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  1. #11
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    Llyr
    God of Seas

    Intermediate Deity
    Symbol: Surf pounding the shore
    Home Plane: Elemental Water
    Godly Realm: Tir fo Thuinn
    Alignment: True neutral
    Portfolio: Seas, aquatic creatures
    Worshipers: Locathahs, pirates of Sera, merfolk, sel’varahn, shoal elves
    Cleric Alignments: Any
    Domains: Air, Animal, Ocean, Undersea, Water
    Favored Weapon: Trident

    Ralishaz
    God of Ill Luck and Misfortune, The Insane Master

    Lesser Deity
    Symbol: Three sticks of bone, derived from divination and gambling tools
    Home Plane: Limbo
    Godly Realm: The Kiss of Luck
    Alignment: Chaotic neutral (evil)
    Portfolio: Chance, ill luck, misfortune, insanity
    Worshipers: Assassins, beggars, gamblers, lurks, rogues, the insane
    Cleric Alignments: CN, CE, CG, N
    Domains: Chaos, Destruction, Luck, Madness
    Favored Weapon: Quarterstaff (or any wooden weapon)

    Sera
    Lady of Fortune

    Intermediate Deity
    Symbol: Scales
    Home Plane: Upper Outlands
    Godly Realm: The House of Resolve
    Alignment: True neutral
    Portfolio: Wealth, luck
    Worshipers: Bards, lurks, rogues, traders (and other merchants), gamblers
    Cleric Alignments: N, LN, NG, CN, NE
    Domains: Chaos, Luck, Trade, Trickery, Wealth
    Favored Weapon: Short sword

    Turan
    Goddess of Love, Health, and Fertility

    Intermediate Deity
    Symbol: Black swan
    Home Plane: Arborea
    Godly Realm: Prolific Heart
    Alignment: Chaotic good
    Portfolio: Love, health, fertility
    Worshipers: Aaleear, bards, daughters, healers, lovers, mothers
    Cleric Alignments: NG, CG, CN
    Domains: Chaos, Charm, Good, Healing, Love
    Favored Weapon: Rapier or sap

    Zuoken
    Master of the Physical and Mind

    Lesser Deity
    Symbol: A striking fist
    Home Plane: Spirelands
    Godly Realm: Soulknife
    Alignment: True neutral
    Portfolio: Physical and mental mastery, monks
    Worshipers: Maenads, synads, xephs, monks, psions, wilders, psychic warriors, soulknives, psionic knights
    Cleric Alignments: Any
    Domains: Knowledge, Mentalism, Strength, War
    Favored Weapon: Unarmed strike or any monk weapon (must choose a specific weapon)
    Robert Blezard

 

  • #12
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    I knew I'd written something for these elves, but I couldn't figure out where I'd posted it! I just found an old art thread where I'd posted this! (I've edited it, of course.)

    ELF, SHOYIR
    The elves of the island continent of Janardūn are a regal and proud people with strong ties to both humanity and the rakasta. The three races have lived and worked together for centuries learning to trust each other in ways that the corresponding races on the other continents on Kulan could never accomplish. And while this bond is strong, each race has kept their distinct cultures separate for the most part — with the shoyir being the most insular of the three.

    Children of the forests and mountains in ages past, the shoyir — regardless of their withdrawn nature — more than anyone they realize the importance of the alliance against the ogre magi, who destroyed their ancestral homes, exiling the shoyir to the plains centuries ago. Since then they have learned to live a semi-nomadic existence amongst humanity and the rakasta, no matter how much it pains them to be away from the forests they love and to see it defiled by darkness.

    Each year, the court of the shoyir travels from city to city across the Republic, based on the seasons. In the early spring (i.e. March) the noble houses gather outside of the citadel of Aluae, the seat of the shoyir monarchy, on the southern most tip of the eastern coast of Janardūn. The "shayin," the king of the shoyir, leads his family out of the citadel and address his people — assuring them that the day will come when they reclaim their ancestral homes and drive the evil from the shores of Janardun forever. The entire monarchy then travels along the eastern coast to Shawa, Moria and Asal. The procession then travels around the Hyl Peninsula to Zaltu, down the other side of the peninsula to Grel turning west along the northern coast to Rapide & Treha and finally arriving in Alaran in early summer (i.e. June).

    The shoyir court usually spends a little over a month in the capital city, mingling with the noble houses of the Republic. The shayin spends most of this time meeting with the chancellor and the Council of Representatives. The month is a time of many celebrations and political events. Then near the beginning of autumn (i.e. August ), the court continues on through the Republic — skirting the dark forests they use to call home — north to Waur & Tela'a, then on to the west coast to the city of Augan, and then circling Lake Matial to the cities of Seia and Wilk. Then they travel to the southern sea ports of Triha, Valou and Hara before heading southeast past the Tyiia Desert and back to Aluae by early winter (i.e. late October).

    This tradition goes on year after year despite raids by the ogre mages' minons and shoyir extremists that wish to dethrone the shayin and leave Janardūn to the predatory Dark Ones. Soon the shoyir may be forced with the choice of exiling some of their own race or facing a possible revolution. Only the longest lived of the shoyir know the risks of dividing their people again as their ancestors did thousands of years ago. But then, that's another story...

    Shoyir Elf Traits
    The shoyir elves of Janardūn are similar to the gray elf subrace presented in the D&D Monster Manual v.3.5 except as follows:
    • -2 to Strength, +2 to Constitution, +2 Wisdom, -2 to Charisma. Shoyir elves prefer their own company and pursuits of the mind. They also prefer to let other fight the ogre magi and their allies physically. However, the Crossing of the Republic each year has bred the shoyir to be more resilient when forced to fight.
    • +2 bonus to all Charisma-based skills when interacting with human nobility.
    • Natural Psion: Shoyir psions gain an extra 2 power points every three levels starting at 1st level. This bonus stacks with the previous bonus. Thus, at 3rd level the shoyir psion gains 4 additional power points (6 at 6th level, 8 at 9th level, 10 at 12th level, 12 at 15th level, and 14 at 18th level. Shoyir psychic warriors do not gain these bonus power points. Multiclassed psion/psychic warriors do gain the bonuses for any psion levels they have. Thus a shoyir with 5 levels of psion and 4 levels of psychic warrior gains only a total of 6 bonus power points, not 20, which is what a 9th level shoyir psion would gain. This rule is the same for any prestige classes that a shoyir psion takes unless that prestige class specifically states otherwise.
    • Automatic Languages: Elven and Krofta. Bonus Languages: Alaran, Celestial, Dwarven, Giant, Rakasta, and Sylvan. Shoyir elves speak the languages of their allies and enemies. Needs some editing, still.
    • Favored Class: Psion. A multiclass shoyir elf’s psion class does not count when determining whether he suffers an XP penalty for multiclassing.
    • Level Adjustment: +0
    Last edited by Knightfall; Tuesday, 13th July, 2010 at 07:40 PM.
    Robert Blezard

  • #13
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    MORE RACES

    • Aaleear [Mythic Races]
    • Centaurkin, Dorvesh [Creature Catalog Website]
    • Dragonborn [Modified] [Races of the Dragon]
    • Felid [Template] [BoEF]
    • The Feytouched [Fiend Folio]
    • Giant, Ogre [Creature Catalog Website]
    • Half-Dragon [Template] [MM & Draconomicon]
    • Half-Fey [Template] [Fiend Folio]
    • Half-Githzerai [Svimohzia: The Ancient Isle]
    • Half-Troll [Template] [Fiend Folio]
    • Kercpa [Creature Catalog Website]
    • Kureshim [Hyperconscious]
    • Makesh [Into the Green]
    • Ngakoi [The Broken Isles: Player's Guide]
    • Skarren [The Broken Isles: Player's Guide]
    • Tondi [Creature Catalog Website]
    • Ubi [Into the Green]
    • Zeidian [The Broken Isles: Player's Guide]
    • Zenythri [Planetouched] [MM2]
    • Zha'lari [The Complete Book of Denizens]
    ___________________________
    The customization of these races for Janardūn will be done later... much later. The monster list for Janardūn must come first.
    Last edited by Knightfall; Wednesday, 21st July, 2010 at 04:06 AM.
    Robert Blezard

  • #14
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    MORE CREATURES

    Creatures from Official Sources

    Monster Manual II
    • Asperi
    • Banshee
    • Bear, Legendary
    • Corpse Gatherer
    • Crimson Death
    • Dragon, Crystal
    • Dragon, Topaz
    • Elk, Dire
    • Fihyr
    • Frost Salamander
    • Galeb Duhr
    • Grimalkin
    • Hawk, Dire
    • Immoth
    • Mastodon, Grizzly
    • Mooncalf
    • Nethersight Mastiff
    • Spirit of the Land
    • Swamplight Lynx
    • Wolf, Legendary

    Monster Manual III
    • Avalancher
    • Battlebriar
    • Bearhound
    • Charnel Hound
    • Chilling Fog
    • Deathshrieker
    • Dragon Eel
    • Drake, Rage
    • Glaistig
    • Golem, Mud
    • Mastodon
    • Mindshredder [all]
    • Ooze, Snowflake
    • Ragewalker
    • Redcap
    • Thorn
    • Troll, Mountain
    • Voidmind Creature [Template]
    • Wood Woad
    • Woodling [Template]
    Robert Blezard

  • #15
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    Creatures from Official Sources (cont.)

    Fiend Folio
    • Cerebral Symbiont [all]
    • Crawling Head
    • Bhut
    • Fossergrim
    • Half-Illithid [Template]
    • Half-Troll [Template] (for monsters)
    • Huecuva
    • Kelp Angler
    • Kelpie
    • Megatherium
    • Ooze, Flotsam
    • Ooze, Reekmurk
    • Oread
    • Rhinoceros, Dire
    • Skulk
    • Swarm, Wasp
    • Swordwraith
    • Wendigo
    • Wendigo [Template]
    • Wicker Man

    Monsters of Faerūn
    • Chosen One
    • Darkenbeast
    • Giant, Fog
    • Gibberling
    • Goblin, Dekanter
    • Green Warder
    • Hybsil
    • Ice Serpent
    • Nyth
    • Peryton
    Last edited by Knightfall; Tuesday, 27th July, 2010 at 05:59 AM.
    Robert Blezard

  • #16
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    Creatures from Official Sources (cont.)

    Book of Exalted Deeds
    • Aleax [Template]
    • Crypt Warden
    • Sacred Watcher
    • Saint [Template]
    • Sanctified Creature [Template]
    • Swarm, Divine Wrath [all]

    Book of Vile Darkness
    • Kython [all]
    • Bone Creature [Template]
    • Corpse Creature [Template]
    • Vile Creature [Template]

    Cityscape
    • Ooze, Cesspit
    • Swarm, Pest

    Diablo II: To Hell and Back
    • Fallen One [all]
    • Wendigo [all]

    Draconomicon
    • Dragonnel
    • Dragon, Faerie
    • Drake, Ice
    • Drake, Storm
    • Landwyrm, Forest
    • Landwyrm, Tundra

    DRAGON Compendium
    • Beholderkin, Bleeder
    • Blackroot Marauder
    • Ciruja Plant
    • Dragon, Yellow
    • Grandfather Plaque
    • Seelie Court Fey [Template]
    • Unseelie Fey [Template]

    Heroes of Horror
    • Gray Jester

    Lords of Madness
    • Beholderkin, Hivemother
    • Beholderkin, Director
    • Beholderkin, Eye of the Deep
    • Beholderkin, Overseer
    • Gas Spore
    • Tsochar

    Miniatures Handbook
    • Cursed Spirit
    • Gravehound
    Last edited by Knightfall; Wednesday, 28th July, 2010 at 12:25 AM.
    Robert Blezard

  • #17
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    Creatures from Official Sources (cont.)

    DRAGONLANCE

    DRAGONLANCE Campaign Setting
    • Thanoi

    Bestiary of Krynn: Revised
    • Accantus [Template]
    • Child of the Sea [Template]
    • Dragon, Frost
    • Elk
    • Moose
    • Saqualaminoi
    • Skrit
    • Skyfisher
    • Tainted Blood [Template]
    • Troll, Mewling
    • Wight, Frost

    _______________________________

    EBERRON

    Secrets of Sarlona
    • Essence Reaver
    • Quorbound Creature [Template] [Dreambound Creature]
    • Quorbred Creature [Template] [Dreambred Creature]

    _______________________________

    FORGOTTEN REALMS

    FORGOTTEN REALMS Campaign Setting
    • Beholder, Death Tyrant

    City of Splendors: Waterdeep
    • Guardgoyle
    • Leucrotta
    • Leucrotta, Changesteed
    • Wraith, Sea

    Silver Marches
    • Tiger, Red
    • Wyrm, Rock

    Unapproachable East
    • Dread Warrior [Template]
    • Orglash [Template]
    • Thomil [Template]
    • Troll, Ice
    Last edited by Knightfall; Wednesday, 28th July, 2010 at 02:32 AM.
    Robert Blezard

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    Creatures from Official Sources (cont.)

    Frostburn
    • Branta
    • Caribou
    • Chilblain
    • Elemental Weird [both]
    • Entombed
    • Fox, Arctic
    • Ghost, Frostfell
    • Giant, Frost [all]
    • Glyptodon
    • Golem, Ice
    • Ice Beast [Template]
    • Icegaunt
    • Malasynep
    • Marzanna
    • Megaloceros
    • Otter, Sea
    • Pudding, White
    • Raven, Giant
    • Rusalka
    • Seal
    • Shivhad
    • Smilodon
    • Snowcloak
    • Spider, Snow [all]
    • Spirit Animal [Template]
    • Tlalusk
    • Toad, Ice
    • Mammoth, Woolly
    • Vodyanoi
    • Walrus
    • Winterspawm
    • Yeti
    • Zeuglodon

    Sandstorm
    • Ant Lion, Giant
    • Thuderbird

    Stormwrack
    • Anguillian
    • Blackskate
    • Caller from the Deeps
    • Nereid
    • Otter
    • Ramfish
    • Scyllan
    • Seawolf
    Robert Blezard

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    Creatures from D20/OGL Sources [Print]

    Creature Collection: Revised
    • Celestian
    • Cold Slime
    • Crescent Elk
    • Dread Raven
    • Dream Snake
    • Emperor Stag
    • Giant, Stick
    • Goblin Bear
    • Golem, Wood
    • Hag, Ice [Template]
    • Hamadryad
    • Harrier, Great
    • Hornsaw Unicorn
    • Huror [Ice Bear]
    • Ice Basilisk
    • Ice Haunt
    • Ice Weasel
    • Murdersprite
    • Runnk
    • Sleet Devil

    Creature Collection III: Savage Bestiary
    • Blessed Theocrat [Template]
    • Dragon, Icewrack
    • Ghoul Hound
    • Golem, Bramble
    • Phoenix, Autumn
    • Quillwolf
    • Wild Bier [Template]
    • Windigo
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    Creatures from D20/OGL Sources [Print] (cont.)

    Tome of Horrors II
    • Ahlinni [Cackle Bird]
    • Asrai
    • Beetle, Giant Saw-Toothed
    • Cadaver
    • Cave Lion
    • Cerebral Stalker
    • Debased Fey [Template]
    • Elusa Hound
    • Fyr
    • Gelid Beetle [both]
    • Golem, Rope
    • Grave Risen
    • Grimstalker [Banaan]
    • Hoar Spirit
    • Leopard, Giant
    • Lynx
    • Mimi
    • Oakman
    • Ronus
    • Slorath
    • Swarm, Grig
    • Witch Tree

    Tome of Horrors III
    • Assassin Bug, Giant
    • Baobhan Sith
    • Bogeyman
    • Brontotherium
    • Bumblebee, Giant [both]
    • Dream Spectre [Nightmare Creature]
    • Fetch
    • Forgotten One
    • Fye
    • Gnarlwood
    • Golden Cat
    • Living Lake
    • Mythical Animal [Template]
    • Ooze, Glacial
    • Plant-Imbued Creature [Template]
    • Psiwyrm [Draco Presentia Facultas]
    • Tombstone Fairy
    Last edited by Knightfall; Wednesday, 21st July, 2010 at 04:03 AM.
    Robert Blezard

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