D&D 4th Edition 4E Combat Crib Sheet - Page 5


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  1. #41
    Downloaded and printed, ready for my next session.

    Thanks!!

 

  • #42
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    Very nice. I hope you don't mind if I use some of your explanations for my own DM screen that I'm working on.
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  • #43
    Thanks for the sheet -- I made a ton of copies and passed them around for the 4e events I was running at Origins (Harvestlands intros). They made a big difference, especially considering how many people had never played 4e before.

  • #44
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    Looks nice. You might want to add that failed death saves accumulate until you take a long rest. It's a small rule and easily missed, but if you fail 2 in an encounter, than push through a milestone, then fail another one, you're dead.

  • #45
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    I like this. BUT, it looks like it hasn't been updated since the Core books came out (You reference KotS).

  • #46
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    Quote Originally Posted by James McMurray View Post
    Looks nice. You might want to add that failed death saves accumulate until you take a long rest. It's a small rule and easily missed, but if you fail 2 in an encounter, than push through a milestone, then fail another one, you're dead.
    If you went pushing through another encounter with <0 HP without getting any further healing, you deserve to be dead.

    Aside from that, a quick browse didn't show where death saves reset, so if it isn't "when the character is no longer Dying", it certainly should be.
    Longtime GM looking for 5e players

  • #47
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    Quote Originally Posted by Stormhound View Post
    Aside from that, a quick browse didn't show where death saves reset, so if it isn't "when the character is no longer Dying", it certainly should be.
    Page 295: Lower than 10: You slip one step closer to death. If you get this result three times before you take a rest, you die.

  • #48
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    Ah. In that case, it just says "a rest", which to me says a short one would do as well as a long one. But it's begging to be HRed, and as a GM I'd have a tough time enforcing that rule if someone got healed up above 0 after having failed a couple of saves.
    Longtime GM looking for 5e players

  • #49
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    Bump

  • #50
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    Nice.

    Saved to give to my more technical newbs.

    Thanks, -- N

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