Graf
Explorer
Combat stats in posts
I know some other threads do this, but if possible I'd like a mini stat block.
Honestly just because it will keep me from forgetting things (like the fact that Iridian having spent a second wind raises his defenses this round -- which I did forget, though it didn't actually matter).
Her's a sample from a post I made in an old (and aborted) 4e game.
It's kind of irritating to set-up, but once you've done it once you can just copy and paste. And, less confusion -> less irritation later.
edit: you don't -have- to do it my way, of course. This is just a sample.
I know some other threads do this, but if possible I'd like a mini stat block.
Honestly just because it will keep me from forgetting things (like the fact that Iridian having spent a second wind raises his defenses this round -- which I did forget, though it didn't actually matter).
Her's a sample from a post I made in an old (and aborted) 4e game.
It's kind of irritating to set-up, but once you've done it once you can just copy and paste. And, less confusion -> less irritation later.
Graf said:Skarra Ironshield - hp 21+8/33 - AC 19+2 - Fort 16+2 - Refl 13+2 - Will 12+2
Skarra grinds her teeth when struck suppressing a yell.
Bones o' stone, dwarves don't groan.
Nursery rhymes floating through her head she pivots on her toes bringing her axe in a wide arc making a passing attack through the Armarantan's target and on to the other bandit.
[sblock=Action]
Minor action: (Dwarven Resilience -> Second wind -> healing surge) +8 hp
Standard action: Passing Attack on Armarantan's target (assuming he's still up) with the second attack on any other nearby bandit.
First passing attack: Fight 1 Round 3; Passing Attack || First Target (+2 from Armarantan's Lance) +8 vs AC (1d10+5) (1d20+8=22, 1d10+5=7) (would be AC 20 if Armarantan, or someone else, has already downed that guy)
Second Passing Attack: Fight 1 Round 3: Passing Attack || Second Target +6 vs AC (1d10+5) (1d20+8=15, 1d10+5=8)
Combat Challenge if hit and target is still up: Marking the target with a loud "YOU!" (in common) and a banging her axe against her shield in a "Bring it!" gesture.
Movement: If the bandit to her "north" (directly above her) goes down she'll shift (or use the passing attack's shift) to move (diagonally SE?straight down) so that she's still adjacent to two other bandits.
Otherwise no movement.
[/sblock]
[sblock=Current Stats]Action Points: 1
Healing Surges:1312 (8 hp)
Encounter/Daily Powers Used/Available:
Second Wind (1/Encounter)
Passing Attack (1/Encounter)
Brutal Attack (1/Day)
[/sblock]
edit: you don't -have- to do it my way, of course. This is just a sample.
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