Thondor
I run Compose Dream Games RPG Marketplace
Dacen rushes as quickly as he can towards the leader, moving in barehanded for a grapple (first thing next round).
[sblock=Init]
Init (1d20+2=20)
I believe he can get next to the leader in a move action if adjusted by 5ft first. Note Dacen has improved unarmed strike.
[/sblock]
[sblock=Dacen]
Dacen
HP: 12 Current: 12 Nonlethal: 8 temporary Hp: 12 (extra)
Armour Class: 15 Touch: 13 Flatfooted: 12 without shield 13
Armour: 4
Fort: +4 Ref: +2 Will:+5
Spells left:
DC 12 0th - Resistance, Guidance used, Detect Magic, Virtue
DC 13 1th - Magic Weapon used, Magic Stone used, Enlarge Person used (Domain Spell), Inflict Minor Wounds
Abilities:
Turn Undead (4/day, 1d20+2, 2d6+2)
Protection Domain(Protective Ward 1/day, +2 Resistance on next saving throw, 1hr) used
Strength Domain (Feat of Strength 1/day, +2 Str 1/rd)
Weapon Attack Damage Critical
Heavy Mace +3 1d8+2 x2
Light Crossbow +3 1d8 19-20x2
Unarmed Strike +3 1d3+2 x2
Sickle +3 1d6+1 x2
Grapple: +7
Speed: 30'
Init: +2
[/sblock]
[sblock=Init]
Init (1d20+2=20)
I believe he can get next to the leader in a move action if adjusted by 5ft first. Note Dacen has improved unarmed strike.
[/sblock]
[sblock=Dacen]
Dacen
HP: 12 Current: 12 Nonlethal: 8 temporary Hp: 12 (extra)
Armour Class: 15 Touch: 13 Flatfooted: 12 without shield 13
Armour: 4
Fort: +4 Ref: +2 Will:+5
Spells left:
DC 12 0th - Resistance, Guidance used, Detect Magic, Virtue
DC 13 1th - Magic Weapon used, Magic Stone used, Enlarge Person used (Domain Spell), Inflict Minor Wounds
Abilities:
Turn Undead (4/day, 1d20+2, 2d6+2)
Protection Domain(Protective Ward 1/day, +2 Resistance on next saving throw, 1hr) used
Strength Domain (Feat of Strength 1/day, +2 Str 1/rd)
Weapon Attack Damage Critical
Heavy Mace +3 1d8+2 x2
Light Crossbow +3 1d8 19-20x2
Unarmed Strike +3 1d3+2 x2
Sickle +3 1d6+1 x2
Grapple: +7
Speed: 30'
Init: +2
[/sblock]