[3.5] A Dark and Stormy Night


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Walking Dad

First Post
Xenon takes a defensive approach for the moment.

[sblock=ooc]
3 more damge and Xenon will drop.

Initiative (1d20+3=10)
Full-defense action.


[sblock=Stats]
HP: 12/12 10 non-lethal
AC: 14 / 13 / 11
Armor bonus: +4

Saves:
Fortitude: +2
Reflex: +5
Will: +3
+1 racial bonus on saving throws against powers,
spells, and spell-like effects.

Init: +3

Mindblade: +1 [0base + 0str +1WF], 1d6 dmg, Threat 19-20/x2
Dagger: +0, 1d4 dmg, Threat 19-20/x2
Sickle: +0, 1d6 dmg, 20/x2
[/sblock][/sblock]
 


Mark Chance

Boingy! Boingy!
Birds! (Round 1)

Dacen moves quickly, but not quickly enough. The air around him is suddenly filled with piercing screeches, dark feathers, beating wings, and slashing talons. Dacen is buffeted and scratched, but not seriously hurt by the savage attack. Dacen pulls out his mace an waiting to strike one when it dives at him. His blow is well timed. The cleric's weapon sends one of the fierce birds crashing against the wall in a clump of blood and plumage.

Gordon rushes forward, longspear at the ready. The undead beggar skips lightly out of the gnomish warmage's path. Gordon stabs past Dacen, trying to skewer a bird, but there just isn't enough room to attack around the cleric and through the door. The spear haft deflects off the door jamb, spoiling Gordon's aim. Meanwhile, Xenon takes a defensive approach for the moment and Norim prepares to slash the creatures with his sword when they come in range.

[sblock=Combat Box]
Initiative Order: birds, Dacen, Gordon, Norim, Xenon
Dacen: 8 nonlethal
Gordon: 2 nonlethal
Norim: 8 nonlethal
Xenon: 7 nonlethal
Birds (3): 1 dead
[/sblock]

[sblock=DM's Rolls]
Initiative for Gordon and the birds: 1d20+5=15, 1d20+3=19.
Attacks and damages for the birds: 1d20+5=22, 1d4-2=0, 1d20+5=22, 1d4-2=2, 1d20+5=12, 1d4-2=-1.
Gordon's attack and damage: 1d20+1=5, 1d6=1.
[/sblock]
 


Walking Dad

First Post
Xenon gets a bit more active, waiting for the right moment to strike.

[sblock=ooc]
Wait for bird to come into reach, than attack defensively.

[sblock=Stats]
HP: 12/12 10 non-lethal
AC: 14 / 13 / 11
Armor bonus: +4

Saves:
Fortitude: +2
Reflex: +5
Will: +3
+1 racial bonus on saving throws against powers,
spells, and spell-like effects.

Init: +3

Mindblade: +1 [0base + 0str +1WF], 1d6 dmg, Threat 19-20/x2
Dagger: +0, 1d4 dmg, Threat 19-20/x2
Sickle: +0, 1d6 dmg, 20/x2
[/sblock][/sblock]
 

Mark Chance

Boingy! Boingy!
Gordon falls back a few feet to give Dacen room to move, all the while bringing his longspear to bear against the fearsome birds.

"Norim! Lend a hand!"

[sblock=OOC]
I'll get Gordon's dice rolls later. Odds are good my son Christopher will be taking over Gordon sometime soon.
[/sblock]
 

Graybeard

Explorer
Norim adjusts his stance to get better footing. Then he swings his mighty weapon again, this time putting more strength behind the blow.

Attack and damage:
1d20+4=13, 1d8+2=10

However, it may not be enough to pierce the birds tough hide.
 

Mark Chance

Boingy! Boingy!
Birds! (Round 2)

The birds swoop back in at Dacen, who curses and swings again. His heavy mace crushes another one of the birds, batting it from the air. Gordon's spear leaps forward, nicking the other bird and drawing bird. Its talons scratch and wings buffet, pounding against Dacen's armored body. The cleric staggers backward, and then sprawls onto his back. Gordon falls back a few feet to give Dacen room to fall, all the while bringing his longspear to bear against the fearsome birds.

"Norim! Lend a hand!" Gordon calls.

The gnome lunges with his spear at the injured bird, but it swoops under and around the haft. Gordon connects with nothing but air. Norim adjusts his stance to get better footing. Then he swings his mighty weapon again, this time putting more strength behind the blow. Unfortunately, his aim is no better than Gordon's. Xenon hangs back, ready to strike should a target present itself.

Just before the clothyard shaft whistles across the courtyard from the top of the wall to the east of the gate. The arrow misses the bird, glancing off the rough stone of the courtyard ground. Gordon spots the stranger before the others do.

"Fall back!" he says in an urgent but hushed voice. "Razor crows seldom pursue!"

The stranger appears human. He is already pulling another arrow from his quiver. His other hand grips a longbow. He wears leather armor and the furs of several animals. A broad-brimmed leather hat sits on his head, and his grizzled gray hair sticks out uncombed and wild.

[sblock=Combat Box]
Initiative Order: birds, Dacen, Gordon, Norim, Xenon
Dacen: 10 nonlethal; KOd
Gordon: 2 nonlethal
Norim: 8 nonlethal
Xenon: 7 nonlethal
Birds (3): 1 dead, 1 disabled, 1 injured.
[/sblock]

[sblock=DM's Dice Rolls]
Dacen's Attack/Damage: 1d20+2=21, 1d8+2=5. N.B. This attack/damage didn't happen since Dacen got KOd by the remaining bird.
Gordon's Attack of Opportunity: 1d20+1=19, 1d6=2.
Bird vs. Dacen: 1d20+5=22, 1d4-2=2.
Gordon's Attack: 1d20+1=15, 1d6=1.
Xenon, Norim, and Gordon Spot Checks: 1d20+4=9, 1d20+1=12, 1d20-1=2.
The Stranger's Attack: 1d20+3=8, 1d8=7.
[/sblock]
 

Walking Dad

First Post
Xenon uses his superior speed to retreat, if someone helps, he will try to drag Dacen with him.

[sblock=ooc]


[sblock=Stats]
HP: 12/12 10 non-lethal
AC: 14 / 13 / 11
Armor bonus: +4

Saves:
Fortitude: +2
Reflex: +5
Will: +3
+1 racial bonus on saving throws against powers,
spells, and spell-like effects.

Init: +3

Mindblade: +1 [0base + 0str +1WF], 1d6 dmg, Threat 19-20/x2
Dagger: +0, 1d4 dmg, Threat 19-20/x2
Sickle: +0, 1d6 dmg, 20/x2
[/sblock][/sblock]
 

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