"Look here you," Dei says a little agitated by the man's demeanor.
"You tell us what you know and we will decide what it is worth."
"And," he continues fishing in his belt pouch and pulling out two heavy gold coins,
"you will find we are more than fair patrons."
[sblock=OOC] Glad I had money on my character sheet didn't even know if I had 2gp been so long since I looked. And I had this guy's spell list set to run into the cult any minute with all the combat spells. Sure could use a charm person right about now.
[/sblock]
[sblock=stats]
HP:25/25
AC:14 T:14 FF:11
Fort:+3 Ref:+5 Will:+6
Init:+3
Grapple:+3
Speed: 30'
Combat:
Code:
[U]Weapon Attack Damage Critical Range[/U]
Club(melee) +3 1d6 x2 ---
Club(thrown) +6 1d6 x2 10'
Dagger(melee) +3 1d4 19-20x2 ---
Dagger(thrown) +6 1d4 19-20x2 10'
Lt. crossbow(mw) +7 1d8 19-20x2 80'
-bolts 10/10
Spells:
0- Detect Magic, Detect Magic, Mage Hand, Read Magic, Daze
1- Mount, Shield, Mage Armor, Magic Missle, Magic Missle
2- Magic Missle, Flaming Sphere, Flaming Sphere, Glitterdust, Summon Monster II
3- Fireball, Deep Slumber, Dispel Magic, Summon Monster III
Skills:
Concentration +10
Spellcraft +11
Items:
Scrolls- comprehend languages, mount
Potions- cure light wounds 3/3
Metamagic Rod, extended lesser 3/3 (3 per day)
Wand, magic missle(3rd) 50/50
Wand, burning hands 50/50
[/sblock][/QUOTE][/QUOTE]