In Defiance of Dragons--Protectors IC - Page 16
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    OOC:
    Spoiler:
    Not able to access the map. Osric will be at the front edge of the set-up area.

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    The party assembles at the entrance to the clearing. There is no visible reaciton to their presence, but the forest remains eerily silent.
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    Mirna looks around cautiously.

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    Mirna looks around cautiously.

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    Valamir

    Valamir stands pat, waiting for the battle cry to be sounded.

  6. #156
    Penance prays silently to the Raven Queen, but will wait this time for the others to start the action.

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    Mirna starts to get a bit antsy. Then she's trying to sneak off around whoever it is [moves to O6].

    She seems to be finding no small amount of twigs to step on as she russles her way through the underbrush [stealth=11].

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    The going is difficult for Mirna as she heads into the forest, and she loses sight of her companions quickly.

    OOC: the dark green is heavy forest, 3 squares of movement to enter a square, and it provides concealment for the first 2 squares, then total concealment after that.

    There is no visible reaction to Mirna's noisy passage.
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    The party slowly moves into the clearing, Osric leading the way. Mirna remains in the heavy undergrowth, and Valamir stays to the back, ready to act. There is still no response from the small forms that Immeral continues to spot in the foliage on the far side. He does notice that they cease their movement, however. Clearly whatever they are, they have noticed the intruders and are preparing to act.

    Initiative and perception checks, please. Please note, if your perception check is lower than your passive perception, post your passive.
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  10. #160
    Initiatve, Perception (1d20+1=13, 1d20+3=20)
    ooc

    Mini stat block

    Penance
    Perception: 13 Insight: 18 Low-light Vision
    AC 16 Fortitude 12 Reflex 11 Will 15
    Hit Points: 22 / 22 Bloodied: 11
    Healing Surge: 5 Surges per day: 4/7
    Action Points: 1 Second Wind: 1
    Encounter Powers: Infernal Wrath, Divine Glow, Healing Word 2/2, Channel Divinity (Divine Fortune, Turn Undead)
    Daily Powers: Guardian of Faith

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