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  1. #11
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    Creatures from Official Sources (cont.)

    Any creature that is considered truly rare is marked with an asterisk (*).

    Dragon Compendium
    • Bonetree
    • Dragon, Orange *
    • Ghastly Creature [Template]
    • Ghoulish Creature [Template]
    • Ragewind *
    • Ravenous Creature [Template] *
    • Troll, Fire

    Lords of Madness (*)
    • Half-Farspawn [Template]
    • Psurlon [all]
    • Shadow Creature [Template]
    • Zeugalak

    Miniatures Handbook
    • Ankylosaurus, Cave
    • Bright Naga *
    • Displacer Serpent
    • Kruthik [all] *
    • Mad Slasher *
    • Scaled Stalker *
    • Spark Lasher *
    • Triceratops, Cave
    • Tyrannosaurus, Cave

    _________________________________

    DRAGONLANCE Bestiary of Krynn: Revised
    • Black Willow
    • Dragon, Amphi *
    • Kalothagh *
    • Tylor
    _________________________________

    EBERRON Campaign Setting
    • Leaellynasaura [Falas'eth]
    • Pteranodon [Abarr'ien]
    • Rakshasa, Zakya *
    • Velociraptor [Rhavad'eth]

    EBERRON Secrets of Sarlona
    • Essence Reaver

    EBERRON Secrets of Xen'drik
    • Dream Serpent
    • Primordial Giant [Template] *
    • Tentacle Spider
    _________________________________

    FORGOTTEN REALMS Shining South
    • Dark Tree
    • Dragon, Rattelyr *
    Last edited by Knightfall; Wednesday, 28th July, 2010 at 01:18 AM.
    Robert Blezard

 

  • #12
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    Creatures from Official Sources (cont.)

    Any creature that is considered truly rare is marked with an asterisk (*).

    Sandstorm
    • Ant Lion, Giant
    • Ashworm
    • Brine Ooze
    • Brine Swimmer
    • Camelopardel
    • Chekryan
    • Crawling Apocalypse *
    • Diprotodon
    • Dragon, Sand
    • Dry Lich [Template] *
    • Dune Hag
    • Dunewinder
    • Dustblight
    • Dustform Creature [Template]
    • Forlorn Husk
    • Golem, Sand
    • Ironthorn
    • Jackal
    • Jackal, Dire
    • Lizard, Giant Banded
    • Lizard, Horned
    • Porcupine Cactus
    • Protoceratops
    • Puma, Dire
    • Saguaro Sentinel
    • Sand Hunter
    • Serval
    • Swarm, Death Scarab
    • Swarm, Scorpion
    • Termite, Giant [all]
    • Thunderbird
    • Tortoise, Dire
    • Troll, Wasteland
    • Tumbling Mound
    • Vulture
    • Vulture, Dire
    • Werecrocodile *

    Stormwrack
    • Albatross
    • Archelon *
    • Barracuda
    • Barracuda, Dire
    • Blackskate
    • Caller from the Deeps *
    • Eel
    • Eel, Dire
    • Golem, Coral *
    • Ichthyosaur
    • Leech, Giant
    • Mosasaur
    • Plesiosaur
    • Sea Snake
    • Stingray
    • Swarm, Jellyfish
    • Swarm, Leech
    • Swarm, Piranha
    Last edited by Knightfall; Wednesday, 14th March, 2012 at 09:37 PM.
    Robert Blezard

  • #13
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    Creatures from Official Sources (cont.)

    Any creature that is considered truly rare is marked with an asterisk (*).

    Diablo II: To Hell and Back
    • Blood Hawk [all]
    • Baboon Demon [all]
    • Frog Demon [all]
    • Mosquito Demon [both]
    • Vulture Demon [all]

    Draconomicon
    • Dracolich [Template] *
    • Elemental Drake, Fire
    • Elemental Drake, Magma
    • Golem, Drakestone *
    • Golem, Ironwyrm *
    • Horde Scarab
    • Landwyrm, Desert
    • Landwyrm, Jungle
    • Landwyrm, Swamp

    Oriental Adventures (*)
    • Bajang
    • Buso, Tigbanua
    • Hannya
    • Kappa
    • Nat [all]
    • Tako
    • Giant Toad
    • Giant Toad, Fire
    • Giant Toad, Poisonous
    Last edited by Knightfall; Wednesday, 21st July, 2010 at 09:32 PM.
    Robert Blezard

  • #14
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    Creatures from D20/OGL Sources [Print]

    Any creature that is considered truly rare is marked with an asterisk (*).

    Creature Collection: Revised
    • Berserker Wasp
    • Blade Hood
    • Cerulean Roc *
    • Child Trap
    • Desert Falcon
    • Dune Delver
    • Firedrake
    • Giant, Steel *
    • Grippett
    • Iron Tusker
    • Miser Jackal
    • Monitor, Dire
    • Night Singer
    • Night Terror
    • Night Tyrant
    • Paragon Crocodile
    • Pyre
    • Ratroo
    • Red Colony
    • Rumbler
    • Sand Burrower
    • Serpent Root
    • Siren Vulture
    • Solar Scarab
    • Swamp Gobbler
    • Valraven *
    • Willow Tree Warrior
    • Wolf Spider, Giant
    • Wyrmspawn

    Creature Collection III: Savage Bestiary
    • Allergorhai-Horhai [Death Worm] *
    • Ashborn Arachnae *
    • Ashcloud
    • Barbed Thrasher
    • Bitterfly
    • Canopy Creeper
    • Dart Blossom
    • Desiccation Bettle *
    • Dirgewood Tree
    • Dread Crawler
    • Drendari Monkey
    • Envenomed [Template]
    • Eyedra
    • Ferrite Beetle
    • Flay Beast
    • Gate Worm
    • Glassilisk *
    • Golem, Moon *
    • Gray Lancer
    • Grim Puppeteer
    • Hydran [Template]
    • Hyena, Dire
    • Inviting Death
    • Iron Serpent
    • Jungle Squid *
    • Mist Murderer
    • Monkey Lizard
    • Mulchworm
    • Naga, Blood-Mist *
    • Patient Doom
    • Plague Gator
    • Razor Leaf
    • Sand Hulk
    • Sand Sloth
    • Sand Trapper
    • Spider, Saber
    • Stormwing
    • Sun Fiend *
    • Swarm, Dunefish
    • Swarm, Glutton Locust
    • Swarm, Poison Wing
    • Swarm, Termite
    • Swarm, Wasp
    • Tent Bird
    • Tobaryl
    Last edited by Knightfall; Wednesday, 21st July, 2010 at 09:36 PM.
    Robert Blezard

  • #15
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    Creatures from D20/OGL Sources [Print] (cont.)

    Any creature that is considered truly rare is marked with an asterisk (*).

    Deadliest Creatures Tome
    • Azamer *
    • Deathstorm *
    • Glade of Horror
    • Hushek *
    • Lizard Hound
    • Mortislange
    • Shimmer Dragon *
    • Thornspitter

    Tome of Horrors II
    • Beetle, Giant Blister
    • Bog Creeper
    • Chameleon, Giant
    • Flea, Giant
    • Fungoid
    • Giant, Volcano *
    • Golem, Furnace
    • Hyaeodon
    • Hornet, Giant
    • Jaguar
    • Landwalker [Template] *
    • Rakklethorn Toad
    • Sand Stalker
    • Sea Horse, Giant
    • Sea Wasp, Monstrous [all] *
    • Sloth Viper
    • Swarm, Poisonous Frog
    • Swarm, Velvet Ant
    • Turtle, Giant Bog
    • Undead Lord [Template] *

    Tome of Horrors III
    • Beetle, Requiem
    • Biclops *
    • Catfish, Giant Electric
    • Cherum
    • Chupacabra
    • Flame-Spawned [Template] *
    • Gray Nisp
    • Herald of Tsathogga *
    • Horsefly, Giant
    • Margay
    • Mosquito, Giant
    • Ooze, Amber
    • Paleoskeleton Creature [Template]
    • Plant-Imbued Creature [Template] *
    • Scylla
    • Sea Serpent, Gilded
    • Sudoth
    • Tendrul
    Last edited by Knightfall; Wednesday, 21st July, 2010 at 09:38 PM.
    Robert Blezard

  • #16
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    Creatures from D20/OGL Sources [Print] (cont.)

    Any creature that is considered truly rare is marked with an asterisk (*).

    City of Brass
    • Death Worm
    • Giant, Smoke *
    • Glass Wyrm *
    • Ha-Naga
    • Hangman Tree
    • Lich, Salt [Template] *
    • Obsidian Minotaur
    • Para-Elemental, Smoke [all] *
    • Ponjo Tombo
    • Pudding, Brown
    • Pudding, Dun
    • Sandling
    • Sandman
    • Skulleton
    • Skeleton Warrior [Template]

    Glades of Death
    • Bat, Mobat
    • Boalisk
    • Bonesnapper
    • Frog, Poisonous
    • Gorilla Bear *
    • Scorpion Fly
    • Slug, Giant
    • Snake, Bushmaster
    • Tree Hound
    • Vegepygmy *
    • Yellow Musk Creeper
    • Zombie, Yellow Musk [Template]

    Into the Green | Wildwood
    • Bayowulf
    • Bloodfrog
    • Coobachara *
    • Gloomfog
    • Liger
    • Maakantu *
    • Thageera *
    • Unfamiliar

    Minions: Fearsome Foes
    • Dream Cactus
    • Slithervine
    • Tanglefiend

    Monte Cook's Arcana Unearthed

    Legacy of the Dragons
    • Bog Salamander
    • Bone Viper
    • Crested Serpent
    • Staj *
    • Tingual *

    The Diamond Throne
    • Dream Hunter
    • Inshon *
    Last edited by Knightfall; Wednesday, 21st July, 2010 at 09:42 PM.
    Robert Blezard

  • #17
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    Creatures from D20/OGL Sources [PDF]

    Any creature that is considered truly rare is marked with an asterisk (*).

    Tome of Horrors: Revised
    • Basilisk, Greater *
    • Beetle, Giant Rhinoceros
    • Clam, Giant
    • Crab, Monstrous
    • Crayfish, Monstrous
    • Death Dog
    • Dire Sloth
    • Dragon, Cloud *
    • Dragon, Mist *
    • Dragonfly, Giant
    • Drake, Salt
    • Dust Digger
    • Eel, Giant Moray
    • Fire Lizard
    • Frog, Monstrous [all except Abyssal Dire]
    • Gorbel *
    • Jellyfish, Monstrous
    • Kelp Devil
    • Ooze, Magma
    • Poltergeist
    • Pyrolisk
    • Shedu
    • Strangle Weed
    • Thessalmonster [Template]
    • Tri-Flower Frond
    • Zombie, Juju [Template] *
    Last edited by Knightfall; Wednesday, 21st July, 2010 at 09:44 PM.
    Robert Blezard

  • #18
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    Creatures from D20/OGL Sources [PDF] (cont.)

    Any creature that is considered truly rare is marked with an asterisk (*).

    The Complete Book of Denizens (*)
    • Adithari
    • Alaihar
    • Crystal Reflector
    • Culkma
    • Darlith
    • Epicurean
    • Gorg
    • Grethell
    • Karg
    • Myrcloud
    • Ooze, Blood
    • Plague Bringer
    • Ranzeptera
    • Soultrapper
    • Tangleweed
    • Tulgorth
    • U'thic
    • Wretchling
    Last edited by Knightfall; Wednesday, 21st July, 2010 at 09:44 PM.
    Robert Blezard

  • #19
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    MORE PC RACES
    • Aarakocra [Monsters of Faern]
    • Agraukith [The Complete Book of Denizens]
    • Armamen [Wildwood]
    • Crucian [Sandstorm]
    • Dakon [CCR]
    • Draconic Creature [Template] [Draconomicon]
    • Dragonborn [Modified] [Races of the Dragon]
    • The Feytouched [Fiend Folio]
    • Giant, Jungle [Secrets of Xen'drik]
    • Goblin, Spider-Eye [CCR]
    • Half-Dragon [Template] [Draconomicon] (native Triadoran dragons only)
    • Half-Fey [Template] [Fiend Folio]
    • Half-Rakshasa [Template] [Bastards & Bloodlines]
    • Half-Troll [Template] [Fiend Folio]
    • Harrid [Legacy of the Dragons]
    • J'hol [Creature Catalog Website]
    • Kyrie [Bestiary of Krynn: Revised]
    • Lizardfolk, Giant [Beyond Countless Doorways]
    • Loxo [Shining South]
    • Mahkim [Mythic Races web enhancement]
    • Ogre, Skullcrusher [MM3]
    • Picker [Player's Guide to Oathbound]
    • Scorpionfolk [MM2]
    • Shen Shenagar [CC3]
    • Slig [Bestiary of Krynn: Revised]
    • Squamous Lir [Legacy of the Dragons]
    • Tasloi [Shining South]
    • Urd [Creature Catalog Website]
    • Valco [Player's Guide to Oathbound]
    • Valco, War [Player's Guide to Oathbound]
    • Wemic [Monsters of Faern]
    • Witchknife [MM3]
    • Zenythri [Planetouched] [MM2]
    • Zha'lari [The Complete Book of Denizens]

    ______________________________________

    RACE CUSTOMIZATION

    The Baklath
    Work in Progress

    Baklath Traits
    The baklath benefit from a number of racial traits:
    • -2 to Strength, +4 to Dexterity, +2 to Wisdom, -2 to Charisma.
    • Small-sized. As Small creatures, the baklath gain a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks. But they must use smaller weapons than humans use, and their lifting and carrying limits are three-quarters of those of Medium-size characters.
    • Monstrous Humanoid: The baklath are monstrous humanoids, and are therefore immune to spells that only affect humanoids, such as charm person.
    • Speed: Base land speed is 30 feet. Fly speed is 50 feet (perfect).
    • Darkvision out to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and baklath can function just fine with no light at all.
    • Skills: Baklath gain a +4 racial bonus to Move Silently checks. Baklath cavalry (mounted on dire vultures) gain a +6 bonus to Ride checks and the Mounted Combat feat.
    • Automatic Languages: Auran and Goblin. Bonus Languages: Triadoran, Draconic, Picker, Giant, Lupin, and Urik-Aa.
    • Favored Class: Rogue. A multiclass baklath's rogue class does not count when determining whether he suffers an XP penalty for multiclassing.
    • Level Adjustment: +2.

    Aarakocra [MoF]
    Work in Progress

    Aarakocra Traits
    Aarakocra benefit from a number of racial traits:
    • -2 to Strength, +2 to Dexterity. Aarakocra are not as strong as other races, but their hollow bones make them fast in the air.
    • Medium-size. As Medium-size creatures, aarakocra have no special bonuses or penalties due to their size.
    • Monstrous Humanoid: Aarakocra are monstrous humanoids, and are therefore immune to spells that only affect humanoids, such as charm person.
    • Weapon Proficiency: Aarakocra receive the Martial Weapon Proficiency feats for the shortspear, spear, longspear and javelin as bonus feats. Aarakocra cannot fight with manufactured weapons from the ground unless the weapon is designed to enhance its Bite special attack (see below).
    • Speed: Base land speed is 20 feet. Fly speed is 90 feet (average).
    • Darkvision out to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and aarakocra can function just fine with no light at all.
    • +1 natural bonus to armor class.
    • Natural Attacks: When fighting from the air, aarakocra may attack with two talons and are always treated as being armed when using their natural attacks. They cannot use this attack routine while grounded, however. When grounded, an aarakocra attacks with its beak, dealing 1d3 points of damage on a successful attack.
    • Automatic Languages: Auran. Bonus Languages: Loxo, Lupin, Picker, Sylvan, Triadoran, and Urik-Aa.
    • Favored Class: Fighter. A multiclass aarakocra's fighter class does not count when determining whether he suffers an XP penalty for multiclassing.
    • Level Adjustment: +2

    Dragonborn [Modified] [RotD]
    Work in Progress

    Dragonborn Racial Traits
    Dragonborn benefit from a number of racial traits:
    • +2 to Strength, -2 to Dexterity, +2 to Constitution, +2 to Charisma. Dragonborn are strong in body and they project a confidence that is hard to ignore, yet they are not very graceful in their movements.
    • Monstrous Humanoid: Dragonborn are monstrous humanoids, and are therefore immune to spells that only affect humanoids, such as charm person.
    • Dragonblooded Subtype: For all effects related to race, a dragonborn is considered a dragon. For example, they are just as vulnerable to special effects that affect dragons as their dragon ancestors are, and they can use magic items that are only usable by dragons.
    • Medium-sized. As Medium creatures, dragonborn have no special bonuses or penalties due to their size.
    • A dragonborn's base land speed is 30 feet.
    • Keen Vision (Ex): Dragonborn have low-light vision that allows them see twice as far as a human can in starlight, moonlight, torchlight, and similar conditions of low illumination. They also have darkvision at a range of 60 feet.
    • +2 dodge bonus to AC against creatures of the dragon subtype. Dragonborn are strongly linked to dragons; therefore, they have an innate sense when fighting such opponents.
    • Racial Hit Dice: A dragonborn begins with three levels of monstrous humanoid, which provide 3d8 Hit Dice, a base attack bonus of +3, and base saving throw bonuses of Fort +3, Ref +1, Will +1.
    • Racial Skills: A dragonborn’s monstrous humanoid levels give it skill points equal to 6 x (2 + Int Modifier). Its class skills are Climb, Intimidate, Jump, Knowledge (dracology), Knowledge (history), Sense Motive, Stamina, and Swim. A dragonborn gains a +2 racial bonus to Intimidate, Knowledge (dracology), Knowledge (history) checks.
    • Racial Feats: A dragonborn's monstrous humanoid levels give it two feats.
    • Weapon and Armor Proficiency: A dragonborn is automatically proficient with simple weapons and shields.
    • +5 natural armor bonus.
    • Natural Weapons: 2 claws (1d4) and bite (1d4).
    • Immunity to Frightful Presence: Dragonborn are immune to the frightful presence ability of dragons, just as if they were dragons.
    • Dragon Breath (Su): A dragonborn gains a breath weapon. The breath weapon is a bright, multicolored line of energy. The line's length is 15 feet plus 5 feet per Hit Die the dragonborn has, up to a maximum of 100 feet at 20 HD. The breath weapon deals 2d8 points of damage, plus and extra 1d8 points for each 3 HD the dragonborn possesses (3d8 at 6 HD, 4d8 at 9 HD, and so on.) The damage can be acid, cold, electricity, or fire, changing on each use as the dragonborn chooses. A successful Reflex save (DC 10 + 1/2 the dragonborn's HD + his Con Modifier) halves the damage. A dragonborn can use his breath weapon once every 1d4 rounds.
    • Automatic Languages: Draconic and Triadoran. Bonus Languages: Hornish, Lupin, Loxo, Picker, Urik-Aa, Valco, Wemic, Xanth and any two world languages. Triadoran Dragonborn speak the languages of the Land of Empires but can also choose to learn a couple languages from beyond the continent's shores.
    • Favored Class: Players may choose either the Fighter or Sorcerer class as their dragonborn's favored class. Once the player has made this choice the decision cannot be changed. A multiclass dragonborn's favored class does not count when determining whether he suffers an XP penalty for multiclassing.
    • Level Adjustment: +4

    The Feytouched [FF]
    Still to be done

    Giant, Jungle [SoX]
    Still to be done

    Loxo [FRSS]
    Still to be done
    Last edited by Knightfall; Monday, 26th July, 2010 at 10:24 PM.
    Robert Blezard

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    RACE CUSTOMIZATION (cont.)

    Ogre, Skullcrusher [MM3]
    Still to be done

    Scorpionfolk [MM2]
    Still to be done

    Wemic [MoF]
    Still to be done

    Witchknife [Athame] [MM3]
    Witchknives are a psychically-gifted race that are a common sight throughout the Land of Empires. This race tends to live in deserts and other inhospitable places; however, they quickly adapt to city life. Witchknives are often encountered lving in the cities of the Urik-Aa.

    Witchknife Traits
    See page 195 of D&D Monster Manual III for this races stats, modified as noted below:
    • +4 to Dexterity, -2 to Constitution, +2 to Intelligence, +2 to Wisdom, +4 to Charisma.
    • Psionics: To be changed to use the rules from XPH.
    • Automatic Languages: Triadoran, Undercommon. Bonus Languages: Axiomatic, Draconic, Giant, Hornish, Loxo, Picker, Urik-Aa, and Xanth.
    • Favored Class: Players may choose either the Rogue or Wilder class as their witchknife's favored class. Once the player has made this choice the decision cannot be changed. A multiclass witchknife's favored class does not count when determining whether he suffers an XP penalty for multiclassing.

    Zebranaur
    Still to be done

    Zenythri [MM2]
    Still to be done
    Last edited by Knightfall; Thursday, 22nd July, 2010 at 08:02 PM.
    Robert Blezard

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