Blast, Burst and Close

# Thread: Blast, Burst and Close

1. ## Blast, Burst and Close

The one thing I can't figure out is the difference between Burst, Blast and Close attacks.

A Burst is like a fireball right so a Burst 3 would look like this ( O=Origin Square, X=Affected Sqaure) right?

XXXXXXX
XXXXXXX
XXXXXXX
XXXOXXX
XXXXXXX
XXXXXXX
XXXXXXX

And a Blast 3 would look like this (O=Origin Square, X=Affected square) right?

XXX
XXX
XXX
O

So would would Close look like and how is it different than a Burst? Any help you can provide would be greatly appreciated. Thanks.

•

• Check out the colour diagrams in the 4E Pre-release Rules Compilation.

Your last example is a Close Burst Blast 3. .... I'll get these straight in my head eventually.

• a close burst is one that originates from the 'casters' square....

• So what's a regular burst? Is there such a thing?

I looked through that page sent me to but I couldn't find it.

• Originally Posted by Negflar2099
I looked through that page sent me to but I couldn't find it.
Page 60 if you go by the printed page number, Page 64 if you're just viewing in a pdf reader.

Originally Posted by Negflar2099
So what's a regular burst? Is there such a thing?
Ok, now that I've confused you...

Your first example is a Close Burst 3.

Your second example is a Blast 3.

The other kind of Burst is a ranged Burst... which centers, not on the caster, like a close burst, but on a square within a designated range.

• This is why I've said it should be called "Ranged Burst" and "Close Burst" instead of "Area Burst" and "Close Burst", in this thread: http://www.enworld.org/showthread.php?t=227160

It's just not intuitive.

Just to be clear, a burst can originate either at range or at yourself (Area Burst and Close Burst, respectively). A blast is alway close, and a wall is always area (ranged).

• I don't think a Blast is always Close. The placing of the effect doesn't change, but 'Close' just means "no OA", and a Blast *could* provoke OAs, theoretically. It would seem silly, but it's possible.

*note that this is my opinion and may not actually be correct.

• The Pre-release Rules Compilation uses the wrong terminology. It will say "close blast," not just "blast," and "area burst" instead of "ranged burst."

The categories are:
Melee—single target, doesn't provoke, attack a nearby creature.
Close—multi-target, doesn't provoke, attack nearby creatures, origin square is your square.
Ranged—single target, provokes, attack a distant creature.
Area—multi-target, provokes, attack distant creatures, origin square is far away.

• Originally Posted by WotC_Logan
The Pre-release Rules Compilation uses the wrong terminology. It will say "close blast," not just "blast," and "area burst" instead of "ranged burst."

The categories are:
Melee—single target, doesn't provoke, attack a nearby creature.
Close—multi-target, doesn't provoke, attack nearby creatures, origin square is your square.
Ranged—single target, provokes, attack a distant creature.
Area—multi-target, provokes, attack distant creatures, origin square is far away.
You're the best! Thanks.

• Originally Posted by WotC_Logan
The Pre-release Rules Compilation uses the wrong terminology. It will say "close blast," not just "blast," and "area burst" instead of "ranged burst."

The categories are:
Melee—single target, doesn't provoke, attack a nearby creature.
Close—multi-target, doesn't provoke, attack nearby creatures, origin square is your square.
Ranged—single target, provokes, attack a distant creature.
Area—multi-target, provokes, attack distant creatures, origin square is far away.
Logan - So a Close Blast 5, in effect, forms a block of squares that are adjacent to (but not including) the caster's square? Whereas a Close Burst 5 forms a bigger block with the caster's square as the center origin?

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