TSR Q&A with Gary Gygax

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This is the multi-year Q&A sessions held by D&D co-creator Gary Gygax here at EN World, beginning in 2002 and running up until his sad pasing in 2008. Gary's username in the thread below is Col_Pladoh, and his first post in this long thread is Post #39.

Gary_Gygax_Gen_Con_2007.jpg
 
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MerricB

Eternal Optimist
Supporter
What do you think will be the future of RPGs in general, and d20 in particular?

What do you think about Dave Arneson's re-entry into RPG publishing, especially the "For too long the game industry has been mired in mediocrity, Blackmoor will burn a new path in creativity and ingenuity as it did when it served as the origin of role playing games" quotation?

Cheers!
 
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Col_Pladoh

Gary Gygax
Henry said:
What are your current d20 projects that we would be ignorant if we didn't pick up; and secondly, what can you tell us about that we should be looking toward in the 4th quarter of 2002 and the 1st quarter of 2003?

You likely have seen NECROPOLIS from Necromancer. I am considering doing a sequel to it--if I can find some maps and notes. That's something that will be decided late this year or early next.

Mongoose has released SLATER'S GUIDE TO DRAGONS, Jon Creffield and I have also turned in SLAYER'S GUIDE TO UNDEAD. I am considering the possibilities for another project sometime in 2003.

Troll Lord Games released my module, THE HERMIT, at GenCon. Before that they did the CANTING CREW. A super module, THE HALL OF MANY PANES, is slated for turnover to them sometime in the early fall, with Jon Creffield doing the D20 work. I don't think the HALL' is like any other module ever done, and I am most interested in hearing the feedback when it hist late this year or early next. Of course, CANTING CREW is the first of a series of reference books for world building. Coming soon is the WORLD BUILDER, a "descriptionary." I'll be turning over the ms. for the next one that deals with social classes, everyday life, etc. soon. After than at least thrtee more are planned to complete the "Gygaxian" Fantasy World series. Check the TLG website :eek:

Chris Clark and I are working (still) on CASTLE WOLDMOON, whicjh will be D20 with LA game stats also. It is very much an "old school" adventure module--a mix of thinking, exploration, problem solving with much combat in between those elements. The work has turned out to be so extensive that how to publish it is the main question--three installments or maybe four. I don't know for sure when this is going to get into print, late this year or next.

Although not D20, I am considering a project with Kenzer for HACKMASTER. I have an idea or two I'm mulling over. If I decide to go forward with this effort, it will commence in the winter.

I think that's it. I don't want to take on a lot of new projects, as I expect that in 2003 I'll be spending a fair amount of time working with the online developers as the LEJENDARY ADVENTURE MMPORPG gets into alpha and then closed beta test.

Gary
 


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