his shoulder. "Eat cold steel and dry wood you stinky bastards." he says trying to reassure himself.

    Actions: Attack Trog 5 but a miss.
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    Air Elemental Attack

    Quote Originally Posted by Strahd_Von_Zarovich View Post
    OOC: Waiting for Dewar to play his air elemental and his priest.
    OOC: sorry sick friends and my self too


    Miltadies orders the elemental to fly in and aid the dwarf, Korbryn, in attacking the 3 armed creature of earth! The creature zips in dodging all the combatants otherwise by flying 10 feet above their heads.

    Air Elemental attack . . . . .

    [feat] Augment Summoning +4 enhancement bonus to Strength and Constitution

    Air Elemental, Small Air Elemental, Medium Air Elemental, Large
    Size/Type: Small Elemental (Air, Extraplanar)
    Hit Dice: 2d8+4 (13 hp)
    Initiative: +7
    Speed: Fly 100 ft. (perfect) (20 squares)
    Armor Class: 17 (+1 size, +3 Dex, +3 natural), touch 14, flat-footed 14
    Base Attack/Grapple: +1/-1
    Attack: Slam +7 melee (1d4+2)
    Full Attack: Slam +7 melee (1d4+2)
    Space/Reach: 5 ft./5 ft.
    Special Attacks: Air mastery, whirlwind
    Special Qualities: Darkvision 60 ft., elemental traits
    Saves: Fort +2, Ref +6, Will +0
    Abilities: Str 14, Dex 17, Con 14, Int 4, Wis 11, Cha 11
    Skills: Listen +2, Spot +3
    Feats: Flyby Attack, Improved Initiative, Weapon Finesse
    Environment: Elemental Plane of Air
    Organization: Solitary
    Challenge Rating: 1


    Then he starts chanting again, this time a faint outline of a Rao's crook appears and is whisked away to attack the trog at the top next to the alter.

    Spiritual weapon; rng 160 feet; att +7; Damage d8 +2 [force]

    http://www.d20srd.org/srd/spells/spiritualWeapon.htm
    Last edited by Scott DeWar; Friday, 10th August, 2012 at 01:21 AM.
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  • #1183

    Round 3

    Miltadies orders the elemental to fly in and aid the dwarf, Korbryn, The little swirling parcel of air slams the nearest Trog, breaking the reptilian head.
    Miltiades then starts chanting again, this time a faint outline of a Rao's crook appears and is whisked away to attack the trog at the top next to the alter, but the weapon fails to hit the Trog.

    Another fiery eruption explodes near the melee, this time burning the troglodytes that are attacking the party. The last Trog warrior to battle Korbryn falls backward from the explosion, scorched, dying.

    With a shaky hand the gnome bard loads his crossbow and brings it to his shoulder. "Eat cold steel and dry wood you stinky bastards." he says trying to reassure himself. He points it at the lien creature but the bolt bounce from the creature rock like skin.

    The Xorn tries to shoo away the air elemental with his three hands before paying attention to Korb with another vicious bite. Waving the hands almost tear apart the live air parcel, the bite missed Korb.

    The Trog on the Ziggurat chants a spell in unhuman voice and the spiritual weapon vanish.

    Korb...

    Actions:
    Miltiades - cast Spiritual weapon
    Air Elemental – slam attack Trog6, damage 4.
    Spiritual weapon – Attack Snearak [Fail].
    Solitaire - Cast Fiery Burst damage 8.
    Trog 5 – Ref save vs. burst [Fail], dead.
    Trog 6 – dead
    Lenuran- Range attack Xorn. [fail]
    Xorn – 3 claws attack air elemental. Bite attack Korb. damage 21.
    Snearak – cast dispel magic
    Korbryn -

    Status:
    Snearak - 3 hp damage
    Xorn - 30 hp damage.
    Air elemental - 7
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  • #1184
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    Solitaire

    OOC: Probably won't be able to post until sometimes tomorrow, so here's my Round 4 action already.

    Round 4 action
    Having seen how the alien creature shrugged off the fireball earlier, Solitaire decides to focus on the leader for now. This time, she actually casts a spell, hurling a small orb of fire against the trog priest.

    OOC: Lesser Orb of Fire against Snearak

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    OOC: Strahd, per post 1177, Korbryn moved to U74 and would be out of attack range of the Xorn unless it also moved. Not a big deal since it missed, but just a little FYI.


    Korbryn backs down the corridor to stand next to his companions, hoping that they will take the hint and provide him with some much needed healing so that he can finish dealing with the Xorn. He pulls out a potion and downs the contents as he moves.

    OOC: AC: 22, Hit Points 24/61

    Korbryn will move to U76, and drink a Potion of Cure Light Wounds (which I believe is all he has on him.
    - Rhun

    For every one hundred men you send us, Ten should not even be here. Eighty are nothing but targets. Nine of them are real fighters; We are lucky to have them, they the battle make. Ah, but the one. One of them is a warrior. And he will bring the others back. - Heraclitus of Ephesus, 500 BC

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    OOC: since you are reght next to Milt, here ya go!


    Miltadies sees he can now reach one of his companions!

    cure moderate wounds
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  • #1187

    Round 4

    Korbryn back away from the alien horror and drink a potion. Miltiades helps him with some divine magic as well.

    OOC: Dewar - play your air elemental and attack with the spiritual weapon.


    Actions:
    Miltiades - Heal Korb for 18 hp
    Air Elemental
    Spiritual weapon
    Solitaire -
    Lenuran-
    Xorn
    Snearak
    Korbryn -

    Status:
    Snearak - 3 hp damage
    Xorn - 30 hp damage.
    Air elemental - 7

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    The Air elemental continues to harass the Xorn, while Miltadies sends the shepherds crook shaped force back to the trog at the top of the dias.

    Spiritual weapon damage: 1d8 + 2
    Spiritual weapon attack: 1d20 + 7
    Air Elemental Damage: 1d4 + 2
    Air Elemental attack: 1d20 + 7
    Last edited by Scott DeWar; Thursday, 16th August, 2012 at 05:04 AM.
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    "Keep up yer 'ealin', priest," grumbles the crotchety dwarf. "Tha' critter 'its 'arder than a 'ungry moun'ain giant!"
    - Rhun

    For every one hundred men you send us, Ten should not even be here. Eighty are nothing but targets. Nine of them are real fighters; We are lucky to have them, they the battle make. Ah, but the one. One of them is a warrior. And he will bring the others back. - Heraclitus of Ephesus, 500 BC

  • #1190
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    "I can help too!" the gnome cries as he tries to push past the cleric and reach the dwarf.

    Reaching out a small hand he lays it on Korbryn's shoulder,

    {{ Misafel Dir'Iotchiea! }} he intones in the language of magic.

    "Now your stronger than all those monsters combined!" he says with a grin. "Go get'em!"

    Placing a bolt in his crossbow he mumbles, "I'll try again to hit them with this."

    OOC: Round 4 actions - cast Bull's Strength on Korbryn. Load crossbow.
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