Strahd's "RttToEE"


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Round 6

"Darn rash, foolhardy, but rather brave human!" the gnome says trying not to curse. "You'll get yourself killed and then the rest of us!". The gnome intones the strange language of magic and golden sparkles float form his fingertips to surround the alien creature on all sides.

The Xorn fights the effect of the spell and then focus himself on the priest but luckily for Miltiades, only one claw hit him.

The Trog priest that stand on the platform issues orders to the new Trogs that arrived.

OOC: Korb is up... [MENTION=29098]Rhun[/MENTION]

Layout w/o a map - Korb is facing the Trog. Milt and Lenuran face the Xorn.

Actions:
Miltiades - melee attack the Xorn.
Spiritual weapon – Attack Trog priest.
Solitaire – Cast a range touch spell, Lesser Orb of Fire, damage 11
Lenuran- Cast glitterdust on Xorn.
Xorn – Will save vs. spell [pass]. Full attack Miltiades (bite+3 claws), damage 2.
Snearak – resist fire (10).
Korbryn –

Status:
Snearak - 40 hp damage. PfE
Xorn - 34 hp damage.
Korbryn – Invisible + Bull Str.
 
Last edited:


Rhun

First Post
[MENTION=16269]Strahd[/MENTION]: Korbryn is invisible still, as he has not yet attacked. So the priest wouldn't have seen him coming. :)
 

Rhun

First Post
Kobryn strikes out at the troglodyte priest, ending the invisibility spell concealing his presence as he does so. Strengthened by magic, and attacking from concealment, the dwarf slices ferociously into the trog with his greatsword, inflicting severe damage...


AC22, Hit Points 61/61, STR 22

An invisible creature gains a +2 bonus on attack rolls against sighted opponents, and ignores its opponents’ Dexterity bonuses to AC (if any).

Full Attack - +17/+12 attack, Sword of Earth (2d6+13)
 


End of Round 6

Kobryn strikes out at the troglodyte priest, ending the invisibility spell concealing his presence as he does so. Strengthened by magic, and attacking from concealment, the dwarf slices ferociously into the trog with his greatsword, inflicting severe damage that causes the Trog's head to fly over. With a quick second slice he chops to death another Trog that just ran in to help.

The other Trogs quickly try to end the dwarf's menace with their own attacks but miss miserably.

OOC: post actions for Round 7
Rhun, I used the other attack roll for the cleave result.


[/OOC]
Actions:
Miltiades - melee attack the Xorn.
Spiritual weapon – Attack Trog priest.
Solitaire – Cast a range touch spell, Lesser Orb of Fire, damage 11
Lenuran- Cast glitterdust on Xorn.
Xorn – Will save vs. spell [pass]. Full attack Miltiades (bite+3 claws), damage 2.
Snearak – resist fire (10). dead
Korbryn – Melee attack Trog S and Trog 3.
Trog 1 - melee attack Korb.
Trog 2 - melee attack Korb.
Trog 3 - dead.
Trog 4 - melee attack Korb.

Status:
Snearak - 40 hp damage. PfE
Xorn - 34 hp damage.
Korbryn – Invisible + Bull Str.
 

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Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
Miltadaes gets an idea, as his physical attacks are completely lacking.

take 5 foot step south, cast full round summon monster: celestial Wolf

A silver furred wolf will appear 5 feet north of the Xorn, next round.

[sblock=celestial wolf]
Code:
Size/Type: 	Medium Animal
Hit Dice: 	2d8+4 (13 hp)
Initiative: 	+2
Speed: 	50 ft. (10 squares)
Armor Class: 	14 (+2 Dex, +2 natural), touch 12, flat-footed 12
Base Attack/Grapple: 	+1/+2
Attack: 	Bite +3 melee (1d6+1)
Full Attack: 	Bite +3 melee (1d6+1)
Space/Reach: 	5 ft./5 ft.
Special Attacks: 	Trip
Special Qualities: 	Low-light vision, scent
Saves: 	Fort +5, Ref +5, Will +1
Abilities: 	Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Skills: 	Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1*
Feats: 	TrackB, Weapon Focus (bite)
Environment: 	Temperate forests
Organization: 	Solitary, pair, or pack (7-16)
Challenge Rating: 	1

Size and Type

Animals or vermin with this template become magical beasts, but otherwise the creature type is unchanged. Size is unchanged. Celestial creatures encountered on the Material Plane have the extraplanar subtype.
Special Attacks

A celestial creature retains all the special attacks of the base creature and also gains the following attack.

Smite Evil (Su) +2 damage
Once per day a celestial creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe.
Special Qualities

A celestial creature retains all the special qualities of the base creature and also gains the following qualities.

    Darkvision out to 60 feet.
    Resistance to acid, cold, and electricity [5]
    Spell resistance equal to HD + 5 (7).
[/sblock]
 

HolyMan

Thy wounds are healed!
""Watch out! By Garl's Glittering Beard you can't try casting something so close to that monster." Lenuran says from behind the priest.

"Oh, I am so going to hate myself for this." the gnome says as he moves to get between Miltadaes and the Monster.

Actions: Total Defense and move so the Xorn can't attack Miltadaes. Hard to tell how to do that by the map. Each one square is 4- 5' squares correct?

OOC: Miltadaes and the Monster I see a ballad forming. :p
 

Thanee

First Post
Solitaire

Seeing the priest fall, Solitaire looks towards the xorn a little sceptical, as the beast seemed to prove quite troublesome. Unfortunately, it also seemed to be quite resilient to fiery attacks, so the sorceress concentrates on freeing the dwarf from his harrassers, in order to give him the room needed to re-engage the beast.


OOC: Fiery Burst on the Trogs. I suppose, since they are all attacking Korbryn, they are standing right next to each other? In that case, the 5-ft. burst should catch two of them, if centered between them; let's say #2 and #4.
 

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