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Wednesday, 4th June, 2008, 01:44 PM #1
Scout (Lvl 6)
Lots of statistics from the Monster Manual
I just finished compiling and analyzing all of the statistics I could think of from the Monster Manual. It started with wondering how the defense scores (AC, Fortitude, Reflex, Will) compared to each other -- how much of an advantage is it to attack Reflex instead of AC, anyway? Then I wondered how prevalent the different types of resistances are. Eventually I just decided to get every easily-comparable piece of monster data I could and throw some perl together to get interesting statistics.
A few high-level observations:
- Attacking Reflex or Will instead of AC is effectively about a +3 to hit, with Will being somewhat better. Attacking Fortitude only gets you +1-2, declining at higher levels, and Brutes actually have higher Fortitude than AC.
- Of the damage types, poison has the most common resistance (23%) because so many creatures are immune. Next is fire (17%), and necrotic is also high (13%) because of undead. Most of the rest are at about 5%, with radiant (2%), psychic (<1%), and force (<1%) performing the best. The only significant vulnerability is Radiant (9%), again due to undead.
- Not a big surprise, but creatures tend to get both bigger and faster as you move up the tiers. About 17% of creatures fly in the heroic and paragon tiers; that jumps to 60% in epic.
- The ratio of heroic : paragon : epic entries is about 6 : 5 : 2. About 11% of heroic entries are elite or solo monsters. That increases to 33% for paragon and 53% for epic.
I've broken the statistics down into several sections:
Perception and Inititative:
Last edited by kerbarian; Friday, 13th June, 2008 at 11:18 AM. Reason: adding attack statistics
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