EDIT: Revised to MM3 standards and included on the Lizard entry
here.
SHOCKER LIZARD--- Level 3 Artillery
Small natural magical beast (reptile); XP 150
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Initiative +3; Senses Perception +2
HP 37; Bloodied 18
AC 15; Fortitude 14; Reflex 16; Will 14
Resist lightning 10
Speed 7, climb 4, swim 4
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[Melee basic] Bite (standard; at will): +6 vs. AC; 1d4 damage.
[Ranged] Lightning Stroke (standard; at will)
Lightning: Range 8; +8 vs. Reflex; 2d6+3 lightning damage and target is dazed until the end of its next turn.
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Alignment unaligned; Languages -
Str 10; Dex 15; Wis 12
Con 13; Int 2; Cha 6
SHOCKER LIZARD SWARM--- Level 9 Controller
This swarm consists of dozens of tiny little blue shocker lizard hatchlings, swarming with electrical energy.
Medium natural magical beast (reptile, swarm)--- XP 400
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Initiative +6; Senses Perception +6
Cloak of Electricity (Lightning) aura 3; at the start of the shocker lizard swarm’s turn, attack each target in the aura: +11 vs. Reflex; Hit: 1d8+5 lightning damage and target is slowed (save ends)
HP 96; Bloodied 48
AC 23; Fortitude 20; Reflex 20; Will 18
Resist lightning 10
Speed 7, climb 4, swim 4
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[Melee] Electric Bites (standard; at will)
Lightning: The shocker lizard swarm makes three bite attacks against one, two or three adjacent opponents: +14 vs. AC; 1d8 lightning damage.
[Area] Cooperative Bolt (standard; encounter)
Lightning: Burst 4 within 16; +13 vs. Reflex; 3d8+5 damage and target is stunned (save ends).
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Alignment unaligned; Languages -
Str 14; Dex 15; Wis 12
Con 16; Int 2; Cha 6
YELLOW SHOCKER LIZARD--- Level 12 Artillery
Medium natural magical beast (reptile)--- XP 700
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Initiative +12; Senses Perception +x, special senses
HP 97; Bloodied 48
AC 24; Fortitude 24; Reflex 26; Will 21
Resist lightning 10
Speed 7, climb 4, swim 4
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[Melee basic] Bite (standard; at will): +15 vs. AC; 1d6+2 damage plus 5 lightning damage.
[Ranged] Lightning Stroke (standard; at will)
Lightning: Range 8; +17 vs. Reflex; 3d6+5 lightning damage and target is dazed until the end of its next turn.
[Area] Shock Pulse (standard; encounter)
Lightning: Close burst 4; +15 vs. Reflex; 3d8+5 lightning damage plus target is pushed 1 square and dazed (save ends).
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Alignment unaligned; Languages -
Str 15; Dex 23; Wis 16
Con 19; Int 2; Cha 6