The PHB suggest a list of attribute arrays created using the point buy system. (Method 2 Customizing scores pg 17). Think about this it occurred to me that you could take this in a few directions.
Highest modifiers for your class related attributes.
Highest total number of modifiers.
Or something in between.
Below is a list of the arrays presented in the PHB created with the point buy method. I listed the total modifiers.
16 14 13 12 11 10 (+7)
14 13 13 13 13 13 (+7)
14 14 13 13 13 11 (+7)
14 14 14 12 12 11 (+8)
14 14 14 14 12 8 (+8)
15 14 13 12 12 11 (+7)
15 15 13 12 11 10 (+6)
16 15 12 11 11 10 (+6)
16 14 14 12 11 8 (+7)
16 16 12 10 10 10 (+7)
16 16 12 11 11 8 (+6)
17 15 12 11 10 8 (+5)
17 14 12 11 10 10 (+6)
18 13 13 10 10 8 (+5)
18 14 11 10 10 8 (+5)
18 12 12 10 10 10 (+6)
It seems that you can have higher attributes for in exchange for a less total modifiers. Or go for more total modifiers but lower maximum attribute.
For example: 14 14 14 12 12 11 (+8)
Here you get maximum modifiers. After the racial bonuses your maximum attributes would 16, 16 or 16, 14 if you were human.
Or: 18 14 11 10 10 8 (+5)
Here you have fewer modifiers. But, after racial bonuses your max attributes would be 20, 16, or 20, 14 if you were human.
Or maybe something inbetween: 16 16 12 10 10 10 (+7)
Here you could have two 18s, but the rest of your attributes would be average.
Let me note that I have yet to play 4e. I'm just making up some characters to play next weekend and these thoughts crossed my mind.
It seems the new rules really try to use all of your attributes.
Though, saves are the better of two, with this in mind you could try and maximize three attributes to generate the highest saves possible.
Something like: 16 14 14 12 11 8 (+7)
Could give you three 16s after the racial bonus. This would be a +3 on each of your saves.
I'm just brainstorming. Give me your thoughts.
PS. To be honest I like the old school roll your attributes. I was surprised the PHB said outright that they do not recommend this method.
Highest modifiers for your class related attributes.
Highest total number of modifiers.
Or something in between.
Below is a list of the arrays presented in the PHB created with the point buy method. I listed the total modifiers.
16 14 13 12 11 10 (+7)
14 13 13 13 13 13 (+7)
14 14 13 13 13 11 (+7)
14 14 14 12 12 11 (+8)
14 14 14 14 12 8 (+8)
15 14 13 12 12 11 (+7)
15 15 13 12 11 10 (+6)
16 15 12 11 11 10 (+6)
16 14 14 12 11 8 (+7)
16 16 12 10 10 10 (+7)
16 16 12 11 11 8 (+6)
17 15 12 11 10 8 (+5)
17 14 12 11 10 10 (+6)
18 13 13 10 10 8 (+5)
18 14 11 10 10 8 (+5)
18 12 12 10 10 10 (+6)
It seems that you can have higher attributes for in exchange for a less total modifiers. Or go for more total modifiers but lower maximum attribute.
For example: 14 14 14 12 12 11 (+8)
Here you get maximum modifiers. After the racial bonuses your maximum attributes would 16, 16 or 16, 14 if you were human.
Or: 18 14 11 10 10 8 (+5)
Here you have fewer modifiers. But, after racial bonuses your max attributes would be 20, 16, or 20, 14 if you were human.
Or maybe something inbetween: 16 16 12 10 10 10 (+7)
Here you could have two 18s, but the rest of your attributes would be average.
Let me note that I have yet to play 4e. I'm just making up some characters to play next weekend and these thoughts crossed my mind.
It seems the new rules really try to use all of your attributes.
Though, saves are the better of two, with this in mind you could try and maximize three attributes to generate the highest saves possible.
Something like: 16 14 14 12 11 8 (+7)
Could give you three 16s after the racial bonus. This would be a +3 on each of your saves.
I'm just brainstorming. Give me your thoughts.
PS. To be honest I like the old school roll your attributes. I was surprised the PHB said outright that they do not recommend this method.