Propagandroid
First Post
So, Shifty and other things are supposed to make kobolds crazy to play against, but I'm having a hard time seeing how an extra shift a round really matters.
Is there a thread, or perhaps you could use this one, to detail kobold (and other monster) tactics for Keep ont he Shadowfell that will showcase the new 4e system?
I'm going to be running the module starting tomorrow and I'd like to make it a true 4e experience!
Is there a thread, or perhaps you could use this one, to detail kobold (and other monster) tactics for Keep ont he Shadowfell that will showcase the new 4e system?
I'm going to be running the module starting tomorrow and I'd like to make it a true 4e experience!